KIEV 1941 Cavalry & Infantry:

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Retributarr
Lieutenant Colonel - Elite Panther D
Lieutenant Colonel - Elite Panther D
Posts: 1386
Joined: Wed Jun 04, 2014 7:44 pm

KIEV 1941 Cavalry & Infantry:

Post by Retributarr »

What's with a 'Cavalry-Unit' attacking one of my tanks on 'Clear-Terrain' causing 8-Damage on a 10-Strength Tank on clear-terrain???... and it itself receiving almost no reciprocal damage or losses???. In some cases... the same goes for AI-Infantry Units!. This is 'WRONG'!.
George_Parr
Sergeant - Panzer IIC
Sergeant - Panzer IIC
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Re: KIEV 1941 Cavalry & Infantry:

Post by George_Parr »

Well, with no screenshots or information beyond what you have given, it is virtually impossible to say whether there is any issue at all.
What were the experience levels and heroes of the units in question?, what were the unit strengths? were your units supressed in any way? what state was the ground in?

Seeing how no one has reported such an issue so far, it seems likely that
a) the missing information about the units gives a proper explanation for what happened (likely made worse by bad rolls that weren't in your favour)
or
b) you ran into an extremely rare outcome that is bound to happen to someone at some point. If something has the chance of happening once every thousand times, it might sound rare, but it will still happen. Doesn't make it wrong, just very unlikely.

If there is an issue, the developers will need a description that is as precise as possible."Something is wrong!" isn't going to help them, as they would have zero place to go from such a comment, and no one will just take a random guess until he may or may not find something.
Retributarr
Lieutenant Colonel - Elite Panther D
Lieutenant Colonel - Elite Panther D
Posts: 1386
Joined: Wed Jun 04, 2014 7:44 pm

Re: KIEV 1941 Cavalry & Infantry:

Post by Retributarr »

George_Parr wrote: Wed Apr 06, 2022 9:11 pm Well, with no screenshots or information beyond what you have given, it is virtually impossible to say whether there is any issue at all.
What were the experience levels and heroes of the units [Relatively Good Experience levels ~3 or higher Stars... plus 3-Good Heroes in the Tank Unit]in question?, what were the unit strengths? [I only use basic Strength Levels ~10] were your units supressed in any way? [No] what state was the ground in? [Dry & Clear].

Seeing how no one has reported such an issue so far, it seems likely that
a) the missing information about the units gives a proper explanation for what happened (likely made worse by bad rolls that weren't in your favour [That is what I suspect] )
or
b) you ran into an extremely rare outcome that is bound to happen to someone at some point. If something has the chance of happening once every thousand times [It is relatively rare but not so terribly rare] , it might sound rare, but it will still happen. Doesn't make it wrong, just very unlikely.

If there is an issue, the developers will need a description that is as precise as possible."Something is wrong!" isn't going to help them , as they would have zero place to go from such a comment, and no one will just take a random guess until he may or may not find something.
Grondel
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1951
Joined: Mon Aug 04, 2014 10:07 pm

Re: KIEV 1941 Cavalry & Infantry:

Post by Grondel »

what is ur randomness slider at? even at 50% which is the default setting infantry raping tanks in the open is not as rare as one might think.
if that was the reason for ur "surprise" in kiev set randomness to 10-20%, i would not recommend setting it to 0% since that makes the predictions react weird sometimes especially when overun/steamroller is involved.

sers,
thomas
terminator
Field Marshal - Elefant
Field Marshal - Elefant
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Location: the land of freedom

Re: KIEV 1941 Cavalry & Infantry:

Post by terminator »

In this game, the cavalry is quite powerful, we must be wary of it, the counter-attack of the Soviet cavalry hurt especially.
PoorOldSpike
Colonel - Ju 88A
Colonel - Ju 88A
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Location: Plymouth, England

Re: KIEV 1941 Cavalry & Infantry:

Post by PoorOldSpike »

And remember, scenario and campaign designers are in the habit of tweaking things without warning us, so that combat results and gameplay often look strange..;)
Kaa303
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 27
Joined: Tue Apr 05, 2022 3:57 pm

Re: KIEV 1941 Cavalry & Infantry:

Post by Kaa303 »

But what is exactly wrong with cavalry killing tanks? Dont know much about soviet cavalry but polish in ww2 had anti tank rifles and cannons - it is not like they charged with sabres...

https://en.m.wikipedia.org/wiki/Polish_cavalry
Although the cavalrymen retained their Szabla wz. 1934 sabres, after 1934[4] or 1937[5] the lance ceased to be issued as a combat weapon and was retained for training purposes only. Instead, the cavalry units were equipped with modern armament, including 75 mm guns, tankettes, 37mm AT guns, 40mm AA guns, anti-tank rifles and other pieces of modern weaponry
makoto14
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 48
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Re: KIEV 1941 Cavalry & Infantry:

Post by makoto14 »

after the attack you can hit L and it will bring up the play by play. How initiative, support fire, entrenchment, random rolls, and other factors affected the battle.
sakura006
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 82
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Re: KIEV 1941 Cavalry & Infantry:

Post by sakura006 »

Cavalry has the same hard attack as normal infantry. By 1941, there is no way an infantry can deal huge damage to a tank in open terrain unless you play the game at 100% randomnesses. You can check the combat log by pressing l to see what's going on.
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