Hungarian air force
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Hungarian air force
The same way that the finnish and romanian air forces are represented in CEAW, shouldn´t be consider to also include the hungarian air force? I told you this because hungarian air forces were by 1943-1944 the most powerful minor axis countries air force with more than 600 Messerchmitt Bf 109 fighters and with a factory at the location of Győr that produced more than 300 aircrafts of this type.
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- Sergeant First Class - Panzer IIIL
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Quite interesting!
I just consulted the old OOB for Scorched Earth/Fire in the East and it also lists the Hungarian airforce at the same strength as the Finn's - ie one CEAW FTR, which receives Me-109 upgrades through the course of the war.
As a note, it also lists the Rumanian airforce as having a CEAW equivalent TAC unit in Jun 41 comprised of Blenheim's-He 111H's and Ju-87B's. During the course of the game the TAC receives upgrades options including Ju-87D's and Ju-88's. So if this OOB is correct, the Rumanians should start with a half decent TAC too!
I just consulted the old OOB for Scorched Earth/Fire in the East and it also lists the Hungarian airforce at the same strength as the Finn's - ie one CEAW FTR, which receives Me-109 upgrades through the course of the war.
As a note, it also lists the Rumanian airforce as having a CEAW equivalent TAC unit in Jun 41 comprised of Blenheim's-He 111H's and Ju-87B's. During the course of the game the TAC receives upgrades options including Ju-87D's and Ju-88's. So if this OOB is correct, the Rumanians should start with a half decent TAC too!
schwerpunkt wrote:Quite interesting!
I just consulted the old OOB for Scorched Earth/Fire in the East and it also lists the Hungarian airforce at the same strength as the Finn's - ie one CEAW FTR, which receives Me-109 upgrades through the course of the war.
As a note, it also lists the Rumanian airforce as having a CEAW equivalent TAC unit in Jun 41 comprised of Blenheim's-He 111H's and Ju-87B's. During the course of the game the TAC receives upgrades options including Ju-87D's and Ju-88's. So if this OOB is correct, the Rumanians should start with a half decent TAC too!
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- General - Carrier
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Adding a Hungarian fighter seems like a good idea, but then we need to add a Russian fighter too to maintain game balance. The Russian fighter can be placed inland so it won't interfere with the early phase of Barbarossa.
Please answer yes or no about such a change? If I get enough yes I can update the scenario files.
Please answer yes or no about such a change? If I get enough yes I can update the scenario files.
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The only way to find out possible game balance issues is by trying.
But trying just to try is not always fun. The idea of the discussion is to figure out of such a change actually ADDS something to the game. If the answer is no then the idea is quickly buried. If the answer is yes, then we can try to find a way to implement it without disturbing the game balance. As a reference point I would think that the base for trying out such a change would be to increase each side with one fighter. That seems to have the least consequence, but it won't be non-existent. E. g. the Russians can send all their air units to Finland and steamroller the Finns before the Germans can respond in force. This can be done if it's done before the German units get close enough to Leningrad. Such a possible scenario was one reason we decided to send some Russian units from the at start units to the Siberian reserve arriving late 1941. Now the Russians don't have a strong counter attack capability in the first months of Barbarossa and that works pretty well.
So it may take awhile until such a change would get to the public via a patch. So the discussion now is to figure out if it's even worth testing. If it doesn't add anything to the gaming experience then it's maybe best to leave things as is. So I like to see players giving good arguments that adding a Hungarian fighter is important for historical reasons.
Initially I felt that the Romanian fighter unit actually was equivalent to the sum of the real Romanian and Hungarian fighter. So one fighter unit simulates all Axis minor air units in the south east. The Finnish fighter was added for another reason. It was to counter the Russian early strikes against Helsinki. We could have added a German fighter, but then it would become too powerful. So the Finnish fighter simulates all air units that operated in the northern theater.

But trying just to try is not always fun. The idea of the discussion is to figure out of such a change actually ADDS something to the game. If the answer is no then the idea is quickly buried. If the answer is yes, then we can try to find a way to implement it without disturbing the game balance. As a reference point I would think that the base for trying out such a change would be to increase each side with one fighter. That seems to have the least consequence, but it won't be non-existent. E. g. the Russians can send all their air units to Finland and steamroller the Finns before the Germans can respond in force. This can be done if it's done before the German units get close enough to Leningrad. Such a possible scenario was one reason we decided to send some Russian units from the at start units to the Siberian reserve arriving late 1941. Now the Russians don't have a strong counter attack capability in the first months of Barbarossa and that works pretty well.
So it may take awhile until such a change would get to the public via a patch. So the discussion now is to figure out if it's even worth testing. If it doesn't add anything to the gaming experience then it's maybe best to leave things as is. So I like to see players giving good arguments that adding a Hungarian fighter is important for historical reasons.
