Deducter GC 39-45 Rommel

Battle Reports & After Action Reports (AAR's)

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eskuche
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Deducter GC 39-45 Rommel

Post by eskuche »

Hi all,
I'm a longtime player coming back after going through PzC2 AOs once. I eyed this mod but never got around to it. I've played through GCs twice ish but don't care for the memorizing or optimization aspect of the really high difficulty playthroughs.
This unit stat and gameplay mod is described here.
In general, the changes are rebalancing to make everything viable; stopping steamrolling by nerfing overstrength and removing fighter baiting; and decreasing surrender prestige to 10%.
I'll try for no reloads and some historical flavor. Here we go!
eskuche
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1. '39 Poznan

Post by eskuche »

Additional game changes:
cross-class upgrade penalty I think up to 250 experience in later years. All ROF = 10, max 10 strength points firing. This will greatly change overstrength considerations. OS does not cost any extra vs. normal elite reinforcements points. Finally, soft cap is off.

Campaign comments: I really dislike memorizing maps so will play a bit loosely. In '39-40, experience gain is huge, so I don't care too much about using green replacements (coming in at 30% experience). I will attempt to fish for heroes, but a huge consideration will be money.

1. '39 Poznan
800 + 25 from capturing northern airfield gets me 3 x 270 7.5 FK 16 for 170 + 100 truck. Transport is expensive! Last core slot taken up by Rudel.
Farm a bit of kills on the fighter (which no longer has strafing/entrenchment reducing capabilities), take quite a bit of damage sloppily on ground units. Doesn't matter too much for now.
467 prestige on end.
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2. '39 Danzig Corridor

Post by eskuche »

2. '39 Danzig Corridor

Prestige 520 -> disband SE Gebirgsjager (208) , starting PaK with truck (150) , starting infanterie with truck (150) , starting gebirgsjager (250), starting Pz IA's -> prestige 1598. Finally some money to work with.
Setup final prestige 258, waiting for 370 by capture for an 8.8 cm.

OoB

II. Panzer Korps
12 Panzer-Division
> 8 Panzer-Regiment (Panzer IIC)
> 9 Panzer-Regiment (Panzer 38(t)A, has 6 movement)
> 22 Aufklarung Abteilung (SdKfz 222, 10 movement, 4 spotting but 3 ammo and 0 close defense)
> Artillerie-Regiment 5 > I and II Abteilung

15 Infanterie-Division
> Schutzen-Regiment 1 > I-III Bataillon
> Artillerie-Regiment 6 > I and II Abteilung
> 26 Aufklarung Abteilung


VI. Fliegerkorps
Jagdgeschwader 14 > Stab and I Gruppe
Schlachtgeschwader 47 > Stab
Aufklarung Abteilung 5 'Rudel'


Forgot to read the briefing. Given the new [1] soft attack values for fighters (to prevent fighter baiting), these buddies did nothing. Turn 13 screenshot for grabbing about 20 additional prestige from 10% surrenders...
Image
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3. '39 Lodz

Post by eskuche »

End prestige 612 -> 687 -> sell another (lucky!) SE Gebirgsjager with truck! -> one panzer division artillery upgraded to 15 cm sFH, both infanterie division artillery upgraded to 10.5 leFH -> 355 prestige.

Flakabteilung 18 added to 15 Infanterie-Division.
Scenario goals are to grab the four NW towns for 100 prestige and farm the 8.8 cm.
Forgot to say. Other "mods" include removing shooting graphics for faster play and autohotkey rebinding left click to "f" and backspace and next unit to extra mouse buttons. Goes easier on the hand.
Oleh Dir will be upgraded to pioneers next map. My one conceit for playing this mod blind is keeping the special heroes (to wimp out a bit)
eskuche
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4. '39 Piatek/Bzura River

Post by eskuche »

4. '39 Piatek/Bzura River

End prestige 955 > 1055 (no SE or surrender prestige).

52 kills on FlkAbt 18; 18-30 across artillery; fighters are not enjoying themselves.
For this mission, even more farming. It should be pretty essential to 1) get the 10 cross-river flags and 2) allow taking and recapture of the 7 river flags. Combined with the scenario of 12 x 20 turns, 240 + 250 + 350 = 840, a very sizeable sum for us.


