Unit Scale

Byzantine Productions Pike and Shot is a deep strategy game set during the bloody conflict of the Thirty Years War.

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stumneale
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 23
Joined: Fri Jan 18, 2013 3:04 pm

Unit Scale

Post by stumneale »

Hello,

Is there a rough guide to unit scale?

In the later games (fog2) scale is easier to read.

Hopefully there is!

Best wishes,

S Neale :shock:
Best wishes,

General Stuart
Athos1660
Major-General - Elite Tiger I
Major-General - Elite Tiger I
Posts: 2678
Joined: Wed May 29, 2019 3:23 pm

Re: Unit Scale

Post by Athos1660 »

I am not aware of a source/guide about unit scale, either on the forum or un the manual.
Not sure there is one strict scaling. The figurines are however difficult to count precisely.
StuccoFresco
Sergeant Major - SdKfz 234/2 8Rad
Sergeant Major - SdKfz 234/2 8Rad
Posts: 645
Joined: Sun Feb 10, 2019 11:10 am

Re: Unit Scale

Post by StuccoFresco »

What do you mean by unit scale? Every unit has a set number of men in it.
Athos1660
Major-General - Elite Tiger I
Major-General - Elite Tiger I
Posts: 2678
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Re: Unit Scale

Post by Athos1660 »

In Table Top wargames, one model (figurine) represents a certain number of men. This is the scaling.

In FoGII: Medieval, the general case is, according to the manual : "one infantry or cavalry model on the battlefield represents 60 men, in 4 ranks, so a standard non-light infantry unit of 8 models in two ranks represents 480 men in 8 ranks".

In P&S, it is hard to count the models.
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