Delta66 wrote: ↑Fri Jun 28, 2024 12:18 pm
the DV text says "Hold all Victory Hexes for 5 total turns total".
However if you look carefully at the victory conditions in the scenario editor it mentions:
- For decisive victory: Turn [1,-1] AND Tag 'Victory' exists
then the scenario scripts clarify the 'Victory' tag activation:
Turn [1,-1] AND number of allied flags in primary objective is equal to 0
(Run 1, Skip 5)
Turn [1,-1] means between turn 1 and 1 turn before the end, that's clicking end turn on the very last turn in practice.
So my understanding is that at the end of each German turns from turn 1 to 20 the AI check if the Germans control all 8 primary flags, and for each such turn, the AI increment the count (that is what Run 1 Skip 5 do), and when 5 such turns total are registered the AI activates the 'Victory' flag.
So between turn 1 and 20 you must accumulate 5 turns where you control all 8 flags simultaneously. It is not about controlling each separate flags individually for 5 turns.
Hope that helps
Interesting!
I never really looked at the scenario scripts before but they sound pretty interesting.
And as I expected the VH's needed to be held simultaneously.
The mistake I made at Falaise was that I made the switch from defense to offense about 1 turn too late and when I did I went too all-out leaving the original VH too thinly defended.
In the end repairable but not without temporarily having to give up 1 or 2 VH's..
Interestingly I had another victory condition issue at Arnhem, the scenario after Falaise.
A decisive victory is granted in Arnhem when you control all of the bridge hexes (and have not lost complete control of the bridge during the scenario) and if you move at least 5 ground units to the Nijmegen area.
Thing was that I already moved 5 units into that area when the fight for the bridge was still going on, and was definitely mine to win.
Yet when I pressed end turn I was surprised to get a marginal victory in turn 5 since the bridge wasn't completely mine yet.
Looking at the victory conditions for Arnhem I see this:
Looking at this table "my" marginal victory was because of the 4th condition:
I guess when the conditions are becoming more complex you have to take care that the conditions for a Marginal do not become true before the conditions for a Decisive. In this case first take full control of the bridge before moving 5 or more units into the landing zone..