II. Panzer Korps
12 Panzer-Division
> 8 Panzer-Regiment (Panzer IIC)
> 9 Panzer-Regiment (Panzer 38(t)A, has 6 movement)
> 22 Aufklarung Abteilung (SdKfz 222, 10 movement, 4 spotting but 3 ammo and 0 close defense)
> Artillerie-Regiment 5 > I and II Abteilung


Kampfgruppe Dir
> Pioniere-Abteilung 12 'Dir'
>Artillerie-Abteilung 13 (10.5 cm)


15 Infanterie-Division
> Schutzen-Regiment 1 > I-III Bataillon
> Artillerie-Regiment 6 > I and II Abteilung
> 26 Aufklarung Abteilung
> FlkAbt 18 (8.8 cm)


VI. Fliegerkorps
Jagdgeschwader 14 > Stab and I Gruppe
Schlachtgeschwader 47 > Stab
Aufklarung Abteilung 5 'Rudel'
Last edited by eskuche on Fri Aug 13, 2021 2:50 pm, edited 1 time in total.
eskuche
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5. '39 Kampinsoka Forest

Post by eskuche »

130 (disbanded SE infanterie with truck) - 370 for new 8.8 cm to get train kills on = 1058 prestige to start the scenario. Schutzen regiments "overstrengthened" to 11 for 5 PP each. Since there is no additional cost for overstrengthening, it's best to take it on most front-line, not-so-to-be-upgraded units to maintain staying power.

Elite reinforcement and overstrength costs (as percentage of original cost) are 50% at scenario beginning and 75% during (vs. 100% previously).


II. Panzer Korps
12 Panzer-Division
> 8 Panzer-Regiment (Panzer IIC)
> 9 Panzer-Regiment (Panzer 38(t)A, has 6 movement)
> 22 Aufklarung Abteilung (SdKfz 222, 10 movement, 4 spotting but 3 ammo and 0 close defense)
> Artillerie-Regiment 5 > I and II Abteilung


Kampfgruppe Dir
> Pionere-Abteilung 12 'Dir'
> Artillerie-Abteilung 13 (10.5 cm)


15 Infanterie-Division
> Schutzen-Regiment 1 > I-III Bataillon
> Artillerie-Regiment 6 > I and II Abteilung
> 26 Aufklarung Abteilung
> FlkAbt 18 (8.8 cm)


VI. Fliegerkorps
Jagdgeschwader 14 > Stab and I Gruppe
Schlachtgeschwader 47 > Stab
Aufklarung Abteilung 5 'Rudel'

LW FlkBtl 35 (8.8 cm)

(Italicized new, underlined sitting out)
eskuche
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6. '39 Modlin

Post by eskuche »

1194 > 1294 prestige. 5 prestige from 3 surrendered trains/tanks in the forest. Not very profitable! On the other hand, may have been a bad choice to overstrengthen infantry, as the 5 cost is still more than free. On the other hand, the first schutzen batallion got a hero from it, so maybe a good luck charm.

Modlin: to take the fort or not? It's an extra 75 + 100 prestige for flags and decisive, so probably worth it, considering we're going all green reinforcements. Usually I grab a level bomber here to try to starve it, but the Do 17-Z is 350 and the He 111-H2 550 is 550 with 5 hard attack...guess we'll bite the bullet, since we'll want in-class upgrade to the He 177 later on. Artillery expanded to 3 x 15 cm sFH and 3 x 10.5 cm leFH. Note the 15 cm's cost 590, yes you read that right. No RoF reduction means that higher caliber artillery are viable but cost commensurately. Map start prestige 304.

