Any advice or corrections (though citations would be needed) would be great.
This post will be gradually updated over the next several months. If it can’t be updated easily, I can always repost when complete on Steam or add later posts for forums. Thus far my planning (I only have the first campaign drafted so far) looks like this. The idea started with 5a and 5b and developed backward from there.
1. Xinhai Revolution/辛亥革命
2. Rise of the Kuomintang/国民建党
3. Northern Expedition/北伐
This core can then be imported into either 4a or 4b below.
NATIONALIST:
4a. The Nanjing Decade/南京十年
5a. Total Resistance/全面抗战 (1937-1939)
6a. Stalemate/相持 (1940-41)
7a. Decay/腐朽
8a. The Advantage is Ours/优势在我 (a Chiang Kai-Shek meme, you get to play battles where the KMT managed to hold or win... while the front line crumbles overall)
COMMUNIST:
4b. Starvation/饿殍
5b. Exodus/何以为家 (i.e. the Long March)
6b. Behind Enemy Lines/敌后
7b. Sparks/星星之火
Maybe 8b. Wolves At the Gates/豺狼来了 (1950-53)
OTHER/SEPARATE:
9. That Others May Live/子孙不断头 (Resistance in Northeast China, mainly 1931-1940)
10. Burma Expedition/缅甸远征军
1. Xinhai Revolution
The Aisen Gioro say: We are not Chinese, but we rule China.
For near three hundred years has China suffered from Qing tyranny, enforced by their walled “Manchu (inner) Cities” built inside every major settlement. Even the Manchus of the northeast suffer under Aisen Gioro rule, and have revolted several times calling for a restoration of the Ming Dynasty.
For generations the Qing have been failing abroad, and openly stating they would sooner hand over China to foreign powers than risk us breaking free of Manchu rule. Many reformists have already been martyred under Manchu paranoia.
So be it!
Nomads and maritime peoples vote with their feet. We Chinese are agrarian, settled people, so we vote not with our feet, but with our ARMS!
NOTE: Artillery units can deal damage to warships in all Chinese campaigns.
1.1 Pingliuli Uprising
Year 32 of the Guangxu Emperor (April 1906)
For decades, China has suffered from foreign imperialism and the Qing government has abetted the foreigners out of fear of us common Chinese. By so doing, they have acted as colonial overlords instead of true rulers of China, and lost their legitimacy.
The Tongmenghui (may be translated as Alliance, Coalition, or Allied Assembly) of China, the first revolutionary party to form, has decided that our revolution should begin in Hunan, which has grown restless due to the devastation of corrupt officials siphoning away flood relief funds.
MAP DESIGN:
December 4 to sometime after December 14. I suggest 3 turns per day for 35 turns.
You are the red (not purple) arrows in the map below, but the map won’t be a very tight bounding box around the red arrows’ area, the enemy will need a couple turns to move in and attack after spawning.

OBJECTIVES:
Hold all Primary VPs at the same time at one point.
Fight until the last Primary VP is lost.
At least one unit must escape—If we are defeated, some seeds of the revolution must remain to pass on the torch to future generations.
SECONDARIES:
Hold at least one Primary VP at the end of the scenario (gain resources for every Primary VP held at the end of the scenario)—If we can hold against the initial Qing counterattacks, we will be able to attract more popular support (funding) for future recruitment and operations.
OUTCOME: UNBROKEN
Though the uprising was ultimately defeated by tens of thousands of Qing troops pouring in from all directions, and the countryside was scoured by Qing troops (aided by foreign warships sailing up the Yangtze’s tributaries) for three months after our defeat, we of the Tongmenghui (i.e. Alliance/Coalition) have shaken Qing rule. We will fight on, and save the Chinese people from not only foreign imperialists, but also the Manchu Qing government.
1.2 Guan River Uprising
September 1911
The Guanhe (Guan River), or Hengjiang (literally “Lateral/Cross River”) to Sichuanese, is a key traffic and communications route for Sichuan and Yunnan provinces. The gentry, merchants, students and public in this region are particularly opposed to the Qing rulers, and the revolutionary Zhao Duan has secured support from Zhaotong’s garrison commander (to the southwest, in northeast Yunnan) to initially stand by and eventually join our cause.
MAP DESIGN:
September 1 to October 10 is 40 days, so 40 turns is suitable.
Southern Sichuan, Chongqing is on the east edge of the map, Chengdu in the northwest corner, Leshan near western edge, and Yibin near south edge.
OBJECTIVES:
Take Luzhou, Yibin and Leshan
Hold at least (5?) Primary or Secondary VPs at the end of the battle.
SECONDARIES:
Take Chongqing or Chengdu—The Zhaotong garrison commander Su Lunyuan will be so impressed by our achievement that his troops will join us (experienced Core infantry/cavalry, and some non-core units).
Take Chengdu—We will reinforce the Railway Protection Movement in Chengdu.
Hold both Chongqing and Chengdu at the end of the battle—The overwhelming threat we pose to Qing rule will cause them to panic and move troops up the Yangtze, making uprisings downstream easier. We will also cut off supplies to Qing forces in northern Sichuan, who are attacking the Railway Protection Movement.
1.3 Railway Protection Movement
September 1911
The Qing government, despite raising tens of millions of taels of silver in funds from Chinese people, decided to sell out our railway rights to foreign interests. The Sichuan-Hankou Railway Company shareholders have been arrested for echoing the general strikes and protests of the outraged public, and protestors against their arrest have been killed in Chengdu.
We of the Tongmenghui (Alliance/Coalition) and our Gelaohui (Elder Brotherhood) allies, along with other anti-Qing groups, must fight against this perversion of the Chinese nation.
