Has the AI improved in Blitzkrieg expansion?

PC : Battle Academy is a turn based tactical WWII game with almost limitless modding opportnuities.

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Ryben
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
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Location: Spain

Has the AI improved in Blitzkrieg expansion?

Post by Ryben »

Just playing the second mission (defend the bridge) and i´m surprised of the agressiveness the AI is displaying. They are advancing and assaulting my defences and nearly got me in the third turn when a 3 french truck convoy rushed into the bridge.

Wow! AI never done that. Excellent! :shock:
junk2drive
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Post by junk2drive »

Just wait, it gets worse.
You can call me junk - and type that with one hand.
Ryben
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 281
Joined: Sun Dec 02, 2007 2:12 pm
Location: Spain

Post by Ryben »

Come on, it´s 1940 French Army. They should be rushing the oppositte side :D

I´m glad to see a real challenge that doesn´t involve tons of tanks. Thumbs up!
blastpop
Corporal - 5 cm Pak 38
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Location: Connecticut, USA

Post by blastpop »

I've been away from the game for sometime, updated to 1.5 and played a couple of scenarios.

I had been playing a North Africa campaign and can't remember where I left off. It appears I can play any scenario now. I would like to pick up where I left off. How do I do this or and continue the game or am I missing something obvious?
pipfromslitherine
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Post by pipfromslitherine »

I think that when you enter a campaign it should take you to the next battle you are 'due' to play. You can indeed play any battle, but it does remember where you got to.

Cheers

Pip
Igorputski
Staff Sergeant - Kavallerie
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Post by Igorputski »

But the $64 question or in this case the $30 question is does this expansion improve the AI in ALL the scenarios or just the France ones?
IainMcNeil
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Post by IainMcNeil »

I dont remember what changes have been made to the AI but any changes are not mission specific - all missions share the same AI code.
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