Battlefield Academy Beta v1.1 Available

Open beta forum

Moderators: Slitherine Core, BA Moderators

Post Reply
pipfromslitherine
Site Admin
Site Admin
Posts: 9887
Joined: Wed Mar 23, 2005 10:35 pm

Battlefield Academy Beta v1.1 Available

Post by pipfromslitherine »

This beta update fixes the ending MP game bug, and also alters the way we deal with trying to track and fix Out of Sync issues. Now, it will not tell you about them, so you can continue your games, but it will send us logs should anything be amiss, at which point I can look through them and hopefully work it out!

Download from:

http://www.slitherine.com/files/bbc_ba/ba_1.1.exe

It's a full version - I wish I'd got the autoupdater working already, but until then this is the cleanest way to make sure everyone is running the correct build. Remember to uninstall before installing this build.

Note you won't be able to see or continue ongoing MP games.

Thanks to all you guys!

Cheers

Pip
Obsolete
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1203
Joined: Thu May 06, 2010 5:25 pm

Post by Obsolete »

The one thing I noticed in the 1.0 beta was how bulldozed units just explode with pieces flying all over. LOL that always cracks me up. However, one little touch would have been to add a sound effect.
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
pipfromslitherine
Site Admin
Site Admin
Posts: 9887
Joined: Wed Mar 23, 2005 10:35 pm

Post by pipfromslitherine »

They do?! Shows how much I get to play the game ;).

I'll take a look and see if we have a suitable effect!

Cheers

Pip
pomakli
Captain - Bf 110D
Captain - Bf 110D
Posts: 893
Joined: Thu Dec 03, 2009 12:40 pm
Location: Munich/Germany

Post by pomakli »

pipfromslitherine wrote:They do?! Shows how much I get to play the game ;).Pip
:lol:

Some work, while others play!

Test it, it's amazing game!

:P
shawnt63
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 127
Joined: Thu May 27, 2010 11:55 pm

Post by shawnt63 »

Pip, I just got a new computer so hopefully it fixes the issue of not being able to run it :)
But now I can't download the 1.1 Beta, gives me a 404 error.

Shawn
Obsolete
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1203
Joined: Thu May 06, 2010 5:25 pm

Post by Obsolete »

I did a test, sure enough looks like it's been removed.

Anyhow, I have close to 20 pbems currently in progress. I wish now that PBEM tool were already available... (hint hint) :P
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
ostwind
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 52
Joined: Fri Sep 11, 2009 5:34 pm

Post by ostwind »

shawnt63 wrote:Pip, I just got a new computer so hopefully it fixes the issue of not being able to run it :)
But now I can't download the 1.1 Beta, gives me a 404 error.

Shawn
Returning from my holidays to continue being defeated by Obsolete :wink: , and I've got the same 404 error when I try to download the 1.1 version.

Regards
Obsolete
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1203
Joined: Thu May 06, 2010 5:25 pm

Post by Obsolete »

If you think that's bad.. I have a few games going on with Cyberstratege who is testing the online aspect for review. This poor chap has no idea what he just walked into :P
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
pipfromslitherine
Site Admin
Site Admin
Posts: 9887
Joined: Wed Mar 23, 2005 10:35 pm

Post by pipfromslitherine »

Crap. It looks like I removed it rather than 1.0. What a muppet I am.

I am hoping that we have 1.2 out and ready to go for Monday, so it shouldn't be too much of a disaster.

Cheers

Pip
junk2drive
BA Moderator
BA Moderator
Posts: 1478
Joined: Sun May 23, 2010 4:47 pm
Location: Arizona USA -7GMT

Post by junk2drive »

I see in the public forum that the date is pushed back. That's good.

Will we get a manual with 1.2?
IainMcNeil
Site Admin
Site Admin
Posts: 13558
Joined: Fri Apr 01, 2005 10:19 am

Post by IainMcNeil »

Obsolete - to play the Cyberstrategie guy you would have to stay at the version you are on. Do not upgrade. If you install to another folder you can get the new version 1.2 when it releases.

It would be good to teach him the game in a nice way. Dont pummel him. If he enjoys the game he'll write a good preview!
IainMcNeil
Site Admin
Site Admin
Posts: 13558
Joined: Fri Apr 01, 2005 10:19 am

Post by IainMcNeil »

v1.2 has now releaaed and replaces v1.1
pomakli
Captain - Bf 110D
Captain - Bf 110D
Posts: 893
Joined: Thu Dec 03, 2009 12:40 pm
Location: Munich/Germany

Post by pomakli »

iainmcneil wrote:Obsolete - It would be good to teach him the game in a nice way. Dont pummel him. If he enjoys the game he'll write a good preview!
:P :P :P :P :P

I love this game and Slitherine too!

Thanks folks!

Obsolete: That's the reality! Be nice!

(and I am looking also for a game magazine!!)

:wink:
Obsolete
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1203
Joined: Thu May 06, 2010 5:25 pm

Post by Obsolete »

Alright, I'll install to a second folder. Anyhow, he's got past ASL experience so he's a rather tuff opponent for now anyhow. I may have underestimated him.
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
shawnt63
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 127
Joined: Thu May 27, 2010 11:55 pm

Post by shawnt63 »

Yeehaa, the new computer works with the game, played the first games this morning before work. Love it so far!
pipfromslitherine
Site Admin
Site Admin
Posts: 9887
Joined: Wed Mar 23, 2005 10:35 pm

Post by pipfromslitherine »

I'd like to try and work out the problem with the old one though. I might need to get you an EXE with some more debug information in it, if you are willing to give it a go.

Thanks

Pip
shawnt63
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 127
Joined: Thu May 27, 2010 11:55 pm

Post by shawnt63 »

Not a problem Pip, glad to help if I can.
Obsolete
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1203
Joined: Thu May 06, 2010 5:25 pm

Post by Obsolete »

Obsolete - It would be good to teach him the game in a nice way. Dont pummel him. If he enjoys the game he'll write a good preview!
Since I crushed him so fast in 3 of the 4 games we have going on at once here, I'm letting him grind me down so he can have his final finally and adrenaline rush in the last one :P

This has involved me doing things such as moving my units in front of his just to get shot up, and even rush my units face-blank right into his obviously awaiting ambushes :P I'm going to try and make him work for it a while longer, so he probably won't clue in it's a rigged game :P
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
IainMcNeil
Site Admin
Site Admin
Posts: 13558
Joined: Fri Apr 01, 2005 10:19 am

Post by IainMcNeil »

He's asked for access to the beta forums so he may well be reading this now :)
Obsolete
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1203
Joined: Thu May 06, 2010 5:25 pm

Post by Obsolete »

..........................................................................................
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
Post Reply

Return to “Battle Academy : Open Beta”