MAP DESIGN:
September 7 to September 25 (when they first declared independence in Sichuan) is 19 days, I recommend going to October 11 for 35 days/turns.
Needs to be a large part of eastern Sichuan, including Chongqing probably near the east edge
You may or may not receive reinforcements from the south and additional Land CP, including troops that occupy Chongqing for you, depending on how the last battle’s secondaries went.
OBJECTIVES:
Hold at least 8 secondary VPs at once (4/8, should be about 10 on the map)
Hold 4 or more secondary VPs at all times.
SECONDARIES:
Occupy and clear Chengdu—Gain an experienced infantry unit of defectors from the New Army.
Hold all secondary VPs at the end of the battle—Qing forces being frightened into moving upstream along the Yangtze will weaken their repression against other uprisings downstream.
OUTCOME EVENT: RISE UP!
We have received word that a mass mutiny and anti-Qing uprising began on October 10 in Wuchang, in the middle reaches of the Yangtze.
1.4 Wuchang Uprising
(This is on the middle Yangtze and benefits from lowering enemy strength after the Sichuan scenarios)
October 1911
The Qing officials, frightened by uprisings in Sichuan, are conducting mass arrests and executions of liberals and reformists again. It is clear that there is no hope of a peaceful transition to any form of government that can stand up against foreign invaders. The Qing rulers are too selfish and must be deposed.
Somewhere in the briefing, discussing Qing oppression:
Many of the old Manchu tribes were forbidden by the Qing from migrating out of the northeast, where they must endure harsh conditions.
Even Manchus have risen up in rebellion citing restoration of the Ming dynasty, for the Aisin Gioro (the Qing imperial house) have been crueller and more exploitative than we Han Chinese ever considered being with our border vassals.
When they treat their own tribesmen so badly, it is no surprise that Qing brutality and extractive rule has cause a constant flow of rebellions throughout what foreigners call China Proper.
Enough!
MAP DESIGN:
October 10, 1911 to October 14… that’s 5 days, needs to be 30 turns since we have an amphibious crossing involved.
Mostly urban map, with Wuchang, Hanyang and Hankou, the Yangtze and Han Rivers (represented by deep water) between them.
OBJECTIVES:
Seize the Chuwantai Armory—We need to secure the armory to field enough troops to secure the three cities.
Capture the Governor’s Office and Garrison Headquarters.
Capture all Secondary VPs (at least two each in Hanyang and Hankou across the river)
SECONDARIES:
Capture both the Governor’s Office and Garrison Headquarters before noon of October 12 (Turn 15/30)—Revolutionaries in Hanyang will join the uprising immediately instead of waiting (for that turn).
1.5 Defense of Yangxia
(This is on the middle Yangtze and benefits from lowering enemy strength after the Sichuan scenarios)
October 1911
The Qing government has rapidly responded to the Wuchang Uprising by sending repression troops. Perhaps they will be weakened by other uprisings?
MAP DESIGN:
October 18 to November 27 is 41 days or 41 turns. I think we can go with 45 turns.
Wuhan region, including eastward to Huangzhou.
OBJECTIVES:
Do not lose any Primary VP in Wuchang
Hold at least one VP each in Hankou and Hanyang for at least (blank) turns.
SECONDARIES:
Hold at least one VP in Hankou and Hanyang at all times.
Occupy all VPs in the Huangzhou region to the east once they rise for our cause (On October 23).
1.6 Man in the High City
October 1911,
Confucians, Daoists, Buddhists, Muslims, Mongols, and even Manchus (who reckon themselves Chinese and aren’t privileged enough to live in the inner “Manchu City” lording over the rest of us) all came together last year and swore an oath against the Qing government.
As rebellion spreads across the land, it is time for us all to rise up and cast off our chains!
BRIEFING:
The oppressors chose to continue living in the “Manchu City”, or Manchu Quarter as the foreigners call it, but northeast Xi’an is walled off as an inner city, so to us it is the Manchu City.
These are the people who lord over and bully us every day.
They are there by the grace of their ancestors, so their ancestors’ ways must be correct in their view.
The Qing invasion of China directly killed at least half of the 80 to 130 million Chinese who died in the Ming-Qing transition, depending on late Ming population estimates (censuses had become unreliable).
This is called “ethnic intermixing” by the narrative of Manchu academics and their Baoyi slaves who suck up to them (as petit bourgeoisie usually do to make themselves feel important).
Over the next centuries they have repeatedly purged any who actively remember their deeds, and when the British attacked Guangzhou during the First Opium War, the Manchu garrison first attacked the local Chinese, for fear of an uprising.
The Manchus and their lapdogs have carved into us, in our blood, the understanding of how “good and right” their ideas of “ethnic intermixing”.
We must honor their beliefs, and there is no greater flattery than imitation.
MAP DESIGN:
October 23 to 27 probably, 5 days should translate to about 20-25 turns depending on scale of the map.
Urban map, Xi’an and immediate surroundings to the north and east.
OBJECTIVES:
Occupy Primary VPs (government facilities in the city).
No more than (blank) Qing units may escape—Qing “civilians (Not so civilian when they were beating peasants to death for being unable to pay enough taxes, hmm? And that’s less than a single snowflake off the top of the iceberg of their crimes…) will surely attempt to flee after we occupy at least one Primary VP.
SECONDARIES:
No Qing unit may escape—A young officer will distinguish himself in battle (Chiang Kai-Shek, who led a hundred-man force to storm the Xi’an Manchu City)
Historically, Chiang Kai-Shek is good at smaller unit commands but quite bad at large battles due to being a micromanaging addict, so he probably has no aura (I suspect +1 Assault, +5 Shock, +1 Infantry and Mech defence).
