wecker wrote: ↑Tue Jan 03, 2023 1:58 pm
But: there is a guy on YouTube who succeeded in creating new models and bigger maps - I cannot find him here on the forum or on Steam.
nope he didn't, he just replaced existing models with different ones. adding new models to the game and enhancing the total number of models is the big issue atm.
it is possible to do it though, in the same way as it is possible to have a 10 winning streak in a lottery.
the big maps are no problem to make, but a map with 150*150 hex has a loading time of more than 60 minutes on my machine, which is not the best out there but certainly not the weakest one either.

thats why i stick to maps that are no bigger than 80*80 roughly. i guess in 10+ years when we all have computers that would cost 10k today we will enjoy the big maps.

hard cap/engine cap for map size seems to be around 20k hexes roughly.
i challenge u to get the exact number.
sers,
Thomas