GS v1.10g (Beta) Attacks against Air Units Analysis

PSP/DS/PC/MAC : WWII turn based grand strategy game

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rkr1958
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Post by rkr1958 »

Softer Air Bases when Used in a Ground Defense Role - GS v1.10g (Beta)
It was becoming common practice to use air units in ground defense roles. Because of the movement range of these units they were at times being deployed at speeds and distances that modern airmobile forces would envy. Also, they were often times holding up just as well or even better against ground attacks than normal ground units. While air units do have a significant number of ground troops that were historically used in infantry roles they had no where near the ability to hold as did regular infantry.

29. The survivability for air units attacked by ground units or invasion transports is halved (rounded up) and caped at 5 (i.e., cannot exceed 5).
a. defenderSurv = min(ceil(A*defenderSurv/B), C)
b. A=1, B=2 & C=5 and are set in the general.txt file.

30. The survivability for air units attacked by destroyers or battleships is NOT halved but is caped at 5.
a. defenderSurv = min(defenderSurv,C)
b. C=5 and is set through the general.txt file (the same C as in 29).


Hotseat Testing Analysis Results

The two conclusions I reached based on the "limited" analysis given below.

(1) The damage inflicted by shore bombardment against air units is not much (if any) greater with the change. The biggest impact for naval units appear to be the damage that they receive not how much they give.

(2) Ground units are significantly more effective against airbases.



Here's some hard data for 10 attacks performed under v1.06 (1.07) and the same 10 attacks performed under v1.10g. For each of the 10 attacks the the attack sequence and the number of steps left is shown below. All units started with 10-steps. For v1.10g there are two numbers given for each of the 10 attacks. The first is the number of steps remaining after the naval unit(s) attack(s) and the second is the number of steps left after all attacks. The naval units always attacked first (if used) followed by the ground units (if used).

Note: For the GS v1.06 case I did not collect data after the naval attacks but just at the end of all attacks.

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Plaid
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Post by Plaid »

I think it should be 1.10 in your table right column, not 1.7?
rkr1958
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Post by rkr1958 »

Plaid wrote:I think it should be 1.10 in your table right column, not 1.7?
Good catch. Corrected.
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