Alternatively, if Chiang Kai-Shek is considered too political to touch, “We will gain resources and popular support throughout China (some Land CP) for the rest of the campaign if we can demonstrate proper cultural appreciation for and accommodation of the Manchu Qing ways.”
1.7 Guangzhou Uprising
MAP DESIGN:
Late October to November 9, I suggest 25 turns with 2 turns per day.
Guangzhou in west half of map, Huizhou near east edge.
You start at the western side of the map in Nanhai, Sunde, and Sanshui (all now western districts of Guangzhou).
OBJECTIVES:
Occupy All Primary VPs (some Guangzhou districts, Foshan, Dongguan and Huizhou)
SECONDARIES:
Bring Hu Hanmin to the Guangdong Navy headquarters—Secure the support of the Guangzhou Navy in the form of one core gunboat.
(This gunboat is why I put this before the Shanghai uprising as chronologically it is possible for said gunboat to sail up the coast to aid Shanghai in time)
1.8 Shanghai Uprising
(This is on the lower Yangtze and benefits from lowering enemy strength after the Sichuan scenarios)
MAP DESIGN:
November 3 to November 7 (when the Shanghai military government was formally established). I suggest 4 turns per day, with 20 turns total. Maybe 25 if it turns out to be impossible at max difficulty.
Map is the sprawling city of Shanghai with some surrounding area, of course.
Fleet support from Guangzhou available from beginning of November 6 onward (i.e. Turn 13/20).
OBJECTIVES:
Secure the police headquarters—The local police force has agreed to support us if we can show we are worth supporting.
Hold all Primary VPs at the end of the battle
SECONDARIES:
Seize the Jiangnan Arsenal before Turn 6 (Turn 5 corresponds to morning of November 4)—Capture a core artillery piece.
Hold all Primary VPs at the same time before the end of November 6 (Turn 16/20)—Qing forces as far west as Zhenjiang will be drawn out of position to try to repress us (i.e. Zhenjiang garrison weaker in next battle).
1.9 Moling Uprising
November, 1911
Xu Shaozhen, commander of the New Army’s ninth division and 14th generation descendant of Ming general Xu Da, has increasingly been distrusted by the Old Army’s Yangtze Garrison forces since the Wuchang Uprising. On November 4, two Manchu officers attempted to assassinate Xu while he was on exercises with his troops at the Moling Gate south of Jiangning (Qing name for Nanjing).
MAP DESIGN:
November 4 to December 2 is 29 days, I’d give it 30 turns at 1 turn per day.
Map is Nanjing in northwest quadrant, Zhenjiang in northeast corner, Moling around middle of west side of map
OBJECTIVES:
Occupy all Primary VPs (key points in Nanjing)
Occupy Zhenjiang to meet up with fellow revolutionaries from Shanghai (i.e. a lot of Land CP and enough Naval CP to pop down your gunboats)
SECONDARIES:
Occupy at least one Primary VP in Nanjing before occupying Zhenjiang—Some troops in the region may be convinced to join the uprising by a strong initial thrust toward Nanjing. (The scenario is designed so that occupying all of Nanjing is impossible without Zhenjiang reinforcements)
1.10 Great Han Sichuan Military Government
November, 1911
Though the Railway Protection Movement was eventually overcome by troops from Hubei, Sichuan remains seething with revolutionary sentiment. We have organized forces to rise up again in Guang’An, north of Chongqing, in hopes that Chengdu will echo us. We should prioritize the removal of the Eight Banners officials that control the Hubei New Army, who may then be won over to our cause if the Wuchang uprising in Hubei is any indication.
MAP DESIGN:
November 21 to 27, probably 5 turns per day.
OBJECTIVES:
Hold at least one of Guang’an and Chengdu at all times
Kill Governor Duanfang and ex-Governor Zhao Erfeng
SECONDARIES:
Do not kill more than (blank) units of the Hubei New Army before killing the governors—Some Hubei New Army units, not inflamed with anger, will desert the field, and some experienced infantry will defect.
OUTCOME EVENT:
“The Sichuan people fought against the government for the road, fiercely and without fear of death. In not even a couple months, the realm collapsed. The provinces successively declared independence, so our brilliant and glorious Great Han Independent Military Government of Sichuan has also been established today.
The Great Han Sichuan Military Government means to, based on universal justice and humanitarian organization, organize a republican constitution, in order to consolidate the empire of our Great Han Federation for the age of the world. We shall protect it together with Sichuan’s 70 million people and their descendants.”
-Declaration of Independence of the Great Han Sichuan Military Government-
1.11 Treachery in Shandong
November, 1911
Shandong governor Sun Baoqi, the first Qing official to propose a constitution in 1904, and who in 1910 petitioned the Qing government to establish a cabinet system, has agreed to declare independence, but we are doubtful of his sincerity, and Yantai in eastern Shandong has already risen…
MAP DESIGN:
November 12-24, 1911 (The 24th was when he resigned after retracting his declaration of independence) would be 13 days, I suggest going November 12 to 26 for 15 days, 30 turns.
Set in Shandong Province, Jinan in the west and with water in the east for ships to come around.
OBJECTIVES:
Secure Yantai and Weihai
Occupy and clear Jinan
SECONDARIES:
Occupy Qingdao—Troops from the south may land at Qingdao and come to our aid.
Occupy Jinan before November 24—We should ensure the governor has no time to plot with counter-revolutionaries to rescind his declaration of independence.
OUTCOME:
While Sun Baoqi was foolishly loyal to the Qing, he had been doing the good work of buying back and administering mining and railroad assets from the Germans since 1909.
