Hero equal attributes stackable
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Hero equal attributes stackable
are equal attributes stackable? 2 heroes with tankkiller means +10? and one hero with +1 velocity and another with +2 velocitiy means in total +3? or will the attribute be ignored? and if yes, wich one? +1 or +2?
thx
			
			
									
						
										
						thx
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				VirgilInTheSKY
 - Major - Jagdpanther

 - Posts: 1038
 - Joined: Wed Dec 18, 2019 4:26 pm
 
Re: Hero equal attributes stackable
Same traits don't stack, but similar traits (Evasive -10% Accurancy recieved, Low Profile -30%, i.e.) do.
Status modifiers do stack.
			
			
									
						
										
						Status modifiers do stack.
Re: Hero equal attributes stackable
Generally...no. More than one hero with the same hero will be wasted. For example, if you put a Rapid Fire 1.5x on a AT along with the Karla AT/AA unique hero, you'll only get the greater one. Or, if you added RF1.5 to a unit that already has rapid fire 2x, like a quad AA gun, you'll only once again get the greater. They will never stack! ...unless they are similar like Virgil said. In fact I often add Evasive hero to my infantry unit that has Wirnsberger.
+X attack and heroes like that do stack however. So for example if you put SCW Galland with his +2 Attack on a fighter that has +X attack from awards, those will stack.
			
			
									
						
										
						+X attack and heroes like that do stack however. So for example if you put SCW Galland with his +2 Attack on a fighter that has +X attack from awards, those will stack.
Re: Hero equal attributes stackable
Named traits: 'Tank Killer, Entrenchment killer 4X, ... do not stack.
Numeric heroes, 'Init+1', 'AA+1', will stack. But these are part of 'special heroes, not the standard random heroes.
			
			
									
						
							Numeric heroes, 'Init+1', 'AA+1', will stack. But these are part of 'special heroes, not the standard random heroes.
There comes a time on every project when it is time to shoot the engineer and ship the damn thing.
			
						Re: Hero equal attributes stackable
sorry when you say named hero's, would a +5 attack for undamaged units hero and +5 attack for tanks stack against standard 10 strength tank?
			
			
									
						
										
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				DefiantXYX
 - Sergeant Major - SdKfz 234/2 8Rad

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Re: Hero equal attributes stackable
Good question, my guess is yes but i think it is worse to give it a try.
			
			
									
						
										
						Re: Hero equal attributes stackable
Separate traits stack. 
[CripplingBlow + TankKiller + CripplingBlow] = [CripplingBlow + TankKiller]
So yes HA+10 against a fresh tank
			
			
									
						
							[CripplingBlow + TankKiller + CripplingBlow] = [CripplingBlow + TankKiller]
So yes HA+10 against a fresh tank
There comes a time on every project when it is time to shoot the engineer and ship the damn thing.
			
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				scorehouse
 - Major - 8.8 cm FlaK 36

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Re: Hero equal attributes stackable
speaking of stacking heroes, I just realized that some Soviet planes have AT and ART support. I'd seen it b4 but thought the support was coming from a covered Soviet ground unit until I checked the PLANES heroes, traits, etc. so which German planes utilize these the best? does a Stuka's hard attack apply even though the Stuka isn't directly over the target? if its adjacent which attack value applies?  I under utilize both the AT/ART support Heros or HAL sniffs them out. I use my rare Camo Heroes usually on AA and don't have room left on the 21's for the support hero so HAL doesn't get ambushed. any suggestions?
			
			
									
						
										
						Re: Hero equal attributes stackable
Early war, I put AT support on a towed 10.5 cm (saves a deployment slot) and artillery support on whichever tank has the best soft attack. (I like to keep the really big guns a few hexes back from the front.) Later war, same for artillery support, but AT support goes on a tank—gives more flexibility when switching AT guns to artillery mode. The AI is not fooled but it is accordingly prudent. I don’t put them on planes—they have other priorities.
			
			
									
						
										
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				scorehouse
 - Major - 8.8 cm FlaK 36

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Re: Hero equal attributes stackable
but,,, have you ever tried it. HAL seems to like it?
			
