Update v1.0.4

ICBM: Escalation is a grand RTS game that plunges players into the high-stakes world of global warfare, where every decision could tip the balance between survival and annihilation. Command vast armies, develop cutting-edge technology, and wield the most devastating weapons ever created to ensure your faction’s supremacy. Whether by conventional forces or through nuclear firepower, you’ll need to conquer or obliterate your enemies to secure dominance in a volatile global arena.
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MarcoT.
Slitherine
Slitherine
Posts: 416
Joined: Fri Dec 03, 2021 8:11 am

Update v1.0.4

Post by MarcoT. »

The update 1.0.4 is now available. Here below you can find the full changelog:
  • Fixed a crash on hosting machine in multiplayer when a game lasts more than 20 minutes without pausing
  • Added conditional research strategy mechanics for AI
  • Changed research targets in different AI strategies
  • Changed the aggressiveness of the AI in the conventional war
  • Changed the AI tactics on invasion and defence
  • Allowed the AI to build more units when required by invasion/defence goals
  • Allowed the AI to research past the defined strategy
  • Missile disable/enable with shift+click now works for hosted units as well
  • Fixed Terminal ABM on Destroyers and Carriers not firing
  • Updated several tech and missile art assets
  • Fixed an issue with Naval Monitoring Stations having limited ammo
  • Allied ship kills now count towards the secondary objective in Mission 9
We’re committed to continuing to improve ICBM: Escalation with your feedback and support. Thank you for being part of this journey and for helping us make the game even better with every update.

Stay tuned for more updates, and don’t hesitate to share your thoughts, ideas, or any issues you encounter, join our Discord to connect with the community and to report any bugs you find.

Merry Christmas and Happy New Year, we'll see you in 2025.
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