Please write me a PM or post here in case you're interested in participating.
Participating players
- kronenblatt
- carpenkm
- Aetius39



Moderators: kronenblatt, Field of Glory 2 Tournaments Managers






Yes, please do and see whether you find any fun scenarios therein.

Ah, then there's more of us!
Sounds fun. The scope may turn out too big though. And another problem is only that e.g. the Vandal army list is extraordinarily one-dimensional and "boring": almost only lancers, nothing else. Maybe it could be a limited scope of theatre though, such as the 406 AD crossing of the Rhine, using part of the map, such as the upper-left quarter.angusosborne wrote: ↑Thu Nov 10, 2022 3:30 am I'd suggest a campaign in the early 5th century. Two Romans, Vandals, Visigoths, Ostrogoths, Sassanids, Huns.

The primary use would be the map itself. Maybe some of the rules as well, in a very simplified way then. But at least using movement points from there and the supply system, maybe also baggage trains.



I think it's a good scenario. Another could be the Second Punic War, involving much of Iberia, Italy, Celts, North Africa, and even Macedonia.kronenblatt wrote: ↑Thu Nov 10, 2022 11:57 am Something I had in mind was the Mithradatic Wars in the beginning of the first century BC, for example. That would involve a variety of army lists: could include Roman, Pontic, Armenian, Thracian , Galatian, Kappadokian, Bithynian, Seleucid, Ptolemaic, Jewish. And maybe some civil war component if linking that to Marius versus Sulla.
But again, I'm all ears for suggestions (good or bad) so keep them coming.

That's an interesting approach! How would that then start and work in practice? Say, in a late fourth or early fifth century campaign.Ironclad wrote: ↑Fri Nov 11, 2022 1:53 pm Never played the boardgame, but I like the idea of a campaign that eventually uses the full scope of the map so one could have a Crisis of the Third Century one or a late Fourth Century or early Fifth Century campaigns.
Depending on the number of players this could allow fewer map areas to be utilised at the start and then expand into the wider map as additional players joined or if the original cadre were happy to take on extra responsibilities (powers or civil wars) as the game progressed. This could also help to approximate the historic timelines for such interventions.


Yes, that could be a problem. And how to deal with moving non-player armies and navies on the strategic hexagon map?angusosborne wrote: ↑Sat Nov 12, 2022 7:28 pm You could fill the board with nations and armies and then allow players to take over whichever nation they wished. Battles against nations without an active player could be posted as open challenges in the Multiplayer Lobby. Someone would pick up the battle, although there would be an element of risk that they are not reliable. I had one Multiplayer battle against a random which they abandoned.

non-player armies don't move, they just defend. You could give them a generous ZoC in their own lands to approximate movementkronenblatt wrote: ↑Sat Nov 12, 2022 7:51 pmYes, that could be a problem. And how to deal with moving non-player armies and navies on the strategic hexagon map?angusosborne wrote: ↑Sat Nov 12, 2022 7:28 pm You could fill the board with nations and armies and then allow players to take over whichever nation they wished. Battles against nations without an active player could be posted as open challenges in the Multiplayer Lobby. Someone would pick up the battle, although there would be an element of risk that they are not reliable. I had one Multiplayer battle against a random which they abandoned.
I like the idea with covering the map with many nations and I like the fourth-century AD era, but I’m worried about being dependent on too many players and whether they stay committed or not. That’s why it may be preferable with starting off small on a limited part of the map. The question is then which part and which era being the most interesting and fun (on the strategic map as well as FoG2 games) and to go for.

I think this clearly defined theatre involving the eastern half of the Roman empire in second half of the fourth century AD, with Roman imperial armies fighting the Sassanids and their Arab allies/vassals in its east and the Goths in its west, along the lower and middle Danube, could constitute a manageable, interesting, as well as fun campaign.Ironclad wrote: ↑Sat Nov 12, 2022 3:02 pm If we take 363 AD as the starting point and imagine that the Persian war didn't end then but continued, then we have the possibility of continuing action in the east (East Romans, Sassanids. Armenia. Arab raiders) with wars breaking out either simultaneously or sequentially along the Danube/Rhine - Goths v East Romans, Sarmatians/Carpi v East and/or West Romans, Alemani/Franks v West Romans/Franks.

Excellent, I've put you on the list of players in the opening post.