Later in life, he secured the final return of German railroad and mineral rights in Shandong in December 1913, while serving as Minister of Foreign Affairs in the Beiyang Government.
1.12 Defense of Shanxi
MAP DESIGN:
December 12 to something, 1911
Yuan Shikai’s forces are attacking from the east from Zhili (Hebei), and our key defense point is Niangziguan (Lady’s Pass). We must hold them for as long as possible, and if we cannot, then retreat in an orderly fashion.
OBJECTIVES:
Hold Niangziguan for at least (blank) turns.
Do not lose more than (blank, probably 1-3) units.
SECONDARIES:
Hold Niangziguan at the end of the battle—Gain a core cavalry unit (useful in future campaigns).
2. Rise of the Kuomintang/国民建党
Since Chinese military equipment didn’t change that much from 1911 to 1937, infantry/cavalry upgrade progression should be something like 1911, 1925, 1931 and 1937. Infantry only costs 2 CP per unit in this campaign, but heavy infantry costs 4 CP and any artillery unit costs 4 CP or more. Tanks and aircraft… don’t exist in China at this point.
This campaign starts pushing back the calendar, such that WWI can eventually make its way into the game.
NOTE: Artillery units can deal damage to warships in all Chinese campaigns.
2.1 Second Revolution
July-September, 1913
On July 12, 1913, Li Liejun returned to Jiangxi and declared independence at Hukou from Yuan Shikai's Beiyang Government. We must hold out against the Beiyang Army and recruit more provinces to our cause.
MAP DESIGN:
65 turns, historical July 12 to September 12 is 63 days, so 65 turns goes from July 12 to September 14 at 1 day per turn.
Split map, northwest is Sichuan, southwest is Guangdong, and east part is Anhui/Jiangsu theatre. East part is the initial part of the battle. Southwest opens around July 18. Northwest opens on or before August 4.
OBJECTIVES:
Seize Nanjing before August 4 (Turn 24)—forces Jiangsu to capitulate with their forces joining you as non-core troops, giving resources and some more Land CP, rally other provinces to your cause (opens northwest theatre).
Seize Chongqing
Sun Yat-sen’s Convoy must escape—No additional reward or notes
Fight until the last Primary VP is lost—You begin with Guangzhou as a Primary VP, though that theatre isn't open yet, so don't worry about this causing a bug).
SECONDARIES:
Capture the Jiangnan Arsenal before July 23—Receive a core river gunboat. If failed, Zhenjiang and Suzhou will defect to Beiyang control and spawn some infantry units.
Repel the Beiyang attacks on Shou County until August 9—Or some enemy units spawn in/near it.
Hold Nanjing until August 11--Receive some reinforcement core infantry.
Hold Primary and Secondary VPs for as long as possible—Each city held will generate a trickle of resources over time.
2.2 Yunnan Rises
January-February, 1916
President Yuan Shikai plans to declare himself emperor and must be defeated to save the Republic of China. New Army officers in Yunnan have agreed to form the National Protection Army, which must advance into the surrounding provinces to secure enough of southern China to hold out against the inevitably Beiyang counterattack.
MAP DESIGN:
Total 45 turns, historical January 16 to February 28 is 31+13 = 44 days, so January 15 (including some time to arrange troops and advance before engaging) to February 28 is 45 turns.
See attached map. For posts without attached map, from Kunming 昆明in southwest corner to Luxian 泸县and Yibin宜宾 in the north, and eastern edge Mayang麻阳.

OBJECTIVES:
Hold All Primary VPs (Yibin, Guiyang, Mayang)
Do not lose Kunming.
SECONDARIES:
Occupy Luxian
Do not take more than (blank) damage—More forces will be available next mission.
Destroy (fill in blank) enemy units—Weakens enemies in next mission. NOTE that enemy units begin retreating at some point.
Do not let a single enemy unit escape—Weakens enemy greatly in next two missions.
2.3 For the Republic!
March, 1916
While the decisive battles rage in Sichuan, the National Protection Army’s forces in Human and at the Guangxi border cannot remain idle. Engage the enemy moving west through Hunan to prevent them from reinforcing Sichuan Province. At the same time, push east into Guangxi and possibly further in the south.
MAP DESIGN:
Probably March 1-30 or 30 turns.
See map above for general area. Guiyang and Baise near the west side of the map (some of your forces should deploy west of Baise), Mayang and Chenxi in the north side of the map, Nanning in the south, Guangzhou in the southeast corner
OBJECTIVES:
Hold Mayang 麻阳at the end of the battle.
Seize Baise—clear all enemies within 2 hexes.
SECONDARIES:
Occupy Nanning—Provides resources and Land CP
Occupy Guangzhou—Provides more resources and Land CP.
Prevent enemy reinforcements from moving west into Sichuan (they are doing so across the top of the map to exit hexes in the northwest)—Reduces enemy reinforcements in the next scenario, proportionate to the number of units stopped.
2.4 Battle of Cotton Slope
February-April, 1916
The National Protection Army was repelled from Luzhou’s outer perimeter by the arrival of Beiyang reinforcements in mid-February. Officer Zhu De has been holding the enemy at the key crossroads of Cotton Slope, near the town of Na Xi. General Cai E has devised a new strategy of proactive defence, with flanking envelopment and central breakthrough.
You gain officer Zhu De in this mission. He will be kept on importing to the Northern Expedition campaign and leave during it. He will be regained at the start of the Communist campaign.
MAP DESIGN:
Feb 28-April 2 is 34 days, so I suggest giving this a 35-turn limit.
