Longer direct fire range effects?

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El_Condoro
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Longer direct fire range effects?

Post by El_Condoro »

I could fiddle with the equipment.pzeqp file to test this but I thought I'd ask the question first.

What happens if a tank or other unit is given, say, range 2 to its firing range?
Can it fire 2 hexes? If so, is line of sight used?
Do cities, forests, hills and mountains prevent sight and firing if they intervene?

I'm curious because I have seen some very large maps with scales that don't seem to match the scales the efile uses.
Sebastiansc
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 31
Joined: Thu Jul 21, 2011 6:16 am
Location: Poland

Post by Sebastiansc »

well its fire on 2 hex
if any of you unit see enemy you can fire to him..
but in cloes combat hex to hex atack ,enemy cant couner you unit
its writen in the combat log cant couter...

no terain hex cant prevent you unit from fire like artilery ...
El_Condoro
Panzer Corps Moderator
Panzer Corps Moderator
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Post by El_Condoro »

Just to confirm, test done with Tiger given range 2. It could fire at targets at 2 hexes but could fire straight through city, forest and mountain hexes. Therefore, not using direct fire - LOS/LOF is unaffected by terrain like indirect/artillery fire.
Sebastiansc
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 31
Joined: Thu Jul 21, 2011 6:16 am
Location: Poland

Post by Sebastiansc »

So the same for rest type unit ...

Fire dont case supresion like artilery.
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