Any chance of including leader creation and or assignment or purchase? this added a great dimension to the PG2 game
Thanks
FF
Leaders
Moderators: Slitherine Core, The Lordz, Panzer Corps Moderators, Panzer Corps Design
Ranking at only 10 on The List, this idea has been put off for the time being. Again.
We haven't forgotten though, and we're confident leaders will make it into Release.
As a refresher for the new forum additions:
We haven't forgotten though, and we're confident leaders will make it into Release.

As a refresher for the new forum additions:
Rudankort wrote:My current idea is:
Awards are just eye candy, issued for a certain number of kills (as was in real life) and are displayed in unit's profile.
Heroes are similar to leaders in PG2, but as the screenshots indicate, you can have three of them on each unit. Heroes are also bound to kills, but unlike awards appear at more random points, so you don't know when exactly you'll get a hero. But they don't depend on exp at all, so you can get a hero even if you already have max exp, or you play with exp set to 0%. Each hero will improve various unit stats. Certain heroes can appear only if the unit uses a certain equipment type (e. g. Bf109 for Hartmann) and may give their bonuses only to a certain type too. For fighters and tanks we'll use WW2 aces extensively, but for other classes we'll have to settle for fictional characters, hence the more generic term "hero" instead of "ace".
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I really liked the leaders in PG 2, glad they are still in the mix.Kerensky wrote:Ranking at only 10 on The List, this idea has been put off for the time being. Again.
We haven't forgotten though, and we're confident leaders will make it into Release.
As a refresher for the new forum additions:
Rudankort wrote:My current idea is:
Awards are just eye candy, issued for a certain number of kills (as was in real life) and are displayed in unit's profile.
Heroes are similar to leaders in PG2, but as the screenshots indicate, you can have three of them on each unit. Heroes are also bound to kills, but unlike awards appear at more random points, so you don't know when exactly you'll get a hero. But they don't depend on exp at all, so you can get a hero even if you already have max exp, or you play with exp set to 0%. Each hero will improve various unit stats. Certain heroes can appear only if the unit uses a certain equipment type (e. g. Bf109 for Hartmann) and may give their bonuses only to a certain type too. For fighters and tanks we'll use WW2 aces extensively, but for other classes we'll have to settle for fictional characters, hence the more generic term "hero" instead of "ace".