we have a beta version of the 1.2.7 patch available to try. This requires version 1.2.5 or greater to install.
It is a beta version running on the beta servers.
You can download the patch from http://www.slitherine.com/files/fog/fie ... _1.2.7.exe
Please report any issue to the Open Beta forum.
WARNING : If you install this you will only be able to see Beta games on the Beta server. Your real games will sit in limbo until you revert to 1.2.6 or you wait for the final patch to be released.
Here is a full list of changes. It is more than promised for the road map

1. Add: Double moves option. Battle groups that stay at a distance of '5' from an enemy to be able to move further than normal (3 extra movement points or double their move, which-ever is less).
2. Add: Apple Mac editions of Field of Glory, Rise of Rome and Storm of Arrows to be released as Beta any day now.
3. Add: In game 'update' system. There should be no more requirements for patches (except the final v1.2.7 patch when it releases). The system can now check for the latest update and download and install it automatically.
4. Change: The multi-player system has been amended to only allow official DAG army lists to be used.
5. Change: The anarchy scores required to pass a CMT test to be reduced by one. This effectively reduces the change of anarchy charges.
6. Bug: Battle groups should not take part in an anarchy charge if it will disorganise them.
7. Bug: Fixed an error in Anglo Irish list, some LB did not have stakes.
8. Bug: Fixed an error in some unit graphics.
9. Bug: Fixed some minor errors in a number of DAG armies.
10. Change: Put 'open' rather than 'pass worded' challenges to the top of the accept a challenge list in the DAG.
11. Bug: Sometimes the end game/end turn sequence gives cannot move message.
12. Change: When listing your outstanding challenges your own army name and details should not be hidden.
13. Change: How replay reveals the line of sight. The aim is to allow a front line to move forwards and leave the back line obscured.
14. Change: Allow players to select less than the nominated number of points in DAG battles to allow mismatched army sizes to assist in campaign games.
15. Change: The AI to select an army to the size of the target points, not the number chosen by the player. This allows the player to take less points in to a battle and fight handicapped.
16. Change: Baggage is now 10% of the army points, minimum 2.
17. Change: Added the army pack version numbers to the splash display.
18. AI: Only charge when the chances of victory are high.
19. AI: Shooters to only charge when almost sure of victory.
20. AI: When charging usually select the target with the one with the most chance of winning.
21. AI: When in a melee usually select the target with the one with the most chance of winning.
22. AI: When shooting usually select the target with the one with the most chance of causing a cohesion test.
23. AI: Usually charge where you can reduce an enemy’s cohesion.
24. AI: Fragmented and poor units need to be less aggressive.
25. Add: Battle of Allobroges 218BC.
26. Add: Battle of Arausio 105BC.
27. Add: Battle of Bagradas 253BC.
28. Add: Battle of Caer Caradoc 51AD.
29. Add: Battle, Caesar in Gaul 54BC.
30. Add: Battle, Carthage Cramped 327BC.
31. Add: Battle of Chaeronea 86BC.
32. Add: Battle of Ebro 216BC.
33. Add: Battle of Gaza 312BC.
34. Add: Battle of Gerunium 217BC.
35. Add: Battle of Himeras River 211BC.
36. Add: Battle of Ilipa 206BC.
37. Add: Battle of Lautulae 315BC.
38. Add: Battle of Nahel el-Haramiah 166BC.
39. Add: Battle of Paraitacene 317BC.
40. Add: Battle of Philippi 42BC.
41. Add: Battle of Sellasia 222BC.
42. Add: Battle of The Thames 43AD .