II. Panzer Korps
12 Panzer-Division
> 8 Panzer-Regiment (Panzer IIC)
> 9 Panzer-Regiment+ (Panzer 38(t)A, has 6 movement)
> 22 Aufklarung Abteilung+ (SdKfz 222, 10 movement, 4 spotting but 3 ammo and 0 close defense)
> Artillerie-Regiment 5 > I and II Abteilung


Kampfgruppe Dir
> Pionere-Abteilung 12 'Dir'
> Artillerie-Abteilung 13 (15 cm)
> Artillerie-Abteilung 14 (10.5 cm)


15 Infanterie-Division
> Schutzen-Regiment 1 'Schulze' > I [A], II+, III Bataillon
> Artillerie-Regiment 6 > I and II Abteilung
> 26 Aufklarung Abteilung
> FlkAbt 18 (8.8 cm)


VI. Fliegerkorps
Jagdgeschwader 14 > Stab+ and I Gruppe
Schlachtgeschwader 47 > Stab+
Aufklarung Abteilung 5 'Rudel'
Kampfgeschwader 25

LW FlkBtl 35 (8.8 cm)

(Italicized new, underlined sitting out, + eligible for hero)
eskuche
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6b. '39 Modlin

Post by eskuche »

Turn 12/17: Assault begins. Will probably not go for the SE objectives, as it is only 125 prestige. Smierc surrenders at half health for 6 prestige.

Image
Turn 15/17: accidentally ended scenario by flag after taking out both fortresses. Units are quite battered (3, 6, 6 infantry; 6 tank, 5 art) but again with the favorable experience gain and 5 more scenarios, I only really need to start playing seriously now.
PeteMitchell
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Re: Deducter GC 39-45 Rommel

Post by PeteMitchell »

This is a cool idea, I love it!
Comprehensive Battlefield Europe AAR:
http://www.slitherine.com/forum/viewtopic.php?f=145&t=86481
eskuche
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7. Warsaw South

Post by eskuche »

Normal slow and steady grind. Plan is to farm air/8.8 kills on two airfields as much as possible. I took one extra truck on a infantry to assist in getting eastern hexes. Start prestige 853 after waffling and deciding not to elite reinforce 2 fighter points for 41 prestige (full price now 410!). Experience was taken down from 130ish to 100ish. Second fighter that early was probably a mistake. Probably could have grinded out 50 more kills total with another artillery.

Fairly standard, took about 8 points of infantry damage through two 3-5% chance rugged defense. Stab./JG 14 to 161 kills and back up to 140 experience, FlkAbt 18 to 137 kills. They got to farm for about 15 turns. In retrospect, probably should have paid for the fighter elite reinforcements.

II. Panzer Korps
12 Panzer-Division
> 8 Panzer-Regiment (IIC)
> 9 Panzer-Regiment (38(t)A)
> 10 Panzer-Regiment 'Kerscher' (38(t)A)
> 22 Aufklarung Abteilung+ (SdKfz 222, 10 movement, 4 spotting but 3 ammo and 0 close defense)
> Artillerie-Regiment 5 > I and II Abteilung


Kampfgruppe Dir
> Pionere-Abteilung 12 'Dir'
> Artillerie-Abteilung 13 (15 cm)
> Artillerie-Abteilung 14 (10.5 cm)


15 Infanterie-Division
> Schutzen-Regiment 1 'Schulze' > I [A], II+, III Bataillon
> Artillerie-Regiment 6 > I and II Abteilung
> 26 Aufklarung Abteilung
> FlkAbt 18 (8.8 cm)


VI. Fliegerkorps
Jagdgeschwader 14 > Stab+ and I Gruppe
Schlachtgeschwader 47 > Stab+
Aufklarung Abteilung 5 'Rudel'
Kampfgeschwader 25

LW FlkBtl 35 (8.8 cm)

(Italicized new, underlined sitting out)
eskuche
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Interlude: Infantry discussion

Post by eskuche »

A quick discussion about the infantry, as I've used only Pioniere and vanillas for now, honestly due to worry about prestige if nothing else. See the following screenshot for '39, as changes were either not planned or not implemented for 43+ yet in deducter's updated mod. Across the board, vanilla infantry are MUCH cheaper, SE infantry are 20% cheaper (SE transports 50% cheaper), and exotic infantry are much more expensive. In conjunction with the cross-class upgrade experience penalty, it behooves us to really think forward. Gebirgs are 2.5x normal infantry but get an additional initiative AND close defense. It might be worth considering elites or heroes to them once later years roll around or on initiative heroes for offensive missions. Grenadiers and pionieres both have +1 and +2 close defense, but the 2 move limits both, and pioniere have only 4 ammo. Finally, due to the release of the softcap, SE infantry units are probably much more viable, since the relative value of SE stat gains on infantry. Fallschirmjager were used as elite infantry rather than their original use late in the war and have ridiculous defense. Might be worth stacking defense heroes on these guys to stand up to even tanks (in close terrain).