Detailed maps of棉花坡战役which is a key part of the Battle of Lu-Na 泸纳之战can be found online.

OBJECTIVES:
Occupy Luzhou
Destroy at least (blank) Beiyang units before any remnants can escape—Enemy units will begin to flee after Luzhou is captured or (blank minus a few) units are destroyed.
SECONDARIES:
Not sure, maybe capture some artillery by occupying some VPs fast enough?
Defeat the Beiyang Army before the end of March (Turn 33)
Do not allow a single Beiyang unit to escape—Lowers enemy unit experience in next mission.
CAMPAIGN EVENT: The decisive defeat of the Beiyang forces in Sichuan drew generals all over the country to declare for our cause, and Yuan Shikai soon abdicated, then sickened and died of worry.
2.5 First Constitutional Protection Movement
September-November 1917
The Beiyang Prime Minister Dan Qirui has ordered Beiyang government forces to advance through Hunan against our Guangzhou Government-aligned forces, primarily composed of Guangxi and Yunnan troops with several Hunan factions also on our side.
MAP DESIGN:
Historically, on September 26, southern Hunan joined the southern cause. On October 3 Sun Yat-sen called for a Northern Expedition. On November 14 the northern forces began retreating.
Map should be October 3 to November 20, probably 30 turns with 2 days per turn.
It’ll be a Hunan Province map, could be extended south for later scenarios.
OBJECTIVES:
Maintain control of all Primary VPs
Maintain control of at least (number) Secondary VPs (6/3 or similar)
SECONDARIES:
Control all Primary and Secondary VPs at the end of the battle.
Do not lose any Primary or Secondary VPs at any point—Perhaps gain a commander?
2.6 Constitutional Protection War
March 1918
After Duan Qirui’s resignation due to their defeat in the field, the new Beiyang Prime Minister Feng Guozhang has ordered another, more powerful offensive against the southern government.
MAP DESIGN:
March 9 to May 7 is 60 days, I recommend 30 turns at 2 days per turn.
Same map as last mission, in Hunan
OBJECTIVES:
Hold Guilin and Shaoguan (in Guangxi and Guangdong, your two big supply hubs behind your lines) at the end of the battle.
SECONDARIES:
Hold Hengyang at the end of the battle—Increased legitimacy among the public (Some more Land CP in the next battle in southern China).
2.7 Minnan Constitutional Protection Zone
July 1918
With a meagre five thousand loyalists, the remaining Constitutional Protection Army forces are pushing into southern Fujian to establish a zone of control away from the Guangxi Clique’s dominance.
MAP DESIGN:
July 17 to September 1 15+32 = 47 days, I recommend 50 days/turns, July 16 to September 3.
Map is Chaozhou-Meizhou line in southwest, to Putian-Sanming line in northeast.
OBJECTIVES:
Do not lose Chaozhou or Meizhou in the initial enemy onslaught.
Counterattack and occupy all flag points (27 southern Fujian counties and maybe a couple extra flags for cities like Quanzhou)
SECONDARIES:
Do not lose any Secondary VPs in the initial enemy onslaught.
Occupy Quanzhou before Turn (blank)—Capture another core gunboat?
2.8 Haishenwei
Date unknown in 1918-1920:
“At the request of Chinese merchants, 2,300 Chinese troops were sent to Vladivostok to protect Chinese interests there. The Chinese army fought against both Bolsheviks and Cossacks.” As Wikipedia puts it.
This place was once called Haishenwei.
MAP DESIGN:
Timeframe unknown (research needed)
Vladivostok and surroundings.
OBJECTIVES:
At least (blank) civilian structures must survive
Hold at least 3 Secondary VPs (6/3)
Do not lose the Vladivostok Town Center.
SECONDARIES:
Hold all Secondary VPs at the end of the battle.
Hold all Primary/Secondary VPs throughout the battle.
All civilian structures survive.
2.9 First Yue-Gui War
August, 1920
The time has come to counterattack from southern Fujian into Guangdong (abbreviated “Yue”) and oust the Guangxi (abbreviated “Gui”) Clique.
MAP DESIGN:
August 6 to October 28 is 61 + 23 = 84 days. I recommend 45 turns at 2 days per turn.
OBJECTIVES:
Secure Guangzhou
Capture all Secondary VPs (important settlements stretching west to Maoming.
SECONDARIES:
Capture Wuzhou and Hezhou—reduces enemy experience in next battle.
2.10 Second Yue-Gui War
June 1921
The Old Guangxi Clique and the Kuomintang have come to blows over the allocation of troops.
MAP DESIGN:
June 13 to August 5 is 18+31+5 = 54 days. I recommend 55 turns at 1 day/turn, from June 13 to August 6.
Map is Guangzhou in east, Nanning in west, ships can move through the Hainan Strait
OBJECTIVES:
Occupy Nanning
Occupy all Secondary VPs (other major settlements in Guangxi)
SECONDARIES:
Destroy all Guangxi forces in the hinterland.
2.11 First Northern Expedition
May 1922
President Sun Yat-sen has declared at Shaoguan that we are to undertake a northern expedition
MAP DESIGN:
Historically, May 6 to June 16 is already 42 days, and the army has to return to fight Chen Jiongming’s coup (launched 6/16), which took until August 2 before the army was exhausted and had to concede defeat. May 6 to August 2 is 89 days.
I recommend 45 turns, unless map is far more enormous than expected.
Map needs to be slightly rotated to have Nanchang near top, Guangzhou in bottom, and be relatively narrow.
After the initial push north of about 20 turns, the rear half of the map revolts against you, and enemy reinforcements also start entering the top of the map.
