AT guns overpowered (against infantry)

PC : Turn based WW2 goodness in the mold of Panzer General. This promises to be a true classic!

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

Post Reply
Ryben
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 281
Joined: Sun Dec 02, 2007 2:12 pm
Location: Spain

AT guns overpowered (against infantry)

Post by Ryben »

I expect AT guns being nasty against tanks and quite vulnerable against everything else, specially inf.

But, when i attack them with my own infantry i get quite modest results (they lose 2...maybe 3 strenght). I´m playing now the Kiev scenario and some Russian 45mm AT guns are attacking one of my infantry units in a plain hex and i got 4 losses! And on next turn they inflict 3 more losses.

With a "Soft attack" of 3 i don´t know how that´s possible. It´s not a lucky roll, in every scenario i´ve played AT guns are hard to wipe out and they are quite useful defending units, even against infantry, which are supposed to be more than capable of dealing with them.

Sometimes i feel i´m playing the old PG when the AI cheated and the most humble russian unit with no experience was capable of destroying a 15 german pioneer with a single blow. :(
Kerensky
Content Designer
Content Designer
Posts: 8624
Joined: Wed Jan 12, 2011 2:12 am

Post by Kerensky »

Anti-tank guns are somewhat durable in the open with 6 ground defense. This is compounded because they are soft targets, and generally soft attack ratings for all units are generally low, compared to hard attack values.

However an anti-tank gun sitting in the open is easily bypassed (their mobility stinks, and if they enter transports, they become extraordinarily vulnerable) and an anti-tank gun on a city or rough terrain hex is slaughtered by infantry (0 close defense).
Ryben
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 281
Joined: Sun Dec 02, 2007 2:12 pm
Location: Spain

Post by Ryben »

Kerensky wrote:An anti-tank gun on a city or rough terrain hex is slaughtered by infantry (0 close defense).
Good to know! I´m not used to the "close defence" value yet.
Kerensky
Content Designer
Content Designer
Posts: 8624
Joined: Wed Jan 12, 2011 2:12 am

Post by Kerensky »

2-3 in the open becomes 1-7 in close terrain.

Image

Yes, my infantry can fire at two targets at once. They're just that uber. (Photoshop helped a little ;))
Post Reply

Return to “Panzer Corps”