Note reconmove on kradschutzen and cavalry. A spotting hero could be converted to these, and the reconmove makes them possibly serviceable for taking out art/towed AT late in the war.

Image
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8. Spoils of War

Post by eskuche »

Given the discussion above, I think it's still probably best to "level up" infantry as vanilla (+maybe one FsJg for upcoming relevant missions), since we will likely be starting to use some in-game elite replacements soon. Thus, we retire the +1 A infantry and replace it with green troops, as the second regiment for 15th division finally shows up late for the party!

Performance: spent a little too much time farming and got caught with multiple ending rain turns that made the last objective slightly icky. Also prevented surround on the KV-2. Third wave caught me unawares for sure.

II. Panzer Korps
12 Panzer-Division
> 8 Panzer-Regiment (IIC)
> 9 Panzer-Regiment (38(t)A)
> 10 Panzer-Regiment 'Kerscher' (38(t)A)
> 22 Aufklarung Abteilung+ (SdKfz 222, 10 movement, 4 spotting but 3 ammo and 0 close defense)
> Artillerie-Regiment 5 > I and II Abteilung


Kampfgruppe Dir
> Pionere-Abteilung 12 'Dir'
> Artillerie-Abteilung 13 (15 cm)
> Artillerie-Abteilung 14 (10.5 cm)


15 Infanterie-Division
> Schutzen-Regiment 1 'Schulze' > I [A], II+, III Bataillon
> Schutzen-Regiment 2 > I, II
> Artillerie-Regiment 6 > I and II Abteilung
> 26 Aufklarung Abteilung
> FlkAbt 18 (8.8 cm)


VI. Fliegerkorps
Jagdgeschwader 14 > Stab+ and I Gruppe
Schlachtgeschwader 47 > Stab+
Aufklarung Abteilung 5 'Rudel'
Kampfgeschwader 25

LW FlkBtl 35 (8.8 cm)

(Italicized new, underlined sitting out)
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9. Oslo

Post by eskuche »

Core development: another +1 attack on 9 PzR. Not great, so they might sit out for a bit. Planning ahead a bit, I anticipate using probably 2-3 PzIV units, 2-3 panthers, and 2-3 (king) tigers with about half again similar quality tracked AT. I don't anticipate getting more fighters outside of the given heroes, and with such low fighter cover, I will probably have only Rudel/Lent + maybe one bomber. The level bomber costs preclude widespread usage, as I did on previous playthroughs (3 units), especially with the overstrength nerfs. Note that the historical naval focus of planes, e.g., tacs > level bombers in naval attack, has been implemented in the mod, so no more easy farming of level bombers on naval maps. Here, then I'll keep just one, with the caveat of not accepting ini/spot/move heroes.

New units: SE Grenadier with Sdkfz 251 obtained...(halftracks have full 8 ground defense in the mod). Very tempting to keep, with only two scenarios remaining, so I do so. I also recruit a newly available paratroop unit. These shine in '39-'40 with high initiative and soft attack and the surfeit of forts to level up on.

Prestige start: 2802

Turn 9 locking of northern objectives allows 4 turns of farming on the central objective, a controlled environment.
Image


II. Panzer Korps
12 Panzer-Division
> 8 Panzer-Regiment (IIC)
> 9 Panzer-Regiment [A] (38(t)A)
> 10 Panzer-Regiment 'Kerscher' (38(t)A)
> 22 Aufklarung Abteilung+ (SdKfz 222, 10 movement, 4 spotting but 3 ammo and 0 close defense)
> Artillerie-Regiment 5 > I and II Abteilung


Kampfgruppe Dir
> Pionere-Abteilung 12 'Dir'
> Artillerie-Abteilung 13 (15 cm)
> Artillerie-Abteilung 14 (10.5 cm)

SS Nordische Division
> SS Nordland Regiment > I (Panzergrenadier)


