apanzerfan wrote:You can find a topic dedicated to this map amongst the sticky topics

Normally I'd agree, but in this case I'm willing to give it a pass. I did specifically ask him to drop by the forums to repeat what he was saying, afterall.
A lot of your comments, such as blundering into the RN and sinking them quickly before they give away your position and the limited but important application of aircraft, were pretty much what the map was intended to play as. Nice to see it working as intended.

Preserving 'double blind' style of game play is pretty important for this style of map though. Being able to review the enemy turn at leisure will kill any mystery in the scenario as neither side will be able to hide their vital units.
So hopefully double blind will remain as an 'option' but not as the default like it currently is. Plenty of maps are coming out that should play just fine, with or without 'double blind', so stay tuned!
If you like Hunters in the Atlantic, you should really like Operation Huntress coming out tomorrow.
It's sort of like HA, the objectives are based around killing a unit, but it's moved to ground warfare, and makes excellent use of the game's rail movement mechanics.
Once the new batch of maps comes out, Hunters sticky will be removed, and a general 'MP maps' sticky will replace it, as a place for people to discuss all the new 'pure MP' scenarios.