Code: Select all
if(GetUniversalVar(“turntriggered”)==0)
{
If (FunctionIWritten(side,team,routed)==1)
{
……placereinforcement……
SetUniversalVar(“turntriggered”,1);
}
}
However I’m not sure whether a “SetUniversalVar” written in either StartTurn or StartTurnPost,will it be reset to zero in the next turn?