15 Infanterie-Division
> Schutzen-Regiment 1 'Schulze' > I [A], II, III Bataillon
> Schutzen-Regiment 2 > I, II Bataillon
> Artillerie-Regiment 6 > I and II Abteilung
> 26 Aufklarung Abteilung
> FlkAbt 18 (8.8 cm)


VI. Fliegerkorps
Jagdgeschwader 14 > Stab+ and I Gruppe
Schlachtgeschwader 47 > Stab+
Aufklarung Abteilung 5 'Rudel'
Kampfgeschwader 25
Zerstorergeschwader 26 'Lent'

2. Fallschirmjager-Regiment
LW FlkBtl 35 (8.8 cm)

(Italicized new, underlined sitting out, [heroes in brackets])
eskuche
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10. Lillehammer

Post by eskuche »

Core development: Hero for Stab./SG 47...you guessed it, +1 attack. Time to put it in the bag and train another one. 2 artillery and both recon have potential heroes, so we'll try to farm those up. Paras and SE grenadiers both get more combat action. In reality, cross-class penalty isn't too big a deal in '39-40, but I don't feel like wasting the 100 prestige for conversion as this game goes on. I usually manage 10k on '39 but here only 3.5k so far (granted, much more expensive artillery). Dir sits out because he will always be able to net kills later in harder maps.

Outcome: Still playing a bit too sloppy. Got an infantry and recon mauled by endless legions of mountain infantry. On the other hand, our first good hero! Movement on FlkAbt 18. This will be an amazing boon in the coming years. :o

Prestige start: 3174


II. Panzer Korps
12 Panzer-Division
> 8 Panzer-Regiment (IIC)
> 9 Panzer-Regiment [A] (38(t)A)
> 10 Panzer-Regiment 'Kerscher' (38(t)A)
> 22 Aufklarung Abteilung (Recon)
> Artillerie-Regiment 5 > I and II Abteilung


Kampfgruppe Dir
> Pionere-Abteilung 12 'Dir'
> Artillerie-Abteilung 13 (15 cm)
> Artillerie-Abteilung 14 (10.5 cm)


SS Nordische Division
> SS Nordland Regiment > I (Panzergrenadier)

15 Infanterie-Division
> Schutzen-Regiment 1 'Schulze' > I [A], II, III Bataillon
> Schutzen-Regiment 2 > I, II Bataillon
> Artillerie-Regiment 6 > I and II Abteilung
> 26 Aufklarung Abteilung (Combat)
> FlkAbt 18 (8.8 cm)

z.b.V. 300
Artillerie-Abteilung 650 (10.5 cm K 29(p)) [forgot to include this earlier. cheaper replacements on the Polish version]


VI. Fliegerkorps
Jagdgeschwader 14 > Stab and I Gruppe
Schlachtgeschwader 47 > Stab [A] and I Gruppe
Aufklarung Abteilung 5 'Rudel'
Kampfgeschwader 25
Zerstorergeschwader 26 'Lent'

2. Fallschirmjager-Regiment
LW FlkBtl 35 (8.8 cm)

(Italicized new, underlined sitting out, [heroes in brackets])
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11. '39 Narvik

Post by eskuche »

Core development: Naval for level bombers nerfed to 3 for He 112 and 5 for Ju 88. Even so, they get high altitude no retaliation bombing, so I cave and shell 700 (!) out to Goering for an addition to KG 25. Dir still sits out, both 88's and many infantry participating in this fight. Having not played PzC1 for a long time, I didn't realize it was two SE units for '39 and had been handicapping myself the entire run so far. SE infanterie added. Captured units added to our growing corp's (mildly historical) SS detachment reclaiming their homeland.

Outcome: End 3523 prestige. Strat bombers did only 1-2 damage to ships per turn, making me really regret that 700 price tag on the Ju-88. Recon twins got initiative on combat Sdkfz 231 and movement on dedicated recon Sdkfz 222, so not bad. On to France!