OBJECTIVES:
Occupy Secondary VPs (Ganzhou, Yichun, and Fuzhou)
Hold at least one Primary or Secondary VP at the end of the battle.
SECONDARIES:
Seize Nanchang—Gains resources and Land CP.
Hold Nanchang at the end of the battle.
Hold Guangzhou at the end of the battle.
2.12 Merchants’ Corps Uprising
October 1924
While the “Canton Merchants' Volunteer Corps” remained neutral in the frequent regime changes of the past decade, the Kuomintang’s recent alliance with the Soviets and the Communists has alarmed the merchants. A large weapons shipment for the merchants has recently been stopped.
MAP DESIGN:
October 10-20, probably 20 turns.
Guangzhou and nearby areas, including Changzhou Island where the Whampoa Military Academy was (where the player deploys their limited forces).
Somewhat like the Ghandi scenario from Burma Road in having a large urban setting.
Phase 1: Protestors (non-core civilians) and a couple core infantry units must break out of the blockaded city (Merchants’ Corps units block the main throughfares) and find transport across the river to the Military Academy.
Phase 2: Your forces must break back into the city past the enemy blockades of the major throughfares and retake the western half of the city, where the Merchants have fortified positions.
OBJECTIVES:
Break out and obtain reinforcements from the Military Academy.
Recapture all Primary/Secondary VPs.
SECONDARIES:
Do not allow the Merchants’ Corps to inflict more than (blank) damage to the civilian protestors—If failed, more civilians will be conscripted by the merchants.
Obtain military support before Turn 9 (night of October 14)—If failed, the enemy will muster (spawn) more infantry in the west half of the city.
Do not inflict more than (blank) damage against conscripted civilians (they do not proactively attack, will always be hit for 1/0 and rout when attacked, but do exert area of influence)—If failed, conscripted civilians will no longer rout immediately when attacked and will fight back. Land CP will also be greatly (probably -6 to -10) decreased in the next battle.
2.13 Reunification of Guangdong
September 1925
Though Chen Jiongming’s forces have been driven out of Guangzhou by loyalists who have returned Sun Yat-sen to leadership, Chen still occupies eastern Guangdong and Deng Benyin has occupied southwestern Guangdong, including Hainan Island. Both must be crushed if we are to have any chance of establishing a stable base for further campaigns.
MAP DESIGN:
September-October 1925 would be about 60 days/turns.
Map of Guangdong of the time, including Qinzhou in the west, and Hainan. Probably rotate so it’s a long horizontal map.
OBJECTIVES:
Do not lose Guangzhou.
Occupy all Secondary VPs (significant settlements).
SECONDARIES:
I don’t know, need to do more research.
3. Northern Expedition/北伐
Having cemented his power as leader of the KMT through purges, Chiang Kai-Shek has reluctantly conceded to Soviet mediation and made with the left-wing elements for now, to form the National Revolutionary Army and launch a war for national liberation.
3.1 Yunnan-Guangxi War
June-July (uncertain), 1925
After the death of Sun Yat-sen, the Yunnan Clique, with support from France, has launched a pretender claim to leadership of the Kuomintang. They and their Guizhou allies have launched an expedition toward Guangzhou.
MAP DESIGN:
Probably 60 turns at 1 turn/day.
Very large and wide map
OBJECTIVES:
Do not lose Guangzhou
SECONDARIES:
Do not lose Nanning—The Soviets will withdraw the artillery they are supporting us with (one non-core artillery unit) if we appear to be too incompetent. The French will also provide the enemy with additional support (one FT-17 tank unit).
Seize Guilin—Enemy reinforcements will stop arriving from the Guizhou direction.
3.1 Relief of Hengyang
May-July 1926
8 Corps has been forced to retreat to Hengyang by the forces of Wu Peifu. 4 Corps and elements of 7 Corps must now relieve Hengyang and push back Wu Peifu’s forces.
MAP DESIGN:
Sometime in May to July 11 would be at least 45 turns, up to about 65. I suggest about 50 turns.
Something like advancing from Shaoguan and Guiling up through Chenzhou and Yongzhou (respectively) to Hengyang, then up the road to Changsha. This would require a large map and high starting resources (it doesn’t hurt too badly if you don’t have an experienced core to import).
OBJECTIVES:
Relieve Hengyang (open connection between supply points, same trigger mechanism as Suomussalmi mission in Winter War campaign)
Clear Changsha (occupied and no enemies within 3 hexes)
SECONDARIES:
Do not lose Hengyang at any point.
Occupy Changsha within 40 turns.
3.2 Guominjun
July 1926
The Guominjun, a breakaway Zhili faction sympathetic to the KMT, is locked in battle with much of Wu Peifu’s forces in the north, such that he cannot easily reinforce the south. We should lend what aid we can to them.
MAP DESIGN:
Wikipedia and Baidu Baike alike don’t report on when or where this is, because it can’t be at Nankou Pass (Juyongguan) near Beijing, that’s in the Fengtian Clique (under Zhang Zuolin) territory. More research is needed, but I expect it to be on the Shaanxi-Henan border, with the Yellow River running prominently through the north fifth of the battlefield providing a flanking option by transports.
OBJECTIVES:
Do not lose any Primary VPs (i.e. don’t get overrun by the enemy).
Destroy (blank) enemy units.
SECONDARIES:
Do not lose any units—Guominjun reinforcements received later in the campaign will be more numerous.
Do not take more than (blank) damage— Guominjun reinforcements received later in the campaign will be more experienced.
Destroy all enemy units—Enemy forces in next mission are weakened (lower experience)
3.3 Breaking Wu Peifu
August 1926
After the conference at Changsha, with much of Wu Peifu’s forces preoccupied in the north, it has been decided to quickly assault the seat of his power at Wuchang.
