Is it possible for mod community to adapt PzC to high resolution?

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kop101
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 88
Joined: Sun Sep 11, 2011 3:42 pm

Is it possible for mod community to adapt PzC to high resolution?

Post by kop101 »

The current problem of playing PzC on higher resolutions is that everything becomes too small.

Let's say someone will re-create all the unit and texture graphics in high resolution. Would it fix the problem, or global tweaks to the source code would be required?

I feel that it could really revitalize the game.
McGuba
Colonel - Ju 88A
Colonel - Ju 88A
Posts: 1555
Joined: Thu Mar 15, 2012 7:34 pm

Re: Is it possible for mod community to adapt PzC to high resolution?

Post by McGuba »

The unit icons have a set pixel size:
90mm_M1A1.png
90mm_M1A1.png (29.57 KiB) Viewed 1216 times

The tiles that make up the terrain of the tactical map also have a set pixel size:
tiles.png
tiles.png (209.69 KiB) Viewed 1216 times


In order to increase game resolution these would be made bigger. But then the game would not be able to deal with them as it is set to use these image sizes. So I guess it is not so simple, it is all hard coded and cannot be modded so easily. :cry:

As for being everything so small, have you tried reducing the game resolution? If you start the game with the "panzer_launcher.exe" file you should be able to change the resolution before launching it, which is set to highest possible by default. Setting a lower resolution may help a bit.
ImageImage
slitherine.com/forum/viewtopic.php?f=147&t=47985
slitherine.com/forum/viewtopic.php?f=147&t=36969
kop101
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 88
Joined: Sun Sep 11, 2011 3:42 pm

Re: Is it possible for mod community to adapt PzC to high resolution?

Post by kop101 »

Yea I am playing on lower resolution, just had this random idea :)

Thanks
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