The Verdeja tank drives me nuts
Moderator: Panzer Corps 2 Moderators
The Verdeja tank drives me nuts
Even though I have it loaded with heroes (Fearsome rep, overrun, overwhelming attack) & keep it over-strengthed to 15,
it seems like 90% of the time (assuming enemy unit is >5SP) the predicted result is one less SP than the enemy has - no matter what else is going on.
it seems like 90% of the time (assuming enemy unit is >5SP) the predicted result is one less SP than the enemy has - no matter what else is going on.
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DarkBlueInk
- Senior Corporal - Ju 87G

- Posts: 76
- Joined: Wed Jan 29, 2020 4:56 am
- Location: MASSACHUSETTS
Re: The Verdeja tank drives me nuts
I don't think you have the best heroes on the tank. Fearsome Reputation give 3 suppression which is not the same as kills; Overrun will not generally come into play if the defending unit has >5 SP; and Overwhelming Attack causes the unit to retreat if it takes any damage. Literally none of those help you cause kills. Also, you don't mention how long you have had the Verdeja or how much experience it has acquired. I can tell you that once it has 2 stars it starts to become overpowered at 15 strength and loaded with better heroes. Good luck!
Re: The Verdeja tank drives me nuts
All tanks come with Overrun automatically, like the way all Pioniere/Engineer units come with Ignore Entrenchment. It is redundant to place an Overrun hero on it. You want heroes that will increase its killing power if you have them (Crippling Blow, Rapid Fire, Tank Killer, First Strike, and/or an assortment of hero combinations that pair very nicely together, just to name a few). It is a very good tank for that time period, but remember until it builds some experience it isn't going to be that strong, but that's true with most units.Korvessa wrote: ↑Fri Mar 04, 2022 5:34 am Even though I have it loaded with heroes (Fearsome rep, overrun, overwhelming attack) & keep it over-strengthed to 15,
it seems like 90% of the time (assuming enemy unit is >5SP) the predicted result is one less SP than the enemy has - no matter what else is going on.
Re: The Verdeja tank drives me nuts
Well if you wanna make a real tough "killing machine" out of your verdeja i suggest some of the following heros:
- Vigilant you can place your tank everywhere and attack anything, no matter where it is, fantastic for capturing city tiles or defending them
- No retaliation is pure offensive, you can attack without any losses
- First Strike i consider First strike even stronger for an OS unit. OFC the enemy shoots back, but after the enemy unit recieved his losses and supression, and first strike works when you get attacked aswell
- Rapid Fire for more firepower
- Ignores entrenchment but its only worth the hero Slot if you combine that with vigilant (in my opinion)
- that Hero that increases your attack vs full strength units (sorry i forgot the name in english)
i.e. Vigilant, Butcher, Ignores Entrenchment and no retaliation is a really powerful combination for hunting down infantry even still in AO42 (ok in that phase of the war, there are better units for that role, but it still works)
another good use for your verdeja even in mid war times is:
Overwhelming Attack, Shock Tactics, Prudent, trophies hero - its a nice capture machine, but boring
I still wanna tryout a verdeja with phased movement, ZOC, + Speed special hero maybe with prudent or no surrender if im playing with 4 heros as a very duble recon unit. but uhm i dont get phased movement heros in my playthroughs and that special + speed tank hero hasnt arrived yet.
- Vigilant you can place your tank everywhere and attack anything, no matter where it is, fantastic for capturing city tiles or defending them
- No retaliation is pure offensive, you can attack without any losses
- First Strike i consider First strike even stronger for an OS unit. OFC the enemy shoots back, but after the enemy unit recieved his losses and supression, and first strike works when you get attacked aswell
- Rapid Fire for more firepower
- Ignores entrenchment but its only worth the hero Slot if you combine that with vigilant (in my opinion)
- that Hero that increases your attack vs full strength units (sorry i forgot the name in english)
i.e. Vigilant, Butcher, Ignores Entrenchment and no retaliation is a really powerful combination for hunting down infantry even still in AO42 (ok in that phase of the war, there are better units for that role, but it still works)
another good use for your verdeja even in mid war times is:
Overwhelming Attack, Shock Tactics, Prudent, trophies hero - its a nice capture machine, but boring
I still wanna tryout a verdeja with phased movement, ZOC, + Speed special hero maybe with prudent or no surrender if im playing with 4 heros as a very duble recon unit. but uhm i dont get phased movement heros in my playthroughs and that special + speed tank hero hasnt arrived yet.
