Zeal Studio
Moderators: Slitherine Core, Team Assault Design, Zeal
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				MajVonRyan
- Sergeant - Panzer IIC 
- Posts: 194
- Joined: Mon Jul 11, 2011 1:47 am
Re: Zeal Studio
Nice, looks good.
This is how our office looked most of our team assault development. Old broken laptops 12 people in 45 meeters square trying to make an awesome game and dreaming about becoming a real studio. 

			
			
													

					Last edited by nomet on Thu Nov 03, 2011 3:01 pm, edited 2 times in total.
									
			
						
										
						- 
				MajVonRyan
- Sergeant - Panzer IIC 
- Posts: 194
- Joined: Mon Jul 11, 2011 1:47 am
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				Laxen
- 2nd Lieutenant - Panzer IVF/2 
- Posts: 666
- Joined: Wed Sep 29, 2010 12:03 pm
- Location: Visy, Gotland, Sweden
Haha, yes, that's a couple of years ago.
Uhm, Ok, from left to right: Fredrik (economist mostly), Ted (top, lead programmer), Sonny (bottom, animations and sfx), me (lead design), Ted/tessm (programmer), Ola/lillarpy (technical artist) and then Rikard (programmer).
Our artists are shy
			
			
													Uhm, Ok, from left to right: Fredrik (economist mostly), Ted (top, lead programmer), Sonny (bottom, animations and sfx), me (lead design), Ted/tessm (programmer), Ola/lillarpy (technical artist) and then Rikard (programmer).
Our artists are shy

					Last edited by Laxen on Wed Nov 09, 2011 9:58 am, edited 1 time in total.
									
			
						
							Rasmus Davidsson
Lead Designer at ZEAL Game Studio
			
						Lead Designer at ZEAL Game Studio
 
					 
					

 
 

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