MAP DESIGN:
August 12 to September 2 is 21 days, I recommend August 12 to September 5 for 25 turns.
OBJECTIVES:
Control all Hunan VPs
Occupy and clear Wuchang
SECONDARIES:
Do not allow more than (blank) enemy units to escape—gains resources and increases Land CP for next mission.
3.4 Jiangxi Campaign
September 1926
While Wu Peifu’s forces are in full retreat, we must swing east toward Jiangxi Province, controlled by Sun Chuanfang, who is unwilling to subordinate himself to us under a non-aggression pact.
MAP DESIGN:
September 4 to October 16 is 43 days. That means 45 turns (an event fires on Turn 43 that Zhejiang’s civil governor Xia Chao has revolted against Sun Chuanfang, and the enemy begins to retreat).
Map should be northern Jiangxi with a few hexes outside it to all sides.
OBJECTIVES:
Occupy Jiujiang and Nanchang
Hold out against the counterattack (mass enemy reinforcements arrive from the east starting September 21 or Turn 18).
SECONDARIES:
Occupy Jiujiang and Nanchang before Turn 16 (historically September 19).
Do not let the enemy retake Jiujiang and Nanchang.
3.5 Zhejiang Campaign
January-February 1927
While our forces have advanced through Fujian and Jiangxi provinces, Zhejiang rose in mass revolt against Sun Chuanfang. However, his counterattack has pushed the rebels back to Quzhou, and our forces must advance to their relief.
MAP DESIGN:
Probably 60 turns, 1 per day from January 10 to February 28
OBJECTIVES:
Do not lose Quzhou
Relieve Quzhou—connect your supply lines.
Occupy all Primary and Secondary VPs in Zhejiang
SECONDARIES:
Save all non-core units—Begin next mission with more non-core forces.
Seize Hangzhou before Turn 49 (February 17)—Capture some weapons or resources.
Do not allow any enemy forces to retreat—Stopping the looting and pillaging of the routed enemy will gain us resources and greater legitimacy (more land CP in later battles)
3.6 Shanghai-Nanjing Offensive
March-April 1927
Two major Fengtian formations, the Shandong Army and Zhili Army, have crossed the Yangtze to back Sun Chuanfang. We must crush them, occupy these key cities, and cross the Yangtze.
MAP DESIGN:
March 10 to April 11 is only 33 days, so probably 40 turns from March 10 to April 18
Yangtze runs through the middle of the map, separating the lower right third of the map from the rest.
OBJECTIVES:
Secure Shanghai
Secure Nanjing
Capture Hefei
Capture Bengbu
SECONDARIES:
Bring a general and his staff to Nanjing to quell rioting in the city—Foreign warships in the Yangtze will fire upon our forces starting when we engage Sun Chuanfang’s forces in Nanjing (causing chaos among the soldiery, rioting and looting) until one of our (non-core) generals enter the city to reestablish order. This is triggered by event and ends by event.
Hold Hefei and Bengbu against the counterattack (which begins April 3 or Turn 25).
Hold onto at least one VP north of the Yangtze against the counterattack.
CAMPAIGN EVENT: April 12 Purge (Officer Zhu De leaves our forces, all units lose 50% of their experience)
3.7 After April 12
May-June 1927
Despite infighting within the Kuomintang, a White Terror against the Communists, and a separate government forming in Wuhan that condemns the Nanjing government, the various factions are still launching offensives against the Beiyang government. The Guominjun in the north moved first, and the Wuhan government tasked Tang Shengzhi to attack through Henan. Our objective is to push up through Anhui and Jiangsu.
MAP DESIGN:
First phase: May 20 to June 19 is 31 days, so probably 35 turns from May 18 to June 21 for first phase.
EVENT: Conference of June 19, Feng Yuxiang, leader of the Guominjun, met with Wang Jingwei and Tang Shengzhi at Zhengzhou on 10–11 June, then met with Chiang Kai-shek on 19 June in Xuzhou.
Second phase: Time skip and redeploy units to July 9-August 12 (35 days/turns). Starts with a large enemy counteroffensive from the north and much less Land CP available to redeploy to defend (historically, the Nanjing faction had to answer the threat of the Wuhan faction to the west).
Third phase: Time skip and redeploy units to August 25-31 (15 turns at 2 turns per day) south of the Yangtze. May warrant separate scenario.
Map is mostly Eastern Anhui and western Jiangsu Province with Nanjing region in the bottom quarter of the map. Might need to rotate map to reduce the map size requirements (but considering the size of maps like Midway, it should be fine).
Xuzhou will be near the northwest corner, in second phase, enemy will flood in from north edge and particularly northeast corner of map.
OBJECTIVES:
1: Occupy Lianyungang
1: Take Xuzhou before June 19 (Turn 33)
2: Hold on to at least one Primary or Secondary VP north of the Yangtze until Turn 70 (the last two secondary VPs there are Chuzhou or Yangzhou, so probably one of those)
3: Do not lose Nanjing
SECONDARIES:
1: Take Xuzhou before June 2 (Turn 14)—enemy reinforcements will stop arriving every turn at the northwestern corner of the map during Phase 1.
2: Do not lose Xuzhou before July 24 (Turn 51)
2: Do not lose Bengbu before August 9 (Turn 67)
3: Do not lose Zhenjiang
3: Capture Sun Chuanfang’s supply ships (by occupying the docks they are located at) to obtain more resources.