Prestige start: 3182


II. Panzer Korps
12 Panzer-Division
> 8 Panzer-Regiment (IIC)
> 9 Panzer-Regiment [A] (38(t)A)
> 10 Panzer-Regiment 'Kerscher' (38(t)A)
> 22 Aufklarung Abteilung (Recon)
> Artillerie-Regiment 5 > I and II Abteilung


Kampfgruppe Dir
> Pionere-Abteilung 12 'Dir'
> Artillerie-Abteilung 13 (15 cm)
> Artillerie-Abteilung 14 (10.5 cm)


SS Nordische Division
> SS Nordland Regiment > I (Panzergrenadier) and II (Infanterie)
> Artillerie-Abteilung 650 (10.5 cm K 29(p))

15 Infanterie-Division
> Schutzen-Regiment 1 'Schulze' > I [A], II, III Bataillon
> Schutzen-Regiment 2 > I, II Bataillon
> Artillerie-Regiment 6 > I and II Abteilung
> 26 Aufklarung Abteilung (Combat)
> FlkAbt 18 (8.8 cm)


VI. Fliegerkorps
Jagdgeschwader 14 > Stab and I Gruppe
Schlachtgeschwader 47 > Stab [A] and I Gruppe
Aufklarung Abteilung 5 'Rudel'
Kampfgeschwader 25
Zerstorergeschwader 26 'Lent'

2. Fallschirmjager-Regiment
LW FlkBtl 35 (8.8 cm)

(Italicized new, underlined sitting out, [heroes in brackets])
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Vol. 2: 1940

Post by eskuche »

France & Co. Here we are presented finally with the advent of PzIII/IV as well as Sturmpanzer I (3 ammo, 600 prestige), StuG IIIA (4 ammo, 580 prestige), and Kradschutzen. von Kluge starts us off nicely with an SE Pz IV, also known as 369 prestige and immortalized in the Lil Johann song "Get Löwe" in honor of the eponymous invasion of Britain. Cross-family upgrades now penalize 125 experience, so two of our panzer regiments are upgraded to III and IV immediately.

Goals this year are to flesh out artillery heroes. Defense heroes will get tossed to the eventual Brummbar (IIRC 890 prestige and 18 GD, no longer same-family as StuG). We'll also work on leveling up two (!) anti-tank units. Undecided if British or French route is easier for this. We will make heavy use of captured tanks as front-line sponges for pretty much the entire campaign, the caveat being that the Soviet models are very expensive starting out (700+ prestige) to reflect the early war scarcity of parts for them.

Other interesting considerations are transferring heroes across classes. Panzer IIs are automatically converted to recon class at some point later (useful for spotting. Kerscher onto a recon, perhaps?), and the Czech 38(t)A can be upgraded into the Marder III series. I'm not sure how this works in the equipment file, but I'll be working off these assumptions per an outdated manual for this mod and make it work if it's not correctly implemented.

Usually hitting 70-100k prestige in vanilla after 1941 and really staying there until I get tired of trying in late '44/'45, I want to conservatively aim for 40k after Demyansk.
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12. Eben-Emael

Post by eskuche »

Setup: Lots of forts to train new Panzerjager and StuG on. Testing taking no air. The hardpoints here make it hard to guarantee use of air every turn, and I THINK the belgians have only 1 (if at all) bombers.
Start prestige: 2702. StuG broke the bank.
Outcome: Slow grind to the last turn but comfortably farmed 10 or so forts onto the second 88 and PzJg. Two Blenheims surprised me but damage not too bad.

II. Panzer Korps
12 Panzer-Division
> 9 Panzer-Regiment (IVD) > I. and II.
> 8 Panzer-Regiment > I. (IIC) and II. [A] (38(t)A)
> 10 Aufklarung Abteilung 'Kerscher' (38(t)A)
> 22 Aufklarung Abteilung (Recon)
> Artillerie-Regiment 5 > I and II Abteilung
> Panzerjager Abteilung 254
> FlaK Abteilung 254 (Sdkfz 7/2)


Kampfgruppe Dir
> Pionere-Abteilung 12 'Dir'
> Artillerie-Abteilung 13 (15 cm)
> Artillerie-Abteilung 14 (10.5 cm)
> Sturmgeschutz Batallion 35

SS Nordische Division
> SS Nordland Regiment > I (Panzergrenadier) and II (Infanterie)
> Artillerie-Abteilung 650(p)