Re: The Verdeja tank drives me nuts
I don't have any of those heroes yet.
I do have "no retaliation" but I have that on one of my fighters.
In a previous run-through I had butcher & ignores entrenchment on a Trubia - that was a nice infantry killer
I do have "no retaliation" but I have that on one of my fighters.
In a previous run-through I had butcher & ignores entrenchment on a Trubia - that was a nice infantry killer
Re: The Verdeja tank drives me nuts
Early in the game, it's tough especially if you have gotten mediocre heroes thus far. One of the reasons why I find SCW the most difficult DLC.
No Retaliation, while normally very good on a fighter, is wasted here on your wimpy He 51. The attack value is too low to get much bang for your buck. I would put it on one of your tanks, probably the Verdeja.
So, what heroes do you have?
Re: The Verdeja tank drives me nuts
Advice on how to better use heroes always welcome! About to start Ebro scenario.
I have fun naming my units. Most of the ground forces are names from the Kalevala (I am not Finnish but admire their culture).
The air units are named after an old favorite TV show (F Troop) or favorite comic strip of days gone by (Tumbleweeds).
I put the "no retaliation" on the fighters because enemy air is giving me fits. Much harder to get air superiority here than the original.
BT5 “Sisu”
• Double Move
• River Assault
• Fearsome Reputation
T 26 “Vāināmönen”
• Overrun (hasn’t earned it on his own yet)
Verdeja 2 “Hakkaa Päälle!”
• Overwhelming Attack
• First Strike
• Fierce Fighter
10.5 cm “Tursas”
• AT Support (hard)
152mm “Ukko”
• Double Support
• Entrenchment Killer 4x
152mm “Surma”
• Entrenchment Killer 4x
SDKFZ 10/4 “Puhia”
• Lethal attack
88mm AA “Kivutar”
• Legendary
BF109 “Wild Eagle”
• Adolph Galland
BF109 “Roaring Chicken”
• No retaliation
I have fun naming my units. Most of the ground forces are names from the Kalevala (I am not Finnish but admire their culture).
The air units are named after an old favorite TV show (F Troop) or favorite comic strip of days gone by (Tumbleweeds).
I put the "no retaliation" on the fighters because enemy air is giving me fits. Much harder to get air superiority here than the original.
BT5 “Sisu”
• Double Move
• River Assault
• Fearsome Reputation
T 26 “Vāināmönen”
• Overrun (hasn’t earned it on his own yet)
Verdeja 2 “Hakkaa Päälle!”
• Overwhelming Attack
• First Strike
• Fierce Fighter
10.5 cm “Tursas”
• AT Support (hard)
152mm “Ukko”
• Double Support
• Entrenchment Killer 4x
152mm “Surma”
• Entrenchment Killer 4x
SDKFZ 10/4 “Puhia”
• Lethal attack
88mm AA “Kivutar”
• Legendary
BF109 “Wild Eagle”
• Adolph Galland
BF109 “Roaring Chicken”
• No retaliation
Re: The Verdeja tank drives me nuts
I personally would put the AT Support hero on one of your tanks. The artillery is more likely to cause suppression while the tanks would get in a kill.
Re: The Verdeja tank drives me nuts
Interesting. I di did it that way as it turns a gun with only soft support into one that has hard.
I don't seem to be able to line up my tanks it such away they would support each other in that way very often
Re: The Verdeja tank drives me nuts
Main benefit I get from the AT support tank, is pending the tank. Slap it on a low Hard Attack tank being a waste, practically the same for low HA artillery.
Now for an example, Pz IV vs Pz III, slap it on your III and you have an early SPAT gun that can support your infantry even in the open, or defend softer targets such as your recon, who should be operating alongside them for the accuracy bonus anyways
T-26 is probably your best AT support unit on that list in any case.
