Operation Avalanche

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

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Carius
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
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Operation Avalanche

Post by Carius »

I am currently recreating the Salerno Map from PG2 with a few modifications. It will include the terrian for the southern part of the invasion that was missing from the map. I will work on a historical senario if reinforcements are added to the editor.
Kerensky
Content Designer
Content Designer
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Joined: Wed Jan 12, 2011 2:12 am

Re: Operation Avalanche

Post by Kerensky »

Carius wrote:I will work on a historical senario if reinforcements are added to the editor.
This is one, of many, improvements we hope to have available eventually. Hang in there, we're all hard at work. :)
Carius
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 128
Joined: Thu Jul 28, 2011 12:40 pm

Post by Carius »

That is good news. Map making wouild be easier for me if roads and rivers would not dissappear. I general like to place them first to divide the map into sectors. Then I can come back in and fill in those areas with terrian.
HBalck
1st Lieutenant - Grenadier
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Location: Augsburg / Bavaria / Germany...but I am from Eastern Germany !

Post by HBalck »

I plan also Salerno with Neapel in the north, but I have problems to show the vulcan Vesuv correctly - Do we have some new tiles for a vulcan hill in scale 1km = 1 Hex ?

H.Balck
Carius
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 128
Joined: Thu Jul 28, 2011 12:40 pm

Post by Carius »

I got the hang of placing roads and rivers. I have a Norwind map that is farther along than the Avalanche map.
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