The game had an unusual start. I attacked Holland on turn 1 and Belgium on turn 2 fighting like water. The changes in poland and belgium in GS 2 altered my normal start so I didn't realize what a blunder it was. Pion Urpo responded with the 1940 British/French plan Dyle defence of Belgium. lol
What is in the end to become unstuck must first be stuck.
He who wishs to be a taker must begin as a giver.
Lucky for me, my first ever pbem as axis against kinghunter gave me my first experience of the double wall and winter warfare in France. Thanks Jay
In this game both allowed me to snatch victory out of the jaws of early defeat.
After Pion Urpo's plan Dyle on turn 2, I continued fighting like water, took Liege, and headed south.
Killing units and stretching his defense line.
Funny how I avoided Liege on turn 1 and attacked it on turn 3. Conquered it on turn 4.
That's water for ya.
Last turn I took The Hague and Brussels.
Pion Urpo is a counterpuncher. He killed 1 inf corps near Brussels early.
Since then I've frusterated his plans by heading south and not giving him the opportunity to counterpunch as much as possible.
He' been shifting his mechs hoping to land a counterpunch from time to time.
Because of the judo tactics I haven't had to buy a 3rd fighter or tac. Last turn I bought a nice sub.
Rule Germania, Germania rule the waves.
This is the beginning of turn Feb 28/40 screenshot. I can never remember to take screenshots at the end of the turn.