Initially I felt that the Romanian fighter unit actually was equivalent to the sum of the real Romanian and Hungarian fighter. So one fighter unit simulates all Axis minor air units in the south east. The Finnish fighter was added for another reason. It was to counter the Russian early strikes against Helsinki. We could have added a German fighter, but then it would become too powerful. So the Finnish fighter simulates all air units that operated in the northern theater.
The cost of getting them both to full strength (i.e., 10-steps each) would be 5 steps x 2 fighters x (10x0.6 PPs per step repaired) = 60 PPs. In effect you'd be getting a second, though weaker, fighter for 60 PPs. If you wanted to offset the cost then if you started both fighters at 2-steps this would cost, 8-steps x 2-fighters x 6 PPs/step = 96 PPs. Or approximately the cost of building a new fighter. However; this would make the axis weaker in the sense of having a Romanian and Hungarian fighter versus having a Romanian and German fighter. That is, I'd prefer spending a 100 PPs for a German fighter over a Hungarian one.thommo wrote:what about to use both fighter and both should starts on 5 steps (rumanian and hungarian)
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Thanks to Stauffenberg, I found this OOB for the Hungarian airforce;
http://niehorster.orbat.com/015_hungary/_aircraft.html
The Hungarians had some very decent aircraft by the end of the war!
http://niehorster.orbat.com/015_hungary/_aircraft.html
The Hungarians had some very decent aircraft by the end of the war!
And here you all have an interesting document about the finnish air force strength in 1939 although the article is mainly referred to the Battle of Britain: http://members.tripod.com/Rush_9/OoBob1.htm
On this link you can find interesting information about minor axis air forces in 1939: http://world.std.com/~ted7/minorafe.htm
On this link you can find interesting information about minor axis air forces in 1939: http://world.std.com/~ted7/minorafe.htm
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- Sergeant First Class - Panzer IIIL
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The link below allows a picture of the Finnish forces in 1941;
http://niehorster.orbat.com/024_finland ... inland.htm
The Finns obviously received a significant number of planes from various forces between 1939 and 1941; eg
G50s from Italy, Hurricanes from Britain, MS406/410s from France (some via Germany after FoF), and some russian planes.
All in all, less planes than the Hungarians but the Finnish FTR was added for play balance I understand.
http://niehorster.orbat.com/024_finland ... inland.htm
The Finns obviously received a significant number of planes from various forces between 1939 and 1941; eg
G50s from Italy, Hurricanes from Britain, MS406/410s from France (some via Germany after FoF), and some russian planes.
All in all, less planes than the Hungarians but the Finnish FTR was added for play balance I understand.
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- General - Carrier
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One way to solve this could be to let the Axis start with 5 step air units for Finland, Romania and Hungary and no added Russian air units.
This means it costs about the cost of 1 German fighter (90 vs 100) to get all Axis minor air units up to full strength. Even though it's better to build a German fighter than building Axis minor fighters, it's probably a good idea to upgrade the Axis minor fighters. A 5 step fighter is not very useful so in order to use them you build them to 10 steps.
I think such a solution could be added without changing game balance much. The Axis minor fighter units will be at least as good as Russian fighters so they're worth having.
All I need to do is to make some code about adding the fighters at 5 steps when they join the Axis instead of 10. 5 step air units at start is probably more accurate to each Axis minor 1941 OOB. That they can be increased to 10 steps simulates how the air force increased over the years.
How do you like this suggestion?
This means it costs about the cost of 1 German fighter (90 vs 100) to get all Axis minor air units up to full strength. Even though it's better to build a German fighter than building Axis minor fighters, it's probably a good idea to upgrade the Axis minor fighters. A 5 step fighter is not very useful so in order to use them you build them to 10 steps.
I think such a solution could be added without changing game balance much. The Axis minor fighter units will be at least as good as Russian fighters so they're worth having.
All I need to do is to make some code about adding the fighters at 5 steps when they join the Axis instead of 10. 5 step air units at start is probably more accurate to each Axis minor 1941 OOB. That they can be increased to 10 steps simulates how the air force increased over the years.
How do you like this suggestion?
Sounds good. I would say yes to this change.Stauffenberg wrote:One way to solve this could be to let the Axis start with 5 step air units for Finland, Romania and Hungary and no added Russian air units.
This means it costs about the cost of 1 German fighter (90 vs 100) to get all Axis minor air units up to full strength. Even though it's better to build a German fighter than building Axis minor fighters, it's probably a good idea to upgrade the Axis minor fighters. A 5 step fighter is not very useful so in order to use them you build them to 10 steps.
I think such a solution could be added without changing game balance much. The Axis minor fighter units will be at least as good as Russian fighters so they're worth having.
All I need to do is to make some code about adding the fighters at 5 steps when they join the Axis instead of 10. 5 step air units at start is probably more accurate to each Axis minor 1941 OOB. That they can be increased to 10 steps simulates how the air force increased over the years.
How do you like this suggestion?

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