Updated Beta 1.05v2 available!
Moderators: Slitherine Core, The Lordz, Panzer Corps Moderators, Panzer Corps Design
Updated Beta 1.05v2 available!
Hi guys
new beta version available. See the top thread to download.
Change in v1.05v2
- This version should read all saves created by beta1, as well as DLC3 saves created with earlier 1.04 beta.
- French briefings fixed.
- German and French eqp localization files included in the build.
- Saved games should now gracefully switch between languages. This means that the same saved game will show different strings (tile names, unit names, objectives etc.) depending on the user's selected languages. Of course, this feature is important mostly in MP games. In SP you normally use just one language.
- Also in PBEM screen every player should see scenario names and sides in his local language.
- In PBEM screen available challenges are now sorted in reverse order, which means newer challenges on top.
- New MP maps are moved to the top of selection list.
- Updates in the 4 new and 2 old MP maps from Kerensky
- Further tweaks in eqp file
new beta version available. See the top thread to download.
Change in v1.05v2
- This version should read all saves created by beta1, as well as DLC3 saves created with earlier 1.04 beta.
- French briefings fixed.
- German and French eqp localization files included in the build.
- Saved games should now gracefully switch between languages. This means that the same saved game will show different strings (tile names, unit names, objectives etc.) depending on the user's selected languages. Of course, this feature is important mostly in MP games. In SP you normally use just one language.
- Also in PBEM screen every player should see scenario names and sides in his local language.
- In PBEM screen available challenges are now sorted in reverse order, which means newer challenges on top.
- New MP maps are moved to the top of selection list.
- Updates in the 4 new and 2 old MP maps from Kerensky
- Further tweaks in eqp file
-
IainMcNeil
- Site Admin

- Posts: 13558
- Joined: Fri Apr 01, 2005 10:19 am
It is a bit confusing, we are now testing 1.05 patch (that will be available as a free download, as usual), and GC '41 content pack in parallel, and both will be released together in the beginning of December. 1.05 beta2 is the version of the patch - it is the second beta version we've made available. For GC '41 it is technically also the second beta (a week ago we did not update it), but this is not shown anywhere. Probably we should add DLC version indication in the future.
Re: Updated Beta 1.05v2 available!
Special thanks for this. I haven't played the beta since the last update because I'd have to start over, and I play pretty slowly. Also, been a bit distracted by Skyrim...admin wrote: Change in v1.05v2
- This version should read all saves created by beta1, as well as DLC3 saves created with earlier 1.04 beta.
My report on 1.05v2 and changes to the 41 DLC:
-> good that the Panzer IVF got GD tuned down to 11 and the T-34 up to 12.
-> captured T-34 have still the old values, they didn't get upgraded. But this was before the patch, don't know if newly captured T-34 also still have the old values. This might apply to all other captured units, maybe they got forgotten when changing the equip files. I also want to point out that the captured German Somua S35 of the 40 DLC is way smaller than the french version.
-> Battleship "Marat" in Leningrad, nice! Hans-Ulrich Rudel won't sink it this time but Ju88's.
-> why is there a captured Matilda II (e) in the Demyansk scenario as aux unit?
Won't have time for really playing, sorry, but checked some changes and so on. It's looking very good in general.
-> good that the Panzer IVF got GD tuned down to 11 and the T-34 up to 12.
-> captured T-34 have still the old values, they didn't get upgraded. But this was before the patch, don't know if newly captured T-34 also still have the old values. This might apply to all other captured units, maybe they got forgotten when changing the equip files. I also want to point out that the captured German Somua S35 of the 40 DLC is way smaller than the french version.
-> Battleship "Marat" in Leningrad, nice! Hans-Ulrich Rudel won't sink it this time but Ju88's.
-> why is there a captured Matilda II (e) in the Demyansk scenario as aux unit?
Won't have time for really playing, sorry, but checked some changes and so on. It's looking very good in general.
Captured T34/40 and 41 should have same values as standard Russian units. I just checked them starting a new game, and they are a match. Remember that save files store old equipment files.
Demyansk was made a little bit harder so I added in a Matilda II AUX (slow high defense strong defensive unit) to help the player out. Expect to see more of this in the future, old 'captured' equipment showing up here and there as AUX forces.
KV2 is a 1941 unit. Its stats are pretty close to the KV1a so it's price is also close to the KV1. For a 1941 unit it still has unmatched SA and GD. But of course it's not worth buying in 1942 and onwards.
Demyansk was made a little bit harder so I added in a Matilda II AUX (slow high defense strong defensive unit) to help the player out. Expect to see more of this in the future, old 'captured' equipment showing up here and there as AUX forces.
KV2 is a 1941 unit. Its stats are pretty close to the KV1a so it's price is also close to the KV1. For a 1941 unit it still has unmatched SA and GD. But of course it's not worth buying in 1942 and onwards.




