first impressions from 30mn game play

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adons
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 17
Joined: Mon Mar 21, 2011 9:24 pm

first impressions from 30mn game play

Post by adons »

The game feels like PG series but it looks much better! Well done for that guys.
I played the Tutorials 1-4. Great maps for tutorials - will you incorporate some guidance? it'll be nice.
but whoever played anyof the Generals games won't have a problem to find its way.

I have noticed that there are no surprise attacks. Like when you go into a hex and in the next one there is an enemy unit. I think you need to consider adding this. it'll be a penalty for not scouting the battlefield first.
Another comment is the German Pioneer unit. it's OK to differentiate from the foot solders but a "fighting upsidedown boat"? I would prefer a better pic but this is a minor comment.
I'll be posting more soon.

Great work ! Thanks for adding me into the testers group!

Regards,

Antonis
Rudankort
FlashBack Games
FlashBack Games
Posts: 3836
Joined: Sat Aug 21, 2010 2:23 pm
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Re: first impressions from 30mn game play

Post by Rudankort »

adons wrote: I have noticed that there are no surprise attacks. Like when you go into a hex and in the next one there is an enemy unit. I think you need to consider adding this. it'll be a penalty for not scouting the battlefield first.
Surprise attacks exist, just no good indication yet. But if you press L after you run into a hidden unit you will see in the after-combat log that an ambush was triggered.
adons wrote: Another comment is the German Pioneer unit. it's OK to differentiate from the foot solders but a "fighting upsidedown boat"? I would prefer a better pic but this is a minor comment.
We are still thinking what will be best for bridge engineers, stay tuned for updates. :)

Thanks for feedback!
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