Hunt Mode ... aka, Sneaking
(1) Better chance to hit for the hunting unit (compared to moving fast)
(2) Lower chance to react (op fire) against the hunting unit.

Reverse Mode ...
- If there's room available (tile-wise) ...
(1) If you plan on using the unit as bait (to draw Op fire) ...
- then ... Move Fast one tile, and reverse into a tile within LOS of the enemy unit (preferably with your front facing it!).
- Advantage ... You are harder to hit (agility penalty applied to enemy unit).
(2) If you plan on shooting the enemy unit ...
- then ... Hunt one tile, and reverse into a tile within LOS of the enemy unit.
- Advantage ... see hunt mode above.
That is your Merr Tip for the day ... Good Luck!
(I have more ... if anyone likes to hear me mumble)
EDIT ... btw ... You can see the exploit in Reverse Mode ... You can "moon-walk" (Michael Jackson style) a fast vehicle and have no move penalty at all!
(albeit, a risky manuever, but an exploit none-the-less)



