Suggestion: Audio feedback for UI

PC : Turn based WW2 goodness in the mold of Panzer General. This promises to be a true classic!

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zzodr
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 11
Joined: Sun Apr 26, 2009 10:57 am

Suggestion: Audio feedback for UI

Post by zzodr »

Hey,

Loving the game so far.
It would be great if the reinforcement and replenish ammo/fuel buttons had some relevant audio feedback
(like troops marching, fuel splashing or weapons being cocked)

so you get the audio cue that the button has been pressed, rather than having to check the unit stats to make sure.
It would also add a little bit to the immersion factor.

My 20c worth..

:)
miller330i
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 35
Joined: Mon Jul 11, 2011 12:00 am

Post by miller330i »

Second the motion!
Kerensky
Content Designer
Content Designer
Posts: 8624
Joined: Wed Jan 12, 2011 2:12 am

Post by Kerensky »

Not a bad suggestion. :)

Let me see...
VPaulus
Slitherine
Slitherine
Posts: 8324
Joined: Mon Dec 27, 2010 8:33 pm
Location: Portugal

Post by VPaulus »

I too like the suggestion.
Kerensky
Content Designer
Content Designer
Posts: 8624
Joined: Wed Jan 12, 2011 2:12 am

Post by Kerensky »

http://www.youtube.com/watch?v=ejzLuK6iSJo

Floating text is fun!
If only implementation was as easy as making mock up samples. :wink:
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