How to adjust the speed of unit movements

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Skylar27
Sergeant - Panzer IIC
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How to adjust the speed of unit movements

Post by Skylar27 »

As the title suggests

How do you slow the speed of unit movements

Thanks n advanced
adiekmann
Colonel - Ju 88A
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Re: How to adjust the speed of unit movements

Post by adiekmann »

53rdVaInf wrote: Wed Aug 11, 2021 2:42 pm As the title suggests

How do you slow the speed of unit movements

Thanks n advanced
Do you mean the speed with which the animations take place for both the AI and your moves? All that stuff is in the settings. There are actually lots of cool and not well-known things you can adjust there. I suggest you spend some good time exploring it all. You are likely to discover other things that you will find useful for you too (like I did with enlarging the size of the strength counter on the unit so I could see it better!).
Skylar27
Sergeant - Panzer IIC
Sergeant - Panzer IIC
Posts: 193
Joined: Sun Mar 06, 2016 6:13 pm
Location: Virginia

Re: How to adjust the speed of unit movements

Post by Skylar27 »

Thank you sir ~
PoorOldSpike
Sr. Colonel - Battleship
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Re: How to adjust the speed of unit movements

Post by PoorOldSpike »

Like Adiekmann said, have fun exploring the Options screen..:)

To slow down or speed up movement hit the 'Display / UI' button at top left and it'll take you to the second screen.
Scroll down to the 'Animation Speed' slider and adjust it.
Personally I slide mine nearly all the way to the left for very slow movement in small scenarios, but on a bigger map with lots of units I'd slide more to the right or I'd be waiting forever for each unit to finish its move.

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adiekmann
Colonel - Ju 88A
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Re: How to adjust the speed of unit movements

Post by adiekmann »

PoorOldSpike wrote: Wed Aug 11, 2021 6:42 pm
Personally I slide mine nearly all the way to the left for very slow movement in small scenarios, but on a bigger map with lots of units I'd slide more to the right or I'd be waiting forever for each unit to finish its move.
Of course, during the AI's turn you could alternatively just sit on the space bar and speed through it that way. :) That's how and why SCW is one of the fastest DLCs to play through because you can just speed through all but your own turns. But be warned, there is a danger to this: you can miss something important that happens like one of your fav units being killed and not notice it until a later inconvenient time! :oops:
scorehouse
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Re: How to adjust the speed of unit movements

Post by scorehouse »

so if I hold the space bar down continuously, I get HAL to move double time? Yahoo!!! the scenario's with the Italians, 7th Panzer Division, et al take forever. thanks I'll have to figure how to hold it down while I go get a beer. like slot machines.
PoorOldSpike
Sr. Colonel - Battleship
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Re: How to adjust the speed of unit movements

Post by PoorOldSpike »

A gripe of mine is that when a long-range enemy artillery unit fires from an unspotted hex in a greyed-out fog of war area, it only stays visible for a few seconds then disappears again, like a de-cloaking / cloaking Klingon Warbird, grrr...
This means that if we play at a fast speed setting it'll only be visible for a fraction of a second.
Suggestion to the devs-
Make the arty stay visible right through our following turn so that we can clobber it.
adiekmann
Colonel - Ju 88A
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Re: How to adjust the speed of unit movements

Post by adiekmann »

PoorOldSpike wrote: Fri Aug 13, 2021 2:02 am A gripe of mine is that when a long-range enemy artillery unit fires from an unspotted hex in a greyed-out fog of war area, it only stays visible for a few seconds then disappears again, like a de-cloaking / cloaking Klingon Warbird, grrr...
This means that if we play at a fast speed setting it'll only be visible for a fraction of a second.
Suggestion to the devs-
Make the arty stay visible right through our following turn so that we can clobber it.
Actually it's worse than that! You might not see it at all because when hold the space bar down, it allows the AI to move multiple units at the same time in multiple areas as well. But it doesn't jump the screen to show all of their moves, only those where your screen is centered at the time you held the space bar down. So, for example, you won't see the moves/combat at all that occur on the other side of the map.
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