- After flying their first sortie the allied airforce often remains at there airfields and waits to be shoot down
- infantry untis often does nothing to counterattack when an axis unit lies next to the city
- If there is an axis artilery unit guarding another unit the allied units don´t attack no matter how good the chances are - mayby it would be good to make the allied (specially the russians) much more agressive ...
- AI often builds cheap AT-units to build a ring around cities but the units only stay in a very defensiv or passiv way
- AI don´t try´s to reoccupy citys, which have left unguarded by the player and lie in the range of, e.g. a russian tank.
Cosmetic issues:
- Still got "heroes"-Photos from the Kriegsmarine or the Luftwaffe in Infantry units
- There seem to be several photos of the german movie "Die Brücke" used for "Heroes"-pictures, please take care so you don´t ghet copyright problems
- What about another background "music" take a look at this page and listen ---> warsounds
- Is there a possiblility to get more colours into the game ? German units, specially the airforce units weren´t painted an boring grey, after 1943 the tanks and vehicles of the wehrmacht also appeard in darkyellow and were camoflaged on the front.
Maybe take a look here for what camoflage were used by the Luftwaffe:
Camoflage 1934-40
- maybe one lastz suggestion - what about an unit, which represents the player itself ? Like an command vehicle like the sd.kfz. 250/3 used by Guderian, Rommel,etc . Maybe with special abbilitys like pushing the initative or morale of the adjecet unit, but very bad in fighting itself
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