Small note on overrun, as previously said tanks get their own built in, however for infantry or other units, you need to leave the overrun hero on for them to benefit from it even after they earn the medal now, small update awhile back changed it from being able to throw it on another unit and keep it.
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Retributarr
- Colonel - Fallschirmjäger

- Posts: 1416
- Joined: Wed Jun 04, 2014 7:44 pm
Re: The Verdeja tank drives me nuts
Re: The Verdeja tank
I have successfully defeated the "Verdeja tank" on several occasions... by using as much 21cm Artillery as you can muster to pound it down in strength… as well as... in combination with your incessant 'Artillery-Barrage' … also at the same time... it is best to surround/isolate the tank to prevent it from reconstituting itself so that it cannot recover. Then!... you can 'KILL-IT'.
I have successfully defeated the "Verdeja tank" on several occasions... by using as much 21cm Artillery as you can muster to pound it down in strength… as well as... in combination with your incessant 'Artillery-Barrage' … also at the same time... it is best to surround/isolate the tank to prevent it from reconstituting itself so that it cannot recover. Then!... you can 'KILL-IT'.
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DefiantXYX
- 2nd Lieutenant - Panzer IVF/2

- Posts: 657
- Joined: Fri Aug 27, 2021 8:29 am
Re: The Verdeja tank drives me nuts
The Verdeja tank is a speciell unit you can aquire in die spanish civil war. You fight against it.Retributarr wrote: ↑Mon Mar 14, 2022 3:26 pm Re: The Verdeja tank
I have successfully defeated the "Verdeja tank" on several occasions...
Are you talking about the "Charlles de Gaulle Tank" in the french/english war?
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Retributarr
- Colonel - Fallschirmjäger

- Posts: 1416
- Joined: Wed Jun 04, 2014 7:44 pm
Re: The Verdeja tank drives me nuts
O00hhh!... so sorry! for that terrible 'Gross-Mistake', what was I thinking???...DefiantXYX wrote: ↑Tue Mar 15, 2022 12:36 pmThe Verdeja tank is a speciell unit you can aquire in die spanish civil war. You fight against it.Retributarr wrote: ↑Mon Mar 14, 2022 3:26 pm Re: The Verdeja tank
I have successfully defeated the "Verdeja tank" on several occasions...
Are you talking about the "Charlles de Gaulle Tank" in the french/english war?
Yes!!!... that's how I have destroyed the 'Charles De Gaulle-Tank' on several occasions... by having it done by... 'First'-isolating it from its supply lines whenever possible... then... 'Secondly'... mercilessly bombarding it with several heavy-Artillery units. It may take a turn or two to complete this task, the more experienced your Artillery Units are the better this will be... and as well... complemented by inserting or using some of the available 'Heroes' in the Game for some of these Artillery-Units... to greatly 'Magnify' your 'Artillery-Barrage-Effect'... the better!.
Re: The Verdeja tank drives me nuts
I just meant that I was having trouble getting him the "overrun" trait because he kept missing his kill mark by one.
Repeatedly.
Repeatedly.
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scorehouse
- Major - Jagdpanther

- Posts: 1008
- Joined: Thu Jun 27, 2019 1:56 am
Re: The Verdeja tank drives me nuts
Verdeja aka The Matador setup for capturing enemy Tanks/AT. Heroes-envelopment, overwhelming attack, scavenger, w/ either crippling blow, 1.5 or tank killer. this is a beast that captures enemy tanks relentlessly even thru the 41 and part of the 42. this setup is for Tank/AT capture. DON'T EXPOSE to multiple infantry units or waste it on attacking De Gaulle or the no surrender Russian tanks. eliminate them with double attack 21's, Stuka's and Emil. lethal attack on the 21 or Stuka speeds the process.
Re: The Verdeja tank drives me nuts
Since my original post - and about a gazillion more hours playing time - I have discovered this is pretty universal.
That is - say I have a tank preparing to attack an 8SP enemy for example.
The predictor says I will kill 7.
So I hit it with arty or air knocking it down a point or two to 6 or 7.
