Quick question on routers.
1111
22
RR
All friendlies. Routing pike/shot unit fleeing up.
2 is artillery. So the R pass through the artillery. But 1 is another Pike/shot butt up against artillery. R had just enough move to enter 2 but not beyond it.
I did not find anything allowing R to push 1 back to make room.
a) did i miss it
b) it appears that since there is no room beyond 2, then the R cannot fit and therefore evaporates.
c) since R does not pass through 1, 1 is not disrupted.
Did we get it right, which havningnot yet finished reading the rules is entirely possible.
evaporating routers
Moderators: terrys, Slitherine Core, FOGR Design
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deadtorius
- Field Marshal - Me 410A

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I believe you did it right, if they can't get through they evaporate as you said. No chance of making it past by shifting and dropping back? As long as its no more than a single base width shift you can also drop back a base, page 89 under the diagram left top column. I believe that unit 1 would count as an obstruction in this case.
Under the burst through rule - they interpenetrate or burst through, as applicable, to the limit of their move, then lacking room are destroyed.hazelbark wrote:there was no shifting possible.
It creates the interesting ability to prevent routers from going through multiple BGs. You just press 2 BGs together and the rear will not suffer.
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deadtorius
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rbodleyscott
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deadtorius
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