			
									
						
										
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				VirgilInTheSKY
 - Major - Jagdpanther

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Re: Hero equal attributes stackable
Support fire only checks adjacent location, where the supporter is has no effect. Throw them on the plane with highest SA/HA, and that's it.scorehouse wrote: ↑Mon Aug 29, 2022 9:05 pm speaking of stacking heroes, I just realized that some Soviet planes have AT and ART support. I'd seen it b4 but thought the support was coming from a covered Soviet ground unit until I checked the PLANES heroes, traits, etc. so which German planes utilize these the best? does a Stuka's hard attack apply even though the Stuka isn't directly over the target? if its adjacent which attack value applies? I under utilize both the AT/ART support Heros or HAL sniffs them out. I use my rare Camo Heroes usually on AA and don't have room left on the 21's for the support hero so HAL doesn't get ambushed. any suggestions?
Re: Hero equal attributes stackable
Typically, my planes aren't in a spot where they would be supporting counterattacks. I prefer to have my support fire on a 21 arty or another tank in the Vanguard of my forces. I would put it on a plane if I thought they would often be in position to help.
The AI planes seem awesome because they are programmed to support massive defensive formations you have to crack. If the player were doing static defense (maybe 44 will require more of that) then putting it on a bomber might be okay...but still probably better on a 21.
			
			
									
						
										
						The AI planes seem awesome because they are programmed to support massive defensive formations you have to crack. If the player were doing static defense (maybe 44 will require more of that) then putting it on a bomber might be okay...but still probably better on a 21.
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				scorehouse
 - Major - 8.8 cm FlaK 36

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Re: Hero equal attributes stackable
any advantage in coupling Ignore Entrenchment with Entrenchment Killer 3x/4x?
			
			
									
						
										
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				VirgilInTheSKY
 - Major - Jagdpanther

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Re: Hero equal attributes stackable
Clear entrenchment for other units while dealing full damage yourself.scorehouse wrote: ↑Fri Sep 02, 2022 4:26 am any advantage in coupling Ignore Entrenchment with Entrenchment Killer 3x/4x?
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				scorehouse
 - Major - 8.8 cm FlaK 36

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Re: Hero equal attributes stackable
so both Entrench types on the Big Bomber with Butcher + what else to make 4? is lighting attack wasted? Exterminator, Crippling Blow? wish There were a Big Bomber Hero with Air Defense +2 or Evasive and Precision Bombing +3,4, or 5.
			
			
									
						
										
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				VirgilInTheSKY
 - Major - Jagdpanther

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Re: Hero equal attributes stackable
Lightening Attack is very good for dedicated exterminator bombers, you fly in and just delete something hard to take out in other means while nobody can stop you. I'd put Lethal Attack for strategic bombers plus Double Attack and Rapid Fire 1.5x with it. ReplacingLightening Attack with Unyielding gives an inferior but still useful combination, as it makes you immune to small caliber AAs mostly, and enemy usually don't deploy heavy AAs that much.scorehouse wrote: ↑Fri Sep 02, 2022 12:12 pm so both Entrench types on the Big Bomber with Butcher + what else to make 4? is lighting attack wasted? Exterminator, Crippling Blow? wish There were a Big Bomber Hero with Air Defense +2 or Evasive and Precision Bombing +3,4, or 5.
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				scorehouse
 - Major - 8.8 cm FlaK 36

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Re: Hero equal attributes stackable
unless HAL has miraculously been generous with Double A's and Lethal, I put those on my 2 21's. can shoot at different targets instead of just being over 1. after the 21's they go on my Fighters. get the Soviet AF out of the way.
			
			
									
						
										
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				Sequester Grundleplith, MD
 - Sergeant - 7.5 cm FK 16 nA

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Re: Hero equal attributes stackable
If you're talking about Strategic Bombers, putting Entrenchment Killer Xx on them is sort of wasted, as they already come with Entrenchment Killer 2x. The 3x or 4x would still work, but you could be using it on something that only does 1. I normally throw EK3x on fighters or tacticals that have double attack, and EK4x on other fighters, so they can do something after all the opfor fighters are deadscorehouse wrote: ↑Fri Sep 02, 2022 6:38 pm unless HAL has miraculously been generous with Double A's and Lethal, I put those on my 2 21's. can shoot at different targets instead of just being over 1. after the 21's they go on my Fighters. get the Soviet AF out of the way.
Edit: meant to quote your earlier post referencing "big bombers"
Edit, Edit: Butcher is kind of wasted on Strategics, as they already have a very high soft attack usually. If you want to do a damage-dealing strategic, do Lethal + Lightning/Unyielding+tank killer/rf1.5/consolidator/etc
I also find Crippling Blow very useful on fighters, because it buffs up their ground attacks values into the range where they can actually do some serious damage (as long as the target is full health ofc)
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				scorehouse
 - Major - 8.8 cm FlaK 36

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Re: Hero equal attributes stackable
thanks all good combo ideas
			
			
									
						
										
						
					
					


