Master of Magic: Rise of the Soultrapped - A new Race

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saraviga
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Master of Magic: Rise of the Soultrapped - A new Race

Post by saraviga »

A remarkable new race has emerged, ready to reshape the tides of war

The game is still in development, some skills/trait are subject to change

Soultrapped are a captivating fusion of machine and man, bring forth a plethora of unique units to bolster your armies and revolutionize your strategies.

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The official line said that the Soultrapped are a race of constructs that fell victim to dwarven experimentation with dark rune magic, that bound sentient souls into the mechanical bodies, fuelled by organic matter. Otherwise, the soulbound claim that their awakening came from a divine source and that they are not some by-product of another’s play. In either case, the soulbound combine machine and man in unsettling ways, but they are a race that prefers peace and prosperity to warfare.

The Soultrapped race boasts a diverse array of Normal and Special units, each with its own distinct role on the battlefield.

Normal units

Spearheading
Formidable front lines, their unwavering discipline and piercing strikes making them a force to be reckoned with.
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Swordsmen
Skilled in the art of close-quarters combat, unleash swift and devastating blows upon their foes.
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Halberdier
Versatile unit wielding a halberd, capable of both offense and defense with their extended reach.
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Cavalry
Charges into battle, mounted atop steeds that gallop with unyielding determination.
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Engineers
They possess the remarkable ability to repair construct units, mending their wounds and restoring them to their full potential even outside the heat of combat. With their skillful mending touch, the Soultrapped Engineers ensure that no construct unit remains dormant for long, rejuvenating them to continue the fight.
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Tech Priests
Firm believers in the divine creation of their race, these pious individuals are blessed with the power to Reconstruct fallen constructs during the chaos of battle. As they channel the forces of fate, fallen allies are brought back to life, their mechanical bodies reassembled and infused with renewed vigor.
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Special Units

Subtrireme
Prepare to explore the depths of the seas with the Subtrireme, a remarkable creation of the Soultrapped. This autonomous unit serves as a capable transporter while traversing great distances beneath the ocean's surface.
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Soul Cannon
Experience the seamless fusion of technology and magic with the Soul Cannon. This powerful ranged unit, crafted with utmost precision, showcases the true mastery of the Soultrapped, delivering devastating blows to foes from afar.
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Soulless
Behold the fearsome Flesh Golem, a soulless abomination animated by enigmatic Techmagic forces under the guidance of Soultrapped engineers and priests. Some speculate that the Flesh Golem serves as a dark answer to the enslaved golems created by the dwarves, instilling both awe and terror on the battlefield.
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Yeet
The yeet is a peculiar soulbound, shaped like a humanoid hand made for throwing. Its sole purpose in battle is to release the magbomb and thus exterminate the enemy in one, bombastic go!
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Magbomb
The magbomb, is fused with powrful Techmagic which makes it explode right in the face of the enemy! Unless they shoot it first, then it is just a round piece of animated metal...
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Prepare to command these extraordinary Units in Master of Magic: Rise of the Soultrapped, as they reshape the battlefield and pave the way to victory with their unique abilities and sheer destructive power on August 28th!
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