Manual

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junk2drive
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Manual

Post by junk2drive »

Page 8
Airstrikes, Bombardments & Bonuses – On some missions
you’ll see icons at the bottom left of the display. These
allow you to call in fighter-bombers, or bomber or artillery
strikes. Note that there is delay between these strikes
being called in and their arrival. Be sure to plan where the
enemy will be when the strike lands, not where they are
now. Fighter bombers are called in on a specific tile by
clicking on the fighter-bomber icon, then selecting the
target. Fighter bombers will attack the nearest enemy they
find to the target tile, so you do not need to spot on.
Last line, should it be: need to be spot on
pomakli
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manual?

Post by pomakli »

How did you get the manual?

or did I miss something?

:?

/OK!

Done! 1.3...
IainMcNeil
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Post by IainMcNeil »

It's been available to download for a while, but will be in the 1.3 installer when you get it so dont worry!
pipfromslitherine
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Post by pipfromslitherine »

Just a note - DO NOT download any 1.3 yet. The final version is not up, and you will end up with slightly differing versions of the game, which could cause all kinds of issues.

Just a little longer... ;)

Cheers

Pip
junk2drive
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Post by junk2drive »

I just read a tip on the loading screen

Shots not used on your turn are saved for your opponents turn

Holy crap I've been using up my shots figuring they are going to waste. 7% chance to destroy? Might as well shoot. I find out now that that was wrong.
IainMcNeil
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Post by IainMcNeil »

Hurrah - the tips work :)

The manual is already in layout unfortunately so it was too late to fix the bug.

If you think of more tips let us know as we can them quite easily.
Obsolete
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Post by Obsolete »

I wish the manual had explained more on how AA interacts to shoot down fighter-bombers. The user is left to somewhat guess.
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
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