15 Infanterie-Division
> Schutzen-Regiment 1 'Schulze' > I [A], II, III Bataillon
> Schutzen-Regiment 2 > I, II Bataillon
> Artillerie-Regiment 6 > I and II Abteilung
> 26 Aufklarung Abteilung (Combat)
> FlaK Abteilung 18 (8.8 cm)

VI. Fliegerkorps
Jagdgeschwader 14 > Stab and I Gruppe
Schlachtgeschwader 47 > Stab [A] and I Gruppe
Aufklarung Abteilung 5 'Rudel'
Kampfgeschwader 25
Zerstorergeschwader 26 'Lent'

2. Fallschirmjager-Regiment
Luftwaffe Flak Bataillon 35 (8.8 cm)

(Italicized new, [heroes in brackets])
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13. Albert Canal

Post by eskuche »

Setup: Big map requiring mobility and air defense. Dir is back to help take the SW Brussels cluster, but I refuse an elite reinforce for 43 prestige on fighters, dropping them to 193 exp. Better 88 is out, as the map provides 3 AA. I really want another StuG, but the problem is that they're so expensive that conversion to another artillery type costs the 590 base cost at the minimum, oof. I still take the bait. No SE unit. Only fighter and He 112 provided air this map.

Start prestige: 3231. StuG broke the bank.

Outcome: This was a very painful map. No overstrength means unfortunate chip damage on Dir Pioniere made claiming side objects difficult. Allied air support was 7-8 planes, but at least the second 88 got up to 146 kills, and PzJg up to 60 and a 15 cm up to 250 by whacking an AA unit the entire map. Best news: +3 attack on I./8 PzR and +2 attack on I./SchutzR 1. Our hard-working fighter finally managed a hero: a paltry +1 defense. This means (I think) I gruppe is up for the Hague and the Stab flight retired...

II. Panzer Korps
12 Panzer-Division
> 9 Panzer-Regiment (IVD) > I. and II.
> 8 Panzer-Regiment > I. (IIC) and II. [A] (38(t)A)
> 10 Aufklarung Abteilung 'Kerscher' (38(t)A)
> 22 Aufklarung Abteilung (Recon)
> Artillerie-Regiment 5 > I and II Abteilung
> Panzerjager Abteilung 254
> FlaK Abteilung 254 (Sdkfz 7/2)

Kampfgruppe Dir
> Pionere-Abteilung 12 'Dir'
> Artillerie-Abteilung 13 (15 cm)
> Artillerie-Abteilung 14 (10.5 cm)
> Sturmgeschutz Batallion 35
> Sturmgeschutz Batallion 36

SS Nordische Division
> SS Nordland Regiment > I (Panzergrenadier) and II (Infanterie)
> Artillerie-Abteilung 650(p)

15 Infanterie-Division
> Schutzen-Regiment 1 'Schulze' > I [A], II, III Bataillon
> Schutzen-Regiment 2 > I, II Bataillon
> Artillerie-Regiment 6 > I and II Abteilung
> 26 Aufklarung Abteilung (Combat)
> FlaK Abteilung 18 (8.8 cm) [M]

VI. Fliegerkorps
Jagdgeschwader 14 > Stab and I Gruppe
Schlachtgeschwader 47 > Stab [A] and I Gruppe
Aufklarung Abteilung 5 'Rudel'
Kampfgeschwader 25
Zerstorergeschwader 26 'Lent'

2. Fallschirmjager-Regiment
Luftwaffe Flak Bataillon 35 (8.8 cm)

(Italicized new, [heroes in brackets])
faos333
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1465
Joined: Sat Feb 16, 2019 9:04 pm

Re: Deducter GC 39-45 Rommel

Post by faos333 »

Good 👍 work and thank you for the sharing
Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
eskuche
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 224
Joined: Fri Mar 24, 2017 3:32 am

Re: Deducter GC 39-45 Rommel

Post by eskuche »

PeteMitchell wrote: Fri Aug 13, 2021 8:37 am This is a cool idea, I love it!
faos333 wrote: Sun Aug 15, 2021 12:50 pm Good 👍 work and thank you for the sharing
Thanks! Not sure the reader/commenter ratio for this slightly old game :D but the viewcounts suggest that it's getting read!

Edit: last I checked, though, PzC1 still had about half the steam number of players as 2...
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