
900 pts really isn't enough to cover something the size of Marston Moor, but it's prolly not a bad stab.
Since Eythin & Goring almost won the battle on their own, until Cromwell snatched victory from the jaws of defeat, they get the best toys, notably the Whitecoats & all the Superior Cavaliers.
There were some Artillery pieces the Roundheads overran in the centre before Eythin counterattacked, so reckoned that covered the Sakers....
CinC & Reserve - Rupert - TC
Left Wing - Goring - TC
Right Wing - Byron - TC
Centre - Eythin - TC
LEFT WING:
Horse - Cavaliers - Superior - Armour - Pistol - Pistol - x 4
Horse - Cavaliers - Superior - Armour - Pistol - Pistol - x 4
Horse - Cavaliers - Superior - Armour - Pistol - Pistol - x 4
Vet. Commanded out Musketeers - Med Ft. - Superior - Unarmoured - Muskets - x 6
CENTRE
Whitecoats Veterans - Med Ft - Superior - Unarmoured- Pike - Pike - x2
Whitecoats Veterans - Med Ft - Superior - Unarmoured- Musket - x4
Whitecoats Veterans - Med Ft - Superior - Unarmoured- Pike - Pike - x2
Whitecoats Veterans - Med Ft - Superior - Unarmoured- Musket - x4
Forlorn Hope - Commanded out Musketeers - Med Ft. - Unarmoured - Muskets - x 6
Forlorn Hope - Commanded out Musketeers - Med Ft. - Unarmoured - Muskets - x 6
RIGHT WING
Horse - Cavaliers - Average - Unarmoured - Pistol - Pistol - x 4
Horse - Cavaliers - Average - Unarmoured - Pistol - Pistol - x 4
Commanded Shot - Med Ft - Unarmoured - Average - Musket - x 2
Commanded Shot - Med Ft - Unarmoured - Average - Musket - x 2
RESERVE
Horse - Cavaliers - Average - Unarmoured - Pistol - Pistol - x 4
Horse - Cavaliers - Average - Unarmoured - Pistol - Sword - x 4
Sakers - Average - Unarmoured - Light Artillery - x 2
Jer