Blockades and Troop Movements

Field of Glory: Empires is a grand strategy game in which you will have to move in an intricate and living tapestry of nations and tribes, each one with their distinctive culture.
Set in Europe and in the Mediterranean Area during the Classical Age, experience what truly means to manage an Empire.

Moderator: Pocus

Post Reply
choppinlt
Major - Jagdpanther
Major - Jagdpanther
Posts: 1039
Joined: Wed Aug 08, 2018 7:14 pm

Blockades and Troop Movements

Post by choppinlt »

Are land troops able to enter a sea space that is blockaded? Is it just blocked, or do they have to fight through it?
Related question: Troad is blockaded, can land units cross into Thrace? Typically it appears you can cross the water without being in a transport, but I’ve never confirmed if an enemy ship prevents movement.
SuitedQueens
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 485
Joined: Fri Mar 12, 2021 3:09 pm

Re: Blockades and Troop Movements

Post by SuitedQueens »

choppinlt wrote: Sat May 01, 2021 12:21 am Are land troops able to enter a sea space that is blockaded? Is it just blocked, or do they have to fight through it?
As per usual and you will have to fight better fleet with your meager transport ships. The other thing is embarking takes more than 1 MP, so you will have to fight besieging force too. You can always step out of the siege using 1 MP (roads) and embark from the free region to unoccupied sea tile, most likely entirely avoiding enemy ships if you want to.
choppinlt wrote: Sat May 01, 2021 12:21 am Related question: Troad is blockaded, can land units cross into Thrace? Typically it appears you can cross the water without being in a transport, but I’ve never confirmed if an enemy ship prevents movement.
This question was asked before and no one have answered it yet. I guess it never comes up in the gameplay and I think fleets do block, because Strait has isWater flag set to 1.

But at the same time it can be not true, cause you will have to fight enemy fleet 4 times (4 MP cost and fight occurs every impulse). I won't test it tho cause it's not practical.
Pocus
Ageod
Ageod
Posts: 7721
Joined: Tue Oct 02, 2012 3:05 pm

Re: Blockades and Troop Movements

Post by Pocus »

In the old AGEOD Engine (Athena) straits links were severed by adjacent fleets. Not in this engine. So yes you can cross a strait even with nearby enemy fleets. This is as of now a limitation of the engine.
AGEOD Team - Makers of Kingdoms, Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.
choppinlt
Major - Jagdpanther
Major - Jagdpanther
Posts: 1039
Joined: Wed Aug 08, 2018 7:14 pm

Re: Blockades and Troop Movements

Post by choppinlt »

Thanks for the answer Pocus. Would an army that invaded Thrace from Troad and lost fall back in the water, or retreat to Troad?
SuitedQueens
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 485
Joined: Fri Mar 12, 2021 3:09 pm

Re: Blockades and Troop Movements

Post by SuitedQueens »

You retreat to the region where you invaded from, so never to the water. If you read my Questions on Game Mechanics post you should know that it happens immediately too, so your general merging won't take effect (if harassing force lost already) if different stacks arrive at different impulses .
choppinlt
Major - Jagdpanther
Major - Jagdpanther
Posts: 1039
Joined: Wed Aug 08, 2018 7:14 pm

Re: Blockades and Troop Movements

Post by choppinlt »

Thanks!
Post Reply

Return to “Field of Glory: Empires”