Hey
Started feeling out the game, been looking great so far!
I haven't yet fully browsed the manual, but I did run into an issue that's unlikely an intentional game mechanic.
Namely, having a peace hoisted on me out of the blue:
https://imgur.com/a/16jDx5q
I occupied 3 out of 4 of Toledo's regions - all with claims on them. You can see Toledo is proposing a peace treaty, simultaneously to when a peace has supposedly been agreed to.
Forced Peace?
Moderator: FOGK Moderators
Re: Forced Peace?
Did they vassalize to someone? like you?
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
There are also 10 kinds of people, those who understand binary and those who do not.
Re: Forced Peace?
Given that the game is WEGO, there is a delay before you receive the peace offer and can reply to it. In the meantime, they could have played the Submit to Enemy decision and somehow managed not to become a vassal. But it's fishy. You should have received a pop-up, and in theory, invalid proposals are deleted before you see them.
Ideally, if you have the turn before this one, I can try to understand what is happening.
Ideally, if you have the turn before this one, I can try to understand what is happening.
AGEOD Team - Makers of Kingdoms, Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.
Re: Forced Peace?
Ty Pocus, I appreciate it! More of a test playthrough so I'm not that invested, but still would be nice to know. Btw idk if this is a possible reason for the issue, but I did try to retaliate against their last remaining region there just before - perhaps that's not allowed

https://easyupload.io/loytpm
Castilla turn 17 (23.LSF), turn 18 autosave (99001.LSF) & turn 19 (31.LSF). Between T18 and T19 is when things went awry
Re: Forced Peace?
I got the files thanks
AGEOD Team - Makers of Kingdoms, Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.
Re: Forced Peace?
This appears to be fixed now (for version 1.03), as I reworked the auto-peace mechanics for allied wars. I don't see where the issue could come from otherwise, because if Córdoba had played the "Submit to Enemy" decision, you would have received a pop-up notification, which you did not.
AGEOD Team - Makers of Kingdoms, Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.
Re: Forced Peace?
Haha so my little test play went to good use. Nice to hear!