First version of Planetary Supremacy feedback.

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MrWhiteWizard
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 1
Joined: Mon Apr 25, 2022 8:47 am

First version of Planetary Supremacy feedback.

Post by MrWhiteWizard »

Good Morning Battlesector.

Thank you for making a thoroughly good game, finished the main campaign and it was super. Then played a few rounds of Supremacy and didn't get the same warm fuzzies.

Straight away I miss the HQ upgrades. Very big fan of persistence and progression were choice matter. I want to see my Battlegroup evolve as they fight through. I barely gave Deadlock a look in until Ship naming, Veterancy and battler honours (kill count) became features.

A narrative campaign would be great for every faction, but at the very least I couldn't consider playing / buying any faction that didn't have the equivalent sense of progression that the HQ upgrade centre brings.

Thank you.
blacklab
Black Lab Studios
Black Lab Studios
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Joined: Mon Dec 01, 2014 11:45 pm
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Re: First version of Planetary Supremacy feedback.

Post by blacklab »

Hello MrWhiteWizard. Thanks for your feedback, we'll be looking into progression systems shortly.
Paul Turbett - Game Director - Black Lab Games
twitter.com/blacklabgames
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