Unusable commanders clutter UI

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JerryCornelius42
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Unusable commanders clutter UI

Post by JerryCornelius42 »

I imported my core force from Allies Defiant to Allies Resurgent, including 5 British commanders. However, the first scenario only uses US units, so I cannot assign these commanders to any unit. They still appear in the commander list and take up a lot of space in the interface

Is there any way to remove, hide, or disable unused commanders?
I couldn't find any option to do this in the settings menu
I am also concerned that the same issue will happen again every time the campaign switches between different nations

Thanks
forprecede
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Re: Unusable commanders clutter UI

Post by forprecede »

Il est évidemment nécessaire d'avoir un texte de qualité pour expliquer clairement à l'IA ce qu'elle doit faire, mais ma question serait plutôt
terminator
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Re: Unusable commanders clutter UI

Post by terminator »

There’s a minus symbol on the commander’s picture that lets you minimize its size.
JerryCornelius42
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Re: Unusable commanders clutter UI

Post by JerryCornelius42 »

terminator wrote: Tue Jul 14, 2026 8:58 am There’s a minus symbol on the commander’s picture that lets you minimize its size.
I had noticed that icon but never clicked on it. I'm an idiot. 🤣

I thought it might be a rank or some other abstract thing.

Thanks a lot!
FrancoisPhilidor
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Re: Unusable commanders clutter UI

Post by FrancoisPhilidor »

JerryCornelius42 wrote: Tue Jul 14, 2026 12:22 pm
terminator wrote: Tue Jul 14, 2026 8:58 am There’s a minus symbol on the commander’s picture that lets you minimize its size.
I had noticed that icon but never clicked on it. I'm an idiot. 🤣

I thought it might be a rank or some other abstract thing.

Thanks a lot!
Yeah but that minus only helps partially. Because if you want to use one of the commanders on the bottom of the list, you have to make symbols big again, and then the bottoms ones disappear from the screen again.

Commanders are one of the most useless additions to the game anyway, in my opinion. The pictures are nice, but their abilities are almost unnoticeable, and all in all they just add extra clicking work, litter the interface, and get injured every few turns, so you have to assign them again and again. I wish they had never added them to the game. It just adds an unnecessary detail to an otherwise simple and well balanced game. :lol:
GabeKnight
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Re: Unusable commanders clutter UI

Post by GabeKnight »

FrancoisPhilidor wrote: Sat Aug 22, 2026 10:03 am Commanders are one of the most useless additions to the game anyway, in my opinion.
Well, a "+2" defense stat change can make a difference between 1 damage or no damage. And repairing my 5-star elite strat bombers or Jagdpanthers can cost easily 50-100 RP per damage point.

And every commander giving extra "shock" or "assault" values is most welcome also.

For example, one of the British tank commanders can almost turn my Valentines into a "Tiger" tank! :lol:
FrancoisPhilidor
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Re: Unusable commanders clutter UI

Post by FrancoisPhilidor »

GabeKnight wrote: Wed Aug 26, 2026 2:36 am
FrancoisPhilidor wrote: Sat Aug 22, 2026 10:03 am Commanders are one of the most useless additions to the game anyway, in my opinion.
Well, a "+2" defense stat change can make a difference between 1 damage or no damage. And repairing my 5-star elite strat bombers or Jagdpanthers can cost easily 50-100 RP per damage point.

And every commander giving extra "shock" or "assault" values is most welcome also.

For example, one of the British tank commanders can almost turn my Valentines into a "Tiger" tank! :lol:
Really? never noticed proper differences.
Maybe because whenever I play a map flooded with commanders, I just minimize them on the right side and don't touch them :-D
terminator
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Re: Unusable commanders clutter UI

Post by terminator »

Some commanders are more useful than others.

The Soviet Commissar, for example, is like a ball and chain, dragging you down with negative defensive stats:

Capture d'écran 2026-08-26 185005.png
Capture d'écran 2026-08-26 185005.png (182.82 KiB) Viewed 475 times
GabeKnight
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Re: Unusable commanders clutter UI

Post by GabeKnight »

terminator wrote: Wed Aug 26, 2026 4:45 pm The Soviet Commissar, for example, is like a ball and chain, dragging you down with negative defensive stats:
This is not the Soviet "NKVD Commander" you get in the stock Soviet campaign (through a specialisation, I believe?)!

The "Commissar" is only available to modders (or scenario creators).

But yeah, it's funny. Never seen "negative" stats on a commander.... :lol:
terminator
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Re: Unusable commanders clutter UI

Post by terminator »

GabeKnight wrote: Thu Aug 27, 2026 5:15 am
terminator wrote: Wed Aug 26, 2026 4:45 pm The Soviet Commissar, for example, is like a ball and chain, dragging you down with negative defensive stats:
This is not the Soviet "NKVD Commander" you get in the stock Soviet campaign (through a specialisation, I believe?)!

The "Commissar" is only available to modders (or scenario creators).

But yeah, it's funny. Never seen "negative" stats on a commander.... :lol:
Low defensive stats and high offensive stats make attacking the only option (Order No.227, "Not a step back!")

Capture d’écran (11).jpg
Capture d’écran (11).jpg (650.59 KiB) Viewed 401 times

I came across the NKVD Commander, the same person as the Commissar, but now promoted :)

Capture d’écran 2026-08-27 090312.png
Capture d’écran 2026-08-27 090312.png (866 KiB) Viewed 407 times
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