Double moves crash with 1.12

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Hoplite1963
Staff Sergeant - Kavallerie
Staff Sergeant - Kavallerie
Posts: 341
Joined: Thu Dec 31, 2009 3:32 pm

Double moves crash with 1.12

Post by Hoplite1963 »

Hi
Still getting this with the latest version when I make double mobes in a DAG game against the AI with IFR armies. I also get it with Rise Of Rome DAG armies when I move first but not when the AI goes first.

MullPointerException
1.2.12 2010 07 10
{}
gamelogic.s.PlayLogicImp.movePathValid o gamelogic.s.AncientsMovePathImp o gamelogic.s.PlayLogicImp i4A1i4b
gamelogic.s.PlayLogicImp.GrowMovePath o gamelogic.s.PlayLogicImp i4
gamelogic.s.PlayLogicImp.GrowPath o gamelogic.s.PlayLogicImp i4i4i4
gamelogic.s.PlayLogicImp.GrowPath o gamelogic.s.PlayLogicImp i4i4
uiplayer.s.PlayPhase.MouseMove o uiplayer.s.PlayPhase i4i4i4b
uiplayer.UIImp.MouseMove o uiplayer.UIImp i4i4i4b
uiplayer.htk.TMapImp.MouseMove o uiplayer.htk.TMapImp i4i4
uiplayer.htk.TWindowImp.MouseMove o uiplayer.htk.TWindowImp i4i4
uiplayer.htk.GraphicsArea.MouseMoveOrDrag o uiplayer.htk.GraphicsArea i4i4i4 uiplayer.htk.GraphicsArea.MouseMoveType
uiplayer.htk.GraphicsArea.Event MouseMove o uiplayer.htk.GraphicsArea i4i4
Delegate.Invoke
Application. CallFunctionWithExceptionHandling o Application p
Main
main
keithmartinsmith
Field of Glory Moderator
Field of Glory Moderator
Posts: 1557
Joined: Mon Mar 30, 2009 1:26 pm

Post by keithmartinsmith »

We did say that this would NOT be fixed in 1.2.12 and it will NOT be fixed as part of 1.2.13.

Keith
EricS
Sergeant - Panzer IIC
Sergeant - Panzer IIC
Posts: 194
Joined: Thu Aug 27, 2009 8:35 am

Post by EricS »

Thanks for reporting this bug, it will be fixed in version 1.2.14.
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