3.8 Shanxi Marches East
October-December 1927
Yan Xishan, warlord of Shanxi, has aligned his province with the new Nanjing government. He has advanced east into Hebei to engage the Fengtian Clique.
MAP DESIGN:
October 11 to November 29 (50 days, 50 turns)
Map is more zoomed in than before. Zhuozhou has an exaggerated built-up area to defend in with city walls around built-up area.
OBJECTIVES:
Do not lose more than (blank) units in the retreat from Baoding.
Secure Zhuozhou before Turn 6.
Do not lose Zhuozhou.
Regroup and retake Baoding.
SECONDARIES:
Do not lose Shijiazhuang.
Relieve Zhuozhou (connect supply chains).
Penetrate the defensive perimeter of Beijing by capturing at least one outlying satellite town (in the northeast of the map)
3.9 Nanjing-Wuhan War (宁汉战争)
October-November 1927
Tang Shengzhi, formerly supreme military commander of the Wuhan faction, liberator of most of Henan, opposes Chiang Kai-Shek’s resumption of KMT leadership and must be dealt with before the march north may continue.
MAP DESIGN:
October 18 1927 to January 15 1928 is 90 days, but if we use the narrower view of the campaign, we only need to take Wuhan to declare it over.
Wuhan in west, Nanjing in northeast of map. Yangtze is represented as shallow water, can’t be just crossed trivially. You will have to coordinate your advance on both shores.
OBJECTIVES:
Occupy the three Primary VPs of Wuhan (Hankou, Hanyang, and on the south shore, Wuchang).
SECONDARIES:
Occupy all Secondary VPs along the Yangtze
3.10 The Collective Armies
April 1928
The reorganization of the National Revolutionary Army into the First through Fourth Collective Armies has occurred while the offensive was paused for the winter. Now it is time to push northward to the Yellow River. The Second and Third Collective Armies are engaging at the southwest and southern borders of Shandong respectively.
MAP DESIGN:
April 1 to 29 is 29 days, call it 30 turns then for March 31 to April 29.
Liaocheng for west edge, Jinan in north, Linyi in east, Xuzhou just outside south edge. You advance north from Xuzhou, your ally (the former Guominjun, trigger from 3.2) advances east from west of Jining.
OBJECTIVES:
You or Ally must occupy all Primary VPs (Zaozhuang, Jining, and Jinan)
SECONDARIES:
Do not lose Jining to enemy after occupying it.
3.11 Jinan Incident
May 1928
The Japanese have occupied formerly German interests in Shandong since the Treaty of Versailles refused to return these parts to rightful Chinese possession. Now, they have manufactured a dispute in Jinan and begun attacking our forces and the civilian population. This is the first serious unilateral action by the Japanese military in modern history.
We must extract our forces from the city and evacuate as many civilians as possible.
NOTE: Considering typical IJA behaviour, it’s awfully suspicious that when the list of dead included “Chinese diplomat Cai Gongshi, eight members of his staff, seven NRA soldiers, and one cook.” Wikipedia says “Major General Ryū Saitō wrote that the Chinese account was "propaganda", that Cai was simply shot dead during ongoing fighting between the Japanese and Chinese, and that one cannot cut off ears or noses with a bayonet.” In other words, in Japan, a place with a cook would not have any knives.
Also, ears and nose can be cut off with a bayonet, no matter its shape or size, and even without a sharp edge, though it’s much easier to do the “repeated adjacent stabbings” method with corpses than living targets.
MAP DESIGN:
April 30 to May 11 represents 12 days, so I’d say give the scenario 30 turns (2 turns per day) from April 29 to May 13.
OBJECTIVES:
Occupy key facilities in Jinan (Primary VPs)
Survive the Japanese sneak attack.
Evacuate at least (blank) units from Jinan.
SECONDARIES:
Destroy the Japanese military forces—The Japanese civilian government seems unable to restrain their military officers. They have informed us that they will quietly give us some resources and materiel (Land CP next mission) if we can embarrass the military enough for the civilian government to reassert its authority
Avoid harming more than (blank) HP of Japanese civilians—It would cause a diplomatic incident we are not ready for. The Japanese would be obligated to provide much more support for the Beiyang government in the next battle (artillery pieces, several Japanese infantry units, and Japanese warships firing at any of our units approaching Tianjin).
Evacuate (blank) groups of civilians from Jinan—Improve legitimacy i.e. forces available next mission.
3.12 End of the Beiyang Era
May-June, 1928
Once we defeat Zhang Zuolin’s Fengtian Clique and the Beiyang government they control, the Chinese people shall finally know peace, however thin a veneer that may be.
Our available forces are the NRA First, Second and Third Armies.
Good luck.
MAP DESIGN:
May 10 to June 11 is… 33 days, and then August 2-8 is 7 days.
I suggest 35 turns first phase (May 10-June 13), and 10 turns second phase (July 31-August 9).
Shijiazhuang in west edge, Dezhou near bottom of map, Zhangjiakou in northwest, Qinhuangdao/Shanhaiguan on east edge (so we can show the Shandong-Zhili Army’s rebellion around Tangshan).
OBJECTIVES:
Clear Beijing (2 hex radius)
Stamp out the Shandong-Zhili Army’s rebellion.
SECONDARIES:
Complete Phase 1 in less than 25 Turns—Not so much CP reduction in second phase.
Occupy Zhangjiakou—Receive some non-core reinforcements there if you fight your way up through the mountains to take the VP, allowing another direction of attack on Beijing.
Occupy Tianjin—Allied transport ships and a supply ship will arrive in a few turns with non-core artillery (needs to unload at dock) and escorting troops. Ownership reverts to you after they land.
ADDITIONAL DESCRIPTIONS PENDING