DAG system and different point values

PC/Mac : Digital version of the popular tabletop gaming system. Fight battles on your desktop in single and mutiplayer!

Moderators: Slitherine Core, FoG PC Moderator, NewRoSoft

Post Reply
Lysimachos
Colonel - Ju 88A
Colonel - Ju 88A
Posts: 1502
Joined: Tue Dec 08, 2009 9:38 am
Location: Italy

DAG system and different point values

Post by Lysimachos »

The DAG system is a great improvement for multiplayer games and it works really well.
But, thinking about solo games and considering that the AI is not greatly challenging, it seems quite useless to have a DAG system that allows to have only battles with equal points for each army.
Wouldn't be possible, at least for solo games, to add an option in order to set different values for your army and that of the AI?
It doesn't seem to be much difficult for a programmer to make this little modification :wink:
deeter
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1987
Joined: Sat Sep 06, 2008 8:52 pm

Post by deeter »

You could handycap yourself by taking less than your full points. i.e. take 400 pts in a 600 pt. game.

Deeter
pantherboy
Tournament 3rd Place
Tournament 3rd Place
Posts: 1231
Joined: Tue Oct 20, 2009 3:30 pm

Post by pantherboy »

deeter wrote:You could handycap yourself by taking less than your full points. i.e. take 400 pts in a 600 pt. game.

Deeter
Brilliant Deeter :!: I was thinking how to set-up a mini-campaign that could incorporate disparate points values for battles and simply by setting the battle value to the higher of the two opponents solves it.

:idea: Now things are falling into place.

Steve
Lysimachos
Colonel - Ju 88A
Colonel - Ju 88A
Posts: 1502
Joined: Tue Dec 08, 2009 9:38 am
Location: Italy

Post by Lysimachos »

Well, probably I miss something.. :shock:
If I play a solo game with, for instance, an army of 400 points, the DAG automatically generates a rival army of he same size.
How do I do to make the computer generate an army of 600 points? :?
arsan
Administrative Corporal - SdKfz 232 8Rad
Administrative Corporal - SdKfz 232 8Rad
Posts: 153
Joined: Sat Jan 23, 2010 12:22 am
Location: Madrid (Spain)

Post by arsan »

I guess you do a 600 points army but let 200 points unexpended .
So it will be in fact a 600 army points battle, but you will have bought only a fraction of what you could buy while teh AI will expend his full allotment.
Cheers
Lysimachos
Colonel - Ju 88A
Colonel - Ju 88A
Posts: 1502
Joined: Tue Dec 08, 2009 9:38 am
Location: Italy

Post by Lysimachos »

The suggestion is good but it works only partially.
Just to try I created a Pontic army of 800 points using only 617 and then opened a new game with the Seleucids.
The DAG system created an army of 665 points.
Then I created an army of 800 points using only 585 and, when challenged, the DAG system created a game of 600 points value.
In other words it seems that the program doesn't accept undersized armies and tries to balances the opponents.
76mm
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1289
Joined: Tue Feb 09, 2010 12:08 pm

Post by 76mm »

Lysimachos wrote:In other words it seems that the program doesn't accept undersized armies and tries to balances the opponents.
I know this is suboptimal, but what about buying the full army and sticking unwanted units off in a corner where they won't get in the way. I suppose the AI would send troops after them, so maybe this won't work either...
petergarnett
Field of Glory Moderator
Field of Glory Moderator
Posts: 1029
Joined: Sat Jan 09, 2010 7:01 pm
Location: Gatwick, UK

Post by petergarnett »

The issue with that would be that they still contributed to the army break value - maybe a minor issue though.
76mm
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1289
Joined: Tue Feb 09, 2010 12:08 pm

Post by 76mm »

oh, duh, good point.

but even if you get the points right, isn't the AI's setup screwed up enough to make games unfun? I've only played a couple DAG games against the AI for this reason--units scattered hither and yon, lights lumped with heavies, etc. It's a mess!
petergarnett
Field of Glory Moderator
Field of Glory Moderator
Posts: 1029
Joined: Sat Jan 09, 2010 7:01 pm
Location: Gatwick, UK

Post by petergarnett »

I'm looking more for a campaign against opponents rather than solo v AI. After a battle there would be a reduced number of point. Of course the easy approach would be to make the reduction in blocks of 50 AP's.
Post Reply

Return to “Field of Glory Digital”