- Fixed a crash on hosting machine in multiplayer when a game lasts more than 20 minutes without pausing
- Added conditional research strategy mechanics for AI
- Changed research targets in different AI strategies
- Changed the aggressiveness of the AI in the conventional war
- Changed the AI tactics on invasion and defence
- Allowed the AI to build more units when required by invasion/defence goals
- Allowed the AI to research past the defined strategy
- Missile disable/enable with shift+click now works for hosted units as well
- Fixed Terminal ABM on Destroyers and Carriers not firing
- Updated several tech and missile art assets
- Fixed an issue with Naval Monitoring Stations having limited ammo
- Allied ship kills now count towards the secondary objective in Mission 9
Stay tuned for more updates, and don’t hesitate to share your thoughts, ideas, or any issues you encounter, join our Discord to connect with the community and to report any bugs you find.
Merry Christmas and Happy New Year, we'll see you in 2025.
