Panzer Corps 2 has evolved little by little and really well!
I can think of a few things that really need to be changed:
- We all appreciate the Bridge Engineer's cheap utility as a guard and blocking unit. Historically and in terms of gameplay, however, this is nonsense. Maybe you have ideas how to finally end this. A simple garrison unit or half-strength infantry unit would be more appropriate.. Or do you love defending inflatable boats?

- Why can't a surfaced submarine be shot at by warships etc.???
- as Trepko already wrote; Marines should have a special use..
- Where did the beautiful special units from Panzer Corps 1 actually go? For example, the Waffen-SS units may not be popular, but they are historically relevant. They should also be selectable in multiplayer games.
- Mountaineers already have bonuses on small hills identical to a glacier. That's very unbalanced.
- It's also a pity that the thickest unit is usually selected and smaller tanks etc. don't really come into their own. There seems to be a bigger disparity here than with infantry units. The principle of blitzkrieg, a flexible gameplay with penetrating and surrounding with many tanks, both large and small, does not work, it is rather static, with a heavy or a few larger units blocking every surround. If you push through somewhere alone, the pushing unit is often surrounded after the opponent's move and the situation is reversed. How pointless! I don't have a good solution ready right now though.