Release Date

Team Assault is a 3D turn based tactical game where players fight in close combat action at a squad level.

Moderators: Slitherine Core, Team Assault Design, Zeal

Panzerbri
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Release Date

Post by Panzerbri »

The web shows it as, the 24th. Is that still true ?
Panzerbri
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Post by Panzerbri »

Looking at the screenshots etc. I t looks like being a good game. I would still be a beta tester if asked.
Laxen
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Post by Laxen »

Hi! No date set yet for the release. We are currently doing beta testing, and it seems to be doing good so the game will much likely be out this year at least :)

We are continuously adding people to the beta testing so that we can test the game more and more. If you are registered as a beta tester here at Slitherine, there is still a good chance you might be selected during any of the upcoming batches. I believe we are adding a bunch of new players next week, so let's hope you get into it!
Rasmus Davidsson
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Xerkis
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Post by Xerkis »

Great news and thanks for the update.

Beta testing would be nice..... I can only look at the screen shots and pretend I’m playing for so long you know.
:lol:
MajVonRyan
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Post by MajVonRyan »

Hi, could you advised when will Team Assault will be available to purchase on 24/09/11? Many thanks if it is 12:01.
Panzerbri
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Post by Panzerbri »

It's the Slitherine web site that says the 24 th
MajVonRyan
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Post by MajVonRyan »

Hi, the Slitherine web site indicates that Team Assault – Baptism of Fire will be released today (24/09/11) :D :D if that is correct, could somebody advise at what time? :roll:

I am looking forward to playing what looks to be a good game :)
Xerkis
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Post by Xerkis »

As Laxen said above....
Laxen wrote:No date set yet for the release. We are currently doing beta testing
So I think we need to wait a bit.
:(
MajVonRyan
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Post by MajVonRyan »

Xerkis wrote:As Laxen said above....
Laxen wrote:No date set yet for the release. We are currently doing beta testing
So I think we need to wait a bit.
:(
Thanks Xerkis, I did not look at the date Laxen made his post. I think or hoped the release date on the Slitherline site was correct. Well, 'a good game is worth waiting for.' 8)
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Post by Xerkis »

VonRyan wrote:
Xerkis wrote:As Laxen said above....
Laxen wrote:No date set yet for the release. We are currently doing beta testing
So I think we need to wait a bit.
:(
Thanks Xerkis, I did not look at the date Laxen made his post. I think or hoped the release date on the Slitherline site was correct. Well, 'a good game is worth waiting for.' 8)
That may be - but it still is hard to wait so long
:wink:
MajVonRyan
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Post by MajVonRyan »

Hi Xerkis,

I am a big fan of the scope, scale and style of Squad Leader games :) So if team assault is as good as it looks and sounds, it should be worth the wait.
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Post by Xerkis »

VonRyan wrote:Hi Xerkis,

I am a big fan of the scope, scale and style of Squad Leader games :) So if team assault is as good as it looks and sounds, it should be worth the wait.
I agree – but I feel like one of my kids in the back seat when we are going on a vacation… are we there yet? Are we there yet? Are we there yet?
:lol:
Infidel
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Release date POSTPONED AGAIN !

Post by Infidel »

This game has been postponed time after time...I remember discussions going back a year ago about release dates...do us a favor and make sure the website release date is corrected to unknown...I've asked for the Beta and no reply...now you say one day before release that there is no date of release ? Not impressed..I dont want to hear any more about this "alledged" game !
VPaulus
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Re: Release date POSTPONED AGAIN !

Post by VPaulus »

Infidel wrote:I've asked for the Beta and no reply...
Yet. You might be chosen for one of the next beta versions.
Laxen
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Post by Laxen »

Team Assault is not released today.

We're sorry that a date had been set on Slitherine's web page. We had not noticed that, and the game was never intended to be released today. That the release has been postponed before was unfortunate, we didn't know that Slitherine wanted to do such extensive beta testing, but now when we are doing it I'm glad we did, because it really gives us time making the game better, adding a short tutorial campaign etc and dealing with bugs.

We hope most of you will also think that it was worth it once the game comes out. Thanks for your patience.
Rasmus Davidsson
Lead Designer at ZEAL Game Studio
Xerkis
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Post by Xerkis »

No matter how much testing you do, it is never enough. I know that all too well. But the more you do the cleaner the system. Plus, what you mention (tutorial, bugs, etc) is certainly worth the wait.

You forgot one other important thing that long Beta testing gives you… more and more fans before it is even released.
:D

Keep up the good work and please keep the rest of us informed of how it's going.
Laxen
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Post by Laxen »

Agreed. Testing is something which is never truly completed, but we've found a few things which we are glad did not get through to a release. Thank you for your understanding :)
Rasmus Davidsson
Lead Designer at ZEAL Game Studio
MajVonRyan
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Post by MajVonRyan »

Hi Laxen,

I agree with Xerkis, a tested product has proven reliability and far less less bugs.

In a few weeks, you may hear the words 'are we there yet' from others but keep up the good work and you will have your fans support.
Infidel
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Why are you telling them keep up the good work?

Post by Infidel »

Some of you talk to these developers like theyre doing you a favor...they produce a product advertise it and get PAID ...if this was ANY other industry...delays and misinformation would be unacceptable...late product release has been the death nail of many companies...how about "No excuses...your getting paid...do the job!"
Imagine an architect showing models of a building hes been constructing for years...still not built...still behind schedule...with no date of completion after promising it for years...imagine that architect trying to convince clients to buy space in that "non-existent" building....those of you that accept this shoddy trend in game development are as responsible as the developers..its time for me to close my wallet on this "project" Ive had it open for years waiting to purchase a "concept"! I presently own over one hundred titles...this wont be one of them !
Xerkis
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Post by Xerkis »

Why the venom Infidel?

You do know we are talking about “games” here – right?
:roll:

And hate to tell you this but being behind schedule happens all the time in all areas of industry. Anyone – except obviously you – would rather have a late good product than an on time bad one.
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