Bremule 1119 now available . . .

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stockwellpete
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Bremule 1119 now available . . .

Post by stockwellpete »

Design notes: Battle of Bremule 1119

The battle will last for 16 turns. If the French have not won the battle outright by then they will break off their attack and withdraw.

Army points are French 1224, Anglo-Norman 1002. The Anglo-Norman army is just over 500 men strong and the French just over 400 men strong.

Gameplay consideration – the combatants at Bremule were disproportionally high status individuals, both armies being substantially comprised of knights. We know the names of some of these individuals from a contemporary account written by Orderic Vitalis (1075-1142) and they have been included in the scenario, either as commanders, or as part of the naming of individual groups of soldiers.

The French have just three commanders, one of them an “ally” Norman rebel leader, while the Anglo-Gascons have five commanders. The French army is divided into three separate groups (batailles), deployed one behind the other, that only become active on Turns 1, 4 and 8 respectively. The Anglo-Gascon army consists of just group. An important part of gameplay considerations in this scenario is whether to use the commanders for attack/defence, or for rallying purposes.

Victory conditions:
1) French victory – as per game rules, 25% margin once over 40% threshold or Anglo-Normans totally routed with 60% losses.
2) French marginal victory, to be understood as taking more high status prisoners for ransom – French inflict 15-24% more losses on the Anglo-Normans.
3) Anglo-Norman marginal victory, to be understood as taking more high status prisoners for ransom – French inflict 0-14% more losses on the Anglo-Normans.
4) Anglo-Norman victory – if they have inflicted more losses on the French than they have suffered themselves.

For more information start here . . .

Battle Report: https://normannis.co.uk/wp/raggedbanner ... mule-1119/
https://www.deremilitari.org/RESOURCES/ ... remule.htm

And here are a couple of screenshots showing the starting positions and the stockaded settlement at Bremule . . .

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Screen_00000003.jpg (553.15 KiB) Viewed 1175 times
Last edited by stockwellpete on Tue Sep 14, 2021 12:00 pm, edited 1 time in total.
Athos1660
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Re: Coming soon, Bremule 1119 . . .

Post by Athos1660 »

Two major questions which, I hope, will receive a proper consideration :

1) Will you mod it, so that Louis VI will shout ""The King is not taken, neither at war, nor at chess!" ?

2) Will Godefroy Amaury de Malefète, comte de Montmirail, d'Apremont et de Papincourt, dit « le Hardi », one of the bravest captains of Louis VI, be one of the French Generals in this scenario ? He did save the life of his beloved sovereign from the sword of a "horribilis" Englishman at the battle of Montlhéry.
stockwellpete
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Re: Coming soon, Bremule 1119 . . .

Post by stockwellpete »

Athos1660 wrote: Mon Sep 13, 2021 11:21 am Two major questions which, I hope, will receive a proper consideration :

1) Will you mod it, so that Louis VI will shout ""The King is not taken, neither at war, nor at chess!" ?
No. Possibly apocryphal.
2) Will Godefroy Amaury de Malefète, comte de Montmirail, d'Apremont et de Papincourt, dit « le Hardi », one of the bravest captains of Louis VI, be one of the French Generals in this scenario ? He did save the life of his beloved sovereign from the sword of a "horribilis" Englishman at the battle of Montlhéry.
No. Never heard of him myself. Not mentioned by Orderic Vitalis either.
stockwellpete
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Re: Coming soon, Bremule 1119 . . .

Post by stockwellpete »

Additional scripts are provided by Paul59. :wink:
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