Ingame feedback from: pomakli

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pomakli
Captain - Bf 110D
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Ingame feedback from: pomakli

Post by pomakli »

Hi!

There is a LKW model on the screen but when the mouse is over there; you can recognise that in the game isn't any! BUG! I got a print, can send you!

The german AT dont fire (defence fire!) on the british tanks!

Thanks for the game!

BR
IainMcNeil
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Post by IainMcNeil »

What is an LKW?
pomakli
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Sorry!

Post by pomakli »

Hi!

I am a german speaker, LKW means (Lastkraftwagen) for truck!

Sorry for this!

:oops:

BR

Pom
pomakli
Captain - Bf 110D
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Joined: Thu Dec 03, 2009 12:40 pm
Location: Munich/Germany

Ingame feedback from: pomakli

Post by pomakli »

Hi!

During playing multiplayer scenario "winter village" I can see during the enemies turn my air support (playing as axis!); but when it's my turn they are disappeared!!!

In my opinion is the PANTHER not enough powerful! Too many shots on differetn targets and not even 1 kill!

And when the enemy fires there is no defensive fire from tanks (Panther and Panzer IV)!

Thanks for the game!
Obsolete
Lieutenant Colonel - Panther D
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Post by Obsolete »

The Me262 is bugged and controlled by the allies still, so that's part of the problem.

The panthers are powerful enough, but you do have a valid point that the defensive fire in this game doesn't make much sense.

For example, I had 3 hellcats today set for an ambush. Well, a Panther rolls right up, and takes not one, but two shots, and no Hellcat so much as returns fire. With over 70 attack rating, I'd think there should be a return volley here? Not to mention, anyone doing this in real life would be comiting suicide by walking into that ambush. The enemy shouldn't even get a shot off at that point.

Then not one, but two panzers each roll up in unision and fire all their shots, while the Hellcats just sit idle and blow up. Even the frieken Hellcats that are getting hit don't even reture fire, lol.

I did do a little bit of thinking on how to improve this defensive fire, but every time I think of a solution, I see another angle where potential problems can be exploited. Maybe we should set up a think-tank thread for this.
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
pomakli
Captain - Bf 110D
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Posts: 893
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Location: Munich/Germany

the game is still lost at the beginning for the Axis!

Post by pomakli »

Obsolete wrote:The Me262 is bugged and controlled by the allies still, so that's part of the problem.
:shock:

What!

:(

OK! I surrender!

:wink:
Obsolete
Lieutenant Colonel - Panther D
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Post by Obsolete »

It's quite alright, I haven't used it yet :P
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
pomakli
Captain - Bf 110D
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Posts: 893
Joined: Thu Dec 03, 2009 12:40 pm
Location: Munich/Germany

Ingame feedback from: pomakli

Post by pomakli »

Hi!

I am playing normandy scenario on multiplayer!

First bug: German engineers and Waffen SS; panzershreck and the german unit behind them are loaded to the trucks and lorries and moved forward!
But on the next turn those units appear on their beginning squares and the vehicles far away from them, to where I moved them!

Second bug: US bazooka unit fires with his bazooka on german scouts!!

BR
Obsolete
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Post by Obsolete »

Bazooka still have some small arms themselves for protection against infantry (I THINK that's how it's supposed to be anyway).

About the truck issue, it's possible you are misreading what's happening. When a truck is destroyed, the infantry still remain alive, and stay in the same spot where the truck was. So maybe this is what happened.
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
pomakli
Captain - Bf 110D
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Posts: 893
Joined: Thu Dec 03, 2009 12:40 pm
Location: Munich/Germany

Ingame feedback from: pomakli

Post by pomakli »

Hi!

Multiplayer scenario "Normandy battle" it's my turn, but I can play with the enemies vehicles but not mine!
Another bug!
BR!
Pom
pomakli
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Ingame feedback from: pomakli

Post by pomakli »

On the "multiplayer screen" there could be a information "turn number"!
IainMcNeil
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Post by IainMcNeil »

Pomalki can you try and give more details about any bugs. I'm having trouble understand what you mean sometimes and I know English is not your first language so can you try to detail as much as possible and maybe explain in more than 1 way.

PS Your English is better than my German :)
pomakli
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Sorry!

Post by pomakli »

Sorry Ian!

:(

I'll try!

Which one or ones were not good explained!

BR
IainMcNeil
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Post by IainMcNeil »

I'm not clear what you mean about enemy vehicles? Are you saying they are on your side or you are abel to control the enemy sides troops? Did it put you incorrectly in charge of your opponents army?
pomakli
Captain - Bf 110D
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Posts: 893
Joined: Thu Dec 03, 2009 12:40 pm
Location: Munich/Germany

enemy..

Post by pomakli »

Hi!

I was able to control enemy units although it was his turn!

When I open the multiplayer screen at first there is a replay of your opponents moves!

There was no replay and I waited and waited nothing happened and then I tried to click my units again nothing happened!

Just to control I clicked his units and there it is. I was able to control his units!

BR
IainMcNeil
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Post by IainMcNeil »

Ok so it had let you download your opponents turn as if you were him. Definitely a bug :)
pomakli
Captain - Bf 110D
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Posts: 893
Joined: Thu Dec 03, 2009 12:40 pm
Location: Munich/Germany

Post by pomakli »

Obsolete wrote:About the truck issue, it's possible you are misreading what's happening. When a truck is destroyed, the infantry still remain alive, and stay in the same spot where the truck was. So maybe this is what happened.
No, no!

The truck and infantry appears on the sam place where they were standing at the beginning of the game like I never moved them!

:shock:
Obsolete
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Post by Obsolete »

Ok so it had let you download your opponents turn as if you were him. Definitely a bug Smile

It is possible he played the same scenario, but joined a different starting side without realising it?
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
pomakli
Captain - Bf 110D
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Posts: 893
Joined: Thu Dec 03, 2009 12:40 pm
Location: Munich/Germany

Post by pomakli »

Obsolete wrote:Ok so it had let you download your opponents turn as if you were him. Definitely a bug Smile

It is possible he played the same scenario, but joined a different starting side without realising it?
I am not so confused yet!

:wink:
IainMcNeil
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Post by IainMcNeil »

Can you tell me the name of both players in the game and the scenario? Is the problem repeatable?
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