For my project, i need somes new urban tiles,
Here is a screenshot of the first test ...
The new styles of cities use my road tileset,
and are not compatible with the original tileset road ....
Soon other screens.
I like the city with the bridge in it very much - and the others look good, too.
You seem to have generated some new road tiles, too. I think some of them are not fitting that good (the topmost of the three cities connection) or make some strange, slight curves where they attach at each other (bewlow the bridge). Maybe you can smothen them? Or add some trees within the mentione "curves" to satisfy them...
I don't like your new roads, they harmonized not with the terrain - also the new buildings here. Wait for my normandy scenario, than you can see my tiles work.
1. Hold the old road system - it looks much better !
2. Do some more of your modern tiles, but with for the old road system ! Use the same shadow + texture system like the original !!! Some of your last screens houses are very nice - some looks bad !
3. BTW - I can't use this things, if they not perfectly with my modern war mod.
is primarily a set of tests-errors,
also try to redo a road tileset that is much closer to the original,
and a tileset of highways, but it really is not obvious to be close to the original
without knowing what parameters were used ....
( camera position, angle, light ...)
I use mainly photoshop and simples models than I retexturizes for the buildings ....