RC1 Suggestions

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Horvo
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
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RC1 Suggestions

Post by Horvo »

I like the white movement arrows but I am still strongly against the big white dots for movement hexes. I would want a more translucent color with much smaller dots.

I think some people might prefer a show movement option for our units as well. I would choose not to see movement especially with the helpful arrow before I move.

I think the white combat losses shown above the battle could use the colors you used for damaged units before. Yellow for some damage, red if it takes you below 5, black if it destroys the unit.

The AA unit looks huge to me. I know it might be to scale but it still looks out of place.

I've always wanted to access the range of enemy AA and Artillery with a click. Could we use a right click to show the effective range of AA? Artillery would be helpful as well, but especially AA. (If all units have the same range then this isn't as necessary.) This would be very helpful to avoid moving within range of AA or Artillery and to know if they were going to be involved in defending before you attack.

I would prefer if the Tab button was used for the next unit just to keep it consistent with Battlefield Academy. N and P are good too, but I would like Tab to be used as well since that would be my automatic reflex.

Could there be a tool tip above the mouse interface option to tell us the difference between standard and classic?

I would also prefer the Fog of War to be a little darker shade. Is that possible as an option similar to the darker hexsides?

Lots of really good improvements though.
IainMcNeil
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Post by IainMcNeil »

Thanks for feedback.

I would love to see the range of units. Not sure how to do it through. Hexes are already highlighted to show movement. Maybe we could use a different indictor on a hex you can shoot at instead of the dot. Maybe it has a target marked like 4 little lines going out from the dot up down left & right. If the unit cant move to the hex the lines appear but the dot doesn't or is hollow.
tnourie
Administrative Corporal - SdKfz 232 8Rad
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Re: RC1 Suggestions

Post by tnourie »

Horvo wrote:I like the white movement arrows but I am still strongly against the big white dots for movement hexes. I would want a more translucent color with much smaller dots.
I agree completly. Kind of takes away from the great field graphics!!
Thanks,
Tim Nourie
Razz1
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Post by Razz1 »

I would agree but remember for snow maps you will not see it. Perhaps a different color that is lighter than the bright white.
rjh1971
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Post by rjh1971 »

Razz1 wrote:I would agree but remember for snow maps you will not see it. Perhaps a different color that is lighter than the bright white.
Make it so the colour changes with snow weather.
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