Beta Patch 1.01 now available for testing!
Moderators: Slitherine Core, The Lordz, Panzer Corps Moderators, Panzer Corps Design
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IainMcNeil
- Site Admin

- Posts: 13558
- Joined: Fri Apr 01, 2005 10:19 am
Beta Patch 1.01 now available for testing!
Panzer Corps open Beta is now available for testing, anyone who has Panzer Corps is eligible to take part:
viewtopic.php?t=27717
viewtopic.php?t=27717
Last edited by IainMcNeil on Fri Sep 09, 2011 4:37 pm, edited 2 times in total.
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chief
- Administrative Corporal - SdKfz 251/1

- Posts: 126
- Joined: Thu Jan 13, 2011 6:24 pm
- Location: central Florida
new beta patch
personal serial number not recognized ?
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IainMcNeil
- Site Admin

- Posts: 13558
- Joined: Fri Apr 01, 2005 10:19 am
KV-2.png (52,-27) (-52,-27) (,) (,) ATlight1 ATlight2 ATlight3 tracked_heavy1 tracked_heavy2 tracked_heavy3
KV-5.png (62,-19) (-62,-19) (,) (,) ATlight1 ATlight2 ATlight3 tracked_heavy1 tracked_heavy2 tracked_heavy3
KV-2 should use ATHeavy (152mm gun)
KV-5 is probably fine to remain as ATlight (107mm gun)
KV-5.png (62,-19) (-62,-19) (,) (,) ATlight1 ATlight2 ATlight3 tracked_heavy1 tracked_heavy2 tracked_heavy3
KV-2 should use ATHeavy (152mm gun)
KV-5 is probably fine to remain as ATlight (107mm gun)
Panzer IIC efx update, include it in the patch if you want (have to change the Red and Blue Team version of the Panzer IIC as well):
Panzer_IIC.png (5,-17) (-5,-12) 0 0 Schnellboot tracked_medium1 tracked_medium2 tracked_medium3
What it looks and sounds like:
http://www.youtube.com/watch?v=DMyyRv-hpoI
Su-122 uses ATHvy, so the KV-2 with a 152mm should definitely use AThvy.
KV-2 efx line:
KV-2.png (122,-42) (-122,-42) (,) (,) AThvy1 AThvy2 tracked_heavy1 tracked_heavy2 tracked_heavy3
Panzer_IIC.png (5,-17) (-5,-12) 0 0 Schnellboot tracked_medium1 tracked_medium2 tracked_medium3
What it looks and sounds like:
http://www.youtube.com/watch?v=DMyyRv-hpoI
Su-122 uses ATHvy, so the KV-2 with a 152mm should definitely use AThvy.
KV-2 efx line:
KV-2.png (122,-42) (-122,-42) (,) (,) AThvy1 AThvy2 tracked_heavy1 tracked_heavy2 tracked_heavy3
Here is a rough list of bugs addressed in this patch (I could forget something):
- Fixed the issues with some MP getting "dead" (the game freezes when trying to load the game). Existing "dead" games should load too when 1.01 becomes connected to live MP server.
- 1. SE units cannot be deployed if deployed last.
- 2. Units with zero ammunition still contribute as mass attackers.
- 3. Forts can be upgraded and given transports.
- 4. On a joint rail/naval port, it is possible to load infinite naval transports under certain conditions.
- 5. Stalingrad victory conditions require reworking.
- 6. Flying Fortress is spelt Flaying Fortress.
- 9. Turning supply off allows recon units to move an unlimited amount of hexes.
- 10. Multiple ranged leaders allows half tracks to engage in range combat.
- Recon units with some remaining moves are indicated with arrow and included in next unit sequence
- Hidden ground unit should no longer stop moving ships, and vice versa
- Units should no longer get two heroes with the same name or portrait
- M12 GMC movement sound fixed
- Fixed the issues with some MP getting "dead" (the game freezes when trying to load the game). Existing "dead" games should load too when 1.01 becomes connected to live MP server.
- 1. SE units cannot be deployed if deployed last.
- 2. Units with zero ammunition still contribute as mass attackers.
- 3. Forts can be upgraded and given transports.
- 4. On a joint rail/naval port, it is possible to load infinite naval transports under certain conditions.
- 5. Stalingrad victory conditions require reworking.
- 6. Flying Fortress is spelt Flaying Fortress.
- 9. Turning supply off allows recon units to move an unlimited amount of hexes.
- 10. Multiple ranged leaders allows half tracks to engage in range combat.
- Recon units with some remaining moves are indicated with arrow and included in next unit sequence
- Hidden ground unit should no longer stop moving ships, and vice versa
- Units should no longer get two heroes with the same name or portrait
- M12 GMC movement sound fixed
What kind of feedback exactly do you expect? The game should play the same effect which is used for normal bombing. If the object is neutralized, you get a message.Borsook wrote:Played 3 maps with the patch, so far it's great, all my stability problems are gone... just disappointed a bit that still there is no feedback for strategic bombing...
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grabbysnatch
- Sergeant - 7.5 cm FK 16 nA

- Posts: 243
- Joined: Fri Jan 14, 2011 4:04 pm
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borsook79
- 1st Lieutenant - 15 cm sFH 18

- Posts: 838
- Joined: Tue May 29, 2007 5:51 pm
- Location: Poland
Yes, I know it works as intended, I just hoped this would get changed in a patch. Currently you can see on the map only the normal bombing effects, nothing related to the special losses inflicted by strat bombing.Rudankort wrote:What kind of feedback exactly do you expect? The game should play the same effect which is used for normal bombing. If the object is neutralized, you get a message.Borsook wrote:Played 3 maps with the patch, so far it's great, all my stability problems are gone... just disappointed a bit that still there is no feedback for strategic bombing...
"Patriotism is your conviction that this country is superior to all other countries because you were born in it." - G.B. Shaw
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borsook79
- 1st Lieutenant - 15 cm sFH 18

- Posts: 838
- Joined: Tue May 29, 2007 5:51 pm
- Location: Poland
Yeah, couldn't we have some simpler passwords?VPaulus wrote:I too had problems. I've wrote it instead of copy and paste. It worked for me.grabbysnatch wrote:grr cant get password to work to extract the files
"Patriotism is your conviction that this country is superior to all other countries because you were born in it." - G.B. Shaw
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Jonesy1760
- Master Sergeant - U-boat

- Posts: 516
- Joined: Sat Nov 20, 2010 6:06 pm
- Location: MICHIGAN,USA
Password questions???
Where do I find my password to get this to work?
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borsook79
- 1st Lieutenant - 15 cm sFH 18

- Posts: 838
- Joined: Tue May 29, 2007 5:51 pm
- Location: Poland
Re: Password questions???
password to unpack is in the first post, your password is in the email you got after the purchase or in the file PanzerCorps.TXT located in your game folder e.g. c:\Program Files (x86)\Slitherine\Panzer Corps\PanzerCorps.TXTJonesy1760 wrote:Where do I find my password to get this to work?
"Patriotism is your conviction that this country is superior to all other countries because you were born in it." - G.B. Shaw





