How to identify benefits of heroes?
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How to identify benefits of heroes?
How do I look up the benefits of heroes to each unit. I see the icons, but where do I see the specific benefit the hero adds to the unit? It's not under F7.
For example, an armor unit gets +1 movement. I want to make this a Tiger II so it can keep up with the Panthers. How do I know which unit to upgrade?
For example, an armor unit gets +1 movement. I want to make this a Tiger II so it can keep up with the Panthers. How do I know which unit to upgrade?
Yes but since the functionality to rename units does work that reduces the annoyance level to acceptable levels, imo.Longasc wrote:You simply don't get to see it other than Horseman explained and it is a weakness of the UI that somehow should be addressed in future updates. It's a pretty annoying flaw.
Personally I wouldn't mind seeing this fixed, but it's not like it's on the top of the list.
To be honest I rarely check hero bonus's, the att, def and init just means they perform better than I expected
I know who has the plus move bonus's because I dont have many of them (and the way I role play my Divisions its easy to remember)
The same with plus range Artillery
So I second the "It would be nice but not urgent" motion
I know who has the plus move bonus's because I dont have many of them (and the way I role play my Divisions its easy to remember)
The same with plus range Artillery
So I second the "It would be nice but not urgent" motion
Once I start my 2nd campaign which will be on field marshall I supect I may need to be more aware of whose got the super boost!Molve wrote:Though I disagree with that rationale
The bonuses are important alright. The reason I'm not putting this on top of the list is that there is a workaround (using the unit name as a kind of notepad). It's not pretty perhaps but it at least works.





