batesmotel wrote:The original 500/1000/1500 numbers [...] lead to the continuous debates about how can 500 poorly armed slingers kill many times their number of heavily armed troops.
Before 1.2.7, people could be directed to use the show-losses-as-percentages option to solve that problem, and roughly get the same result as in 1.2.7. (On the contrary, we can't do anything in 1.2.7 to get the pre-1.2.7 situation in DAG battles)
Besides, have you thought about how many times you will have to explain why in the game 300 LF slingers in skirmish order occupy the same space as 300 HF hoplites in phalanx formation? (Count this as the first)
Anyway, the poll showed that most people didn't like the idea of dropping the unit strengths, so whatever problems they had to understand the system, they preferred it to a no-numbers system (which is what we get with a 300 strength for all BGs)
batesmodel wrote:If you want arbitrary flavor in the game, maybe 1500 should be changed to strawberry 1000 to chocolate and 500 to vanilla?
With the changes in 1.2.7, we only have vanilla, vanilla and vanilla. Not many flavours, isn't it?
Ironclad wrote:There are other things that may need changing and this is not one of them.
Agreed.