My tank fails to overrun by one point, killing less than the original prediction and leaving 1SP
Doesn't happen every time, but happens a lot.
That is - say I have a tank preparing to attack an 8SP enemy for example.
The predictor says I will kill 7.
So I hit it with arty or air knocking it down a point or two to 6 or 7.
My tank fails to overrun by one point, killing less than the original prediction and leaving 1SP
Doesn't happen every time, but happens a lot.
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euramer
- Senior Corporal - Destroyer

- Posts: 119
- Joined: Thu Apr 26, 2012 1:32 pm
- Location: France, Italy, Argentina
Re: The Verdeja tank drives me nuts
Given your list of heros, I would at least give the Verdeja the "first strike" hero, then I will use as often as practical a recon positioned near (best is behind to surround it) the targeted unit to add its bonus.
I am still using the Verdeja as a front line unit in 1943, but It has 3 heros: "no retaliation", "tank killer" and the third is always a protection of some sort.
I am still using the Verdeja as a front line unit in 1943, but It has 3 heros: "no retaliation", "tank killer" and the third is always a protection of some sort.
Re: The Verdeja tank drives me nuts
Tank killer and/or crippling blow isn the best solution for the 4th slot if you play with 4 heros and want a capture machine. You destroy precious money while surrendering them.scorehouse wrote: ↑Fri Jun 17, 2022 6:44 pm Verdeja aka The Matador setup for capturing enemy Tanks/AT. Heroes-envelopment, overwhelming attack, scavenger, w/ either crippling blow, 1.5 or tank killer. this is a beast that captures enemy tanks relentlessly even thru the 41 and part of the 42. this setup is for Tank/AT capture. DON'T EXPOSE to multiple infantry units or waste it on attacking De Gaulle or the no surrender Russian tanks. eliminate them with double attack 21's, Stuka's and Emil. lethal attack on the 21 or Stuka speeds the process.
I would sugest you OS that verdeja to 15
Scavenger
Enevelopment or shock tactics (of of it)
overwhelming attack
and
prudent
with 15 hard attack and maybe 2 or 3 hardkill medals you are still able to pen high armor values from enemy tanks (if your units got some experience) and thanks to prudent you can operate without support most of the time, because your verdeja ins nearly unkillable.
ofc you wont get many kills on an enemy tank, but thats exactly want we want on a capture beast
Re: The Verdeja tank drives me nuts
Based on the above, you still don't fully understand.
All tanks come with Overrun, automatically. Scroll to the bottom of the "statistics" screen for a tank unit and your will see.
What you are confusing with Overrun, is Steamroller. Once a unit has achieved 25 overrun kills, it then gets Steamroller which is truly powerful. It converts every kill into an overrun. Only non-tank units require the Overrun hero to get the Steamroller trait, and even then they must have the Overrun hero assigned to the unit (thanks to an update some time ago).
Tanks do not, but still require 25 overrun kills to get the steamroller effect. Therefore, it is worthless to attach an Overrun hero to your tank. Again, it's like adding an Ignore Entrenchment hero to your Pioniere.
I like using them on my Azul Infantry, once I have it. However, if I get one this early in SCW, I attach it to one of my Recon units.
Re: The Verdeja tank drives me nuts
You are quite correct. Thanks for clarifying for meadiekmann wrote: ↑Sat Jun 18, 2022 4:42 pmBased on the above, you still don't fully understand.
All tanks come with Overrun, automatically. Scroll to the bottom of the "statistics" screen for a tank unit and your will see.
What you are confusing with Overrun, is Steamroller. Once a unit has achieved 25 overrun kills, it then gets Steamroller which is truly powerful. It converts every kill into an overrun. Only non-tank units require the Overrun hero to get the Steamroller trait, and even then they must have the Overrun hero assigned to the unit (thanks to an update some time ago).
Tanks do not, but still require 25 overrun kills to get the steamroller effect. Therefore, it is worthless to attach an Overrun hero to your tank. Again, it's like adding an Ignore Entrenchment hero to your Pioniere.
I like using them on my Azul Infantry, once I have it. However, if I get one this early in SCW, I attach it to one of my Recon units.




