Calliope and Nebelwerfers way OP

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tonywkim
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Calliope and Nebelwerfers way OP

Post by tonywkim »

These units are way overpowered. Been playing a multiplayer match. We each have 2 of these units. The calliope's one shot kill anything including my panthers. The Neb similarly can one shot kill anything it hits. These units more powerful anti tank than anything in either team's arsenal. Something has to be adjusted on their attack factors versus armor.
Deadmeat1471
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Post by Deadmeat1471 »

BS?
MesaDon
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Post by MesaDon »

I have not been able to kill any tanks with the calliope. Took out some infantry and maybe an armored personal carrier and it isn't from lack of trying.
tonywkim
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Post by tonywkim »

MesaDon wrote:I have not been able to kill any tanks with the calliope. Took out some infantry and maybe an armored personal carrier and it isn't from lack of trying.
we are playing clash of armor map. everything on both sides wiped out. only things left are his calliope and my mobile nebelwerfer. we are almost done with the game. the calliopes have probably destroyed half of my armor. my nebs also have been able to take out numerous of his shermans. we are both discussing this via multiplayer and both of us agree the units on both sides are OP.
MesaDon
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Post by MesaDon »

I would say if it is repeatable then it would be a problem but then anything that would kill a Panther or Tiger is my friend. :)
LOGAN5
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Post by LOGAN5 »

I don't see them as being overpowered, I have targeted tanks many times and not been able to kill anything. The reason they are the only units left might have something to do with them being in the rear while all the tanks are up front.
IainMcNeil
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Post by IainMcNeil »

It is possible for a rocket to destroy a tank but do you know how big they were :)

Open top tank destroyers are very vulnerable to Rockets. When you know you are facing one do not bunch up and provide juicy targets.

Having said that we have removed them from that map as there was just too much artillery.
Obsolete
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Post by Obsolete »

I did take out King Tigers with them. Repeat, KINGS, but that was a long time ago. Actually, it may seem OP but I loved that thing like you wouldn't believe, it was basically the only way you could get a full star victory in the last scenario of the game :P
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
paulolszanski2
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Post by paulolszanski2 »

definatly not seeing that on the other games that i have played
Obsolete
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Post by Obsolete »

I guess it's been toned down then, or the Kings toned up :P

I do remember being a little annoyed though that killing units from bombards did not